Key features of 3ds Max

From detailed characters and props to jaw-dropping environments and worlds, 3ds Max® is the tool of choice for creating immersive gaming experiences and complex designs.

Polygon modeling

Create 3D props, vehicles, and characters with geometry based on vertices, edges, and faces.

Procedural modeling

Quickly build complex surfaces for cityscapes, forests, and landscapes using automated modeling.

Interactive viewports

Reduce design iterations with render-quality viewport previews of PBR materials and camera effects.

High-quality materials

Make realistic objects with Physically Based Rendering, Open Shading Language, and Bake to Texture.

Integrated Arnold renderer

Render complex scenes and designs with Arnold for 3ds Max.

Multiple file format support

Easily share assets with support for file formats like glTF, USD, FBX, CAD formats, and more.

Features of 3ds Max 2024

3D modeling

ENHANCED

Retopology tools

Enhance designs with uncompromising accuracy by automatically reconstructing polygonal mesh data into clean quad-based topology.


ENHANCED

Smart Extrude

Interactively extrude faces on 3D objects using flexible extrude operations like cut-through and overlap. Rebuild and stitch adjacent faces automatically.


Mesh and surface modeling

Create parametric and organic objects with polygon, subdivision surface, and spline-based modeling features.


ENHANCED

Modifier stack workflow

Conceptualize, iterate, and explore design ideas using a range of robust modifiers that are non-destructive and easy to use.


ENHANCED

Spline workflows

Create curved or angular 3D shapes using several intuitive spline tools.


Texturing and shading

ENHANCED

Open Shading Language (OSL) support

Using new or pre-existing OSL maps with any supported renderer, generate high-quality textures that display accurately in the viewport.


Bake to texture

Experience streamlined, intuitive, and fully scriptable texture baking with support for PBR (physically based rendering) materials, overrides, and OSL workflows.


Material editor

Add material finishes, change textures, and use vibrant colors to create photorealistic designs.


Lighting

Illuminate and enhance your scenes using photometric lights and standard lights.


3D rendering

ENHANCED

Integrated Arnold renderer

Use the Arnold GPU renderer to view scene changes in real time, including lighting, materials, and camera.


Interactive viewports

Reduce design iteration with render-quality viewport previews, displaying PBR materials and camera effects directly.


ActiveShade viewport

See your scene in a near-final rendering quality as you work.


Physical camera

Simulate real-life camera settings such as shutter speed, aperture, depth of field, and exposure.


Scene converter

Seamlessly change materials, lights, cameras, and renderers from one to another.


Animation and effects

Character animation tools

Create procedural character animations and rigs with CAT (character animation toolkit), biped, and crowd tools.


ENHANCED

Motion paths

Preview and adjust animation paths directly in the viewport.


Realistic fluids

Create realistic behaviors and replicate gravity and collision effects for liquids like water, oil, and lava.


Particle flow effects

Produce sophisticated particle effects such as water, fire, spray, and snow.


Extensive plug-in library

Access hundreds of industry-leading, third-party plug-ins from our extensive community.


Workflow and pipeline

Software security

Use Safe Scene Script Execution to protect your work against malicious scripts that could be part of scene files. The Malware Removal functionality detects and removes known malicious scripts from scene files and start-up scripts.


Python 3

Get tighter pipeline integration with support for Python 3.


Pipeline integration support

Easily customize 3ds Max to fit your production pipeline needs.


Modern UI and workspaces

Create your own custom workspaces with a modern, responsive, high-DPI-ready user interface.


ENHANCED

glTF support

Publish assets from your 3ds Max scene to glTF for use in web applications, online stores, browser games, and other online outlets.