Description
In the real world, one program just can’t do it all. Sketching, massing models, final design, animation, and rendering of engineering models—this class will discuss the workflow for using multiple Autodesk products in a production environment. Discover the ins and outs of this workflow, starting with a sketch, moving to Inventor software for final design, then finishing with 3ds Max software and Arnold to render the final animation. Learn how Autodesk Drive can help manage the workflow files, review the Inventor-to-3ds-Max import process, and see how to render photo-quality images. We’ll cover how to use Arnold materials and lights to light the scene and composition to create compelling images. And we’ll show you how the Camera controls can adjust the scene exposure and depth of field. Get ahead of the competition by learning to create your renderings using photographic composition in a streamlined workflow.
Key Learnings
- Discover the connection between Inventor and 3ds Max for an optimal design workflow.
- Learn how to import an Inventor model into 3ds Max 2023 for use with the Arnold renderer.
- Learn how to create and configure scene materials and lighting.
- Learn about placing cameras and configuring Arnold to render the final design.