Autodesk Media & Entertainment

Your partner for innovation in Media & Entertainment

Discover how Autodesk partners with industry leaders across film, TV, games, and visualization to bring advanced capabilities to creatives everywhere.

Westworld. © 2021 HBO. All rights reserved. Image courtesy of Pixomondo

Raising the bar for quality 3D content

Global demand for high-quality entertainment—whether a bingeable TV show, a game you can get lost in for hours, or an immersive virtual experience—is exploding. To meet this growing demand and deliver beautiful work on time, you need powerful 3D tools and workflows in your pipeline.

© 2021 Metro-Goldwyn-Mayer Pictures Inc. All rights reserved

Revolutionize your creative process

Drawing from our experience collaborating with industry leaders, we're investing in advancing open data standards and innovation so you can continuously revolutionize your creative storytelling techniques. Industry innovation means you stay ahead of the ever-growing standards.

Magic: The Gathering Ikoria: Lair of Behemoths. Image courtesy of Axis Studios

Investing in next-gen media and entertainment technology

Our commitment to innovation inspires our investment in cutting-edge technologies.

  • Visual programming

    Bifrost makes it possible to create incredibly detailed simulations using visual programming.

    Image courtesy of Bruce Lee

  • Open standards

    Open standards like USD in Maya and 3ds Max help studios optimize workflows and collaborate seamlessly between facilities.

    Image courtesy of Bartosz Domiczek

  • Cloud collaboration

    Powerful production management tools in ShotGrid enable studios to effectively manage their budgets and resources—even as variables change.

    Image courtesy of Miłosz Cieślikowski Ryczko

  • Machine learning

    AI-powered tools in Flame automate complex compositing and retouching tasks, so you can focus on creative efforts.

    “Skyworth,” directed by Eli Sverdlov. Image courtesy of The-Artery

How studios tackle growing complexity

  • Westworld

    “We had to create complex visual effects with a lot of details in such a limited period… [Using Bifrost for Maya], we were able to create this imaginary scene and make it more realistic than reality itself.” —Jeon Byeong-geun, Lead Character TD

    Image courtesy of Westworld

  • Axis Studios

    “When you’re met with the challenge of a tiger that’s got wings or a giant centipede with a toothy maw, you need to start looking at things outside the box.” —Will Pryor, Head of Rigging & Creature FX

    Image courtesy of Axis Studios

  • Binyan Studios

    “It’s an extremely gratifying process, developing a flat architectural sketch into a full 3D rendering that is iconic, emotive, and makes the client say, 'Wow!'” —Andrei Dolnikov, Founder and CEO

    Image courtesy of Binyan Studios

Creatives across disciplines rely on Autodesk tools

Explore the different types of projects Autodesk software can be used for.

  • 3D animation

    Bring complex CG characters and worlds to life for animated shows and feature films.

    Image courtesy of Amaru Zeas

  • Visual effects

    Combine live-action footage and visual effects to create realistic characters, environments, and objects.

  • Game development

    Create expansive worlds, realistic characters, and immersive experiences that delight game players.

    Image courtesy of Splash Damage

  • Visualization

    Produce beautiful architectural designs, custom interiors, and photorealistic product renderings.

    Image courtesy of Serkan Celik

Stories of industry innovation

  • Marvel Studios

    Adapting to our new virtual normal

    Learn about Marvel Studios’ transition to a virtual studio and how ShotGrid helped the team keep their boldest projects on track.

    Logo courtesy of Marvel Studios

  • Rodeo FX

    Harnessing the power of rigging in Maya

    Follow along as Rodeo FX’s lead rigger, Mathias Røyrvik, puts Maya’s latest rigging tools to the test on his Peaky Rhino character.

    Image courtesy of Damien Guimoneau

  • Thomas berg

    Recreating the past using visual effects

    Experience the Viking Age and the 18th and 20th centuries with this epic breakdown by 3D generalist and animator Thomas Berg.

    Image courtesy of Thomas Berg