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Transcript
00:00
Once you import Revit model inside 3ds Max, we would choose Renderer.
00:06
In this case, we would go for Arnold as a Renderer.
00:12
So, why we were choosing Arnold Renderer?
00:15
Of course, this is a part of 3ds Max and high-quality production ready renderer.
00:21
Also, Arnold is a physical based unbiased rendering engine.
00:26
So, when I say unbiased, it means render engine takes absolutely no shortcuts in each calculation of calculating the rays.
00:36
Unbiased render engines often produce exceptional render quality.
00:41
I would also like to mention here Arnold creates greater realism with less effort,
00:47
though artistic and stylized effect can be achieved.
00:51
So, this is my 3ds Max and we have imported the model here.
00:57
As I said, we're going to add Arnold as a renderer.
01:00
So, to do that, I'll go to the Render Setup.
01:07
Once you click on the "Render Setup", as you can see, it has taken the ART Renderer.
01:14
So, just click over here, scroll down and choose your Arnold as a renderer.
01:21
Also, if you want, you can scroll down.
01:27
As you can see, it is written Assign Renderer.
01:31
Now it is already chosen because I have already selected Arnold as a renderer.
01:37
Once done, now your scene will be rendered using Arnold Renderer.
Video transcript
00:00
Once you import Revit model inside 3ds Max, we would choose Renderer.
00:06
In this case, we would go for Arnold as a Renderer.
00:12
So, why we were choosing Arnold Renderer?
00:15
Of course, this is a part of 3ds Max and high-quality production ready renderer.
00:21
Also, Arnold is a physical based unbiased rendering engine.
00:26
So, when I say unbiased, it means render engine takes absolutely no shortcuts in each calculation of calculating the rays.
00:36
Unbiased render engines often produce exceptional render quality.
00:41
I would also like to mention here Arnold creates greater realism with less effort,
00:47
though artistic and stylized effect can be achieved.
00:51
So, this is my 3ds Max and we have imported the model here.
00:57
As I said, we're going to add Arnold as a renderer.
01:00
So, to do that, I'll go to the Render Setup.
01:07
Once you click on the "Render Setup", as you can see, it has taken the ART Renderer.
01:14
So, just click over here, scroll down and choose your Arnold as a renderer.
01:21
Also, if you want, you can scroll down.
01:27
As you can see, it is written Assign Renderer.
01:31
Now it is already chosen because I have already selected Arnold as a renderer.
01:37
Once done, now your scene will be rendered using Arnold Renderer.
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