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The item is the central organizing principle in Upchain. Let’s start by exploring the item data model in Upchain and the information associated with an item.
To understand how an item in Upchain can be of use to you, we’ll explore the types of data managed by an item.
Transcript
00:03
We are about to get you up to speed on items in Upchain.
00:07
Specifically, this video will explain what an item is,
00:10
how it works and help you to understand how different types of data are managed within an item.
00:15
So let's find out what items are all about.
00:18
Items in Upchain represent an object in your Bill of Materials.
00:22
This can be an assembly, sub assembly, part or component.
00:26
Each of these items are listed as a single line within your Bill of Materials.
00:31
The best way to think about an item in Upchain is to think of it like a box.
00:35
An item contains a set of information about the object listed.
00:39
So what information is connected to an item?
00:42
Well one of the key piece of information is item attributes.
00:46
These are things such as quantity, manufacturer, cost and so forth.
00:51
The CAD model is also part of item information.
00:54
This means we can see and even work with the CAD file
00:57
which is usually imported into Upchain and managed by its corresponding item.
01:02
An item can also have drawings attached to it.
01:05
These can be managed by the CAD model or attached separately.
01:08
Translations are generated automatically by Upchain
01:11
throughout the lifecycle of the item and documents are handled in a similar way to what drawings are,
01:18
but these documents are different from CAD files, drawings and translations.
01:22
These are usually support documents such as information about the part or supplier.
01:27
Visualizations can be created manually to compare to similar objects
01:31
and markups are changes related to the information for the item,
01:36
for example adding comments or annotations to a drawing.
01:39
Along with the information we just discussed
01:41
items also have a data model to help identify it from other items in Upchain.
01:46
This model consists of four main pieces of information.
01:50
Item number, major revision, minor revision and version number.
01:55
We'll start to unpack these aspects in more detail in upcoming videos.
01:59
Now that we have an idea about the information contained within an item,
02:03
let's go and see how to view this information in Upchain.
Video transcript
00:03
We are about to get you up to speed on items in Upchain.
00:07
Specifically, this video will explain what an item is,
00:10
how it works and help you to understand how different types of data are managed within an item.
00:15
So let's find out what items are all about.
00:18
Items in Upchain represent an object in your Bill of Materials.
00:22
This can be an assembly, sub assembly, part or component.
00:26
Each of these items are listed as a single line within your Bill of Materials.
00:31
The best way to think about an item in Upchain is to think of it like a box.
00:35
An item contains a set of information about the object listed.
00:39
So what information is connected to an item?
00:42
Well one of the key piece of information is item attributes.
00:46
These are things such as quantity, manufacturer, cost and so forth.
00:51
The CAD model is also part of item information.
00:54
This means we can see and even work with the CAD file
00:57
which is usually imported into Upchain and managed by its corresponding item.
01:02
An item can also have drawings attached to it.
01:05
These can be managed by the CAD model or attached separately.
01:08
Translations are generated automatically by Upchain
01:11
throughout the lifecycle of the item and documents are handled in a similar way to what drawings are,
01:18
but these documents are different from CAD files, drawings and translations.
01:22
These are usually support documents such as information about the part or supplier.
01:27
Visualizations can be created manually to compare to similar objects
01:31
and markups are changes related to the information for the item,
01:36
for example adding comments or annotations to a drawing.
01:39
Along with the information we just discussed
01:41
items also have a data model to help identify it from other items in Upchain.
01:46
This model consists of four main pieces of information.
01:50
Item number, major revision, minor revision and version number.
01:55
We'll start to unpack these aspects in more detail in upcoming videos.
01:59
Now that we have an idea about the information contained within an item,
02:03
let's go and see how to view this information in Upchain.
Items in Upchain have assigned types, as well as statuses, to help identify where they are in their development lifecycle. Identifying the item types and statuses is the first step for managing items in Upchain.
Transcript
00:04
In this video, we will be discussing the key item types listed in the Bill of Materials
00:10
and the different status is an item can have throughout its lifecycle.
00:14
Working with items requires a thorough understanding of how they might appear
00:18
and what level of development they may be in.
00:21
So let's take a look.
00:24
Remember, you always need to select a project first
00:27
in order to set the context for what you will be working with.
00:31
Let's take a closer look at our fishing rod assembly.
00:34
We can expand the parent in the navigation tree to view the items beneath it
00:40
or simply select an item in the tree to have it displayed in the center of you.
00:47
We can see the rod itself and also the fishing reel as separate parent assemblies.
00:52
We can then expand further in either of the views to take a look at the items beneath our rod assembly,
00:58
we will expand further on navigating the BOM management interface in an upcoming video.
01:04
This fishing rod serves as a basic introductory assembly to explain some key concepts.
01:11
The icons next to each item are a great way to help visually identify the item type.
01:17
This will also help you to identify assemblies from individual parts and components.
01:23
Assemblies for example, have three shapes grouped together
01:26
while single items imported from CAD are usually displayed as a box icon.
01:32
Upchain offers many different icon variations to help distinguish item types
01:37
and the icon will depend on the chosen item type.
01:41
Now that we have an understanding of the icons that we will find in our BOM structure.
01:46
Let's take a closer look at different status is for our items.
01:50
When an item is first added to a BOM structure, it is assigned status of development.
01:55
With this status, the item can now be edited, meaning documents can be attached,
01:60
attributes updated and general changes made to the model and drawings.
02:06
When we are satisfied with the state of an item,
02:08
we can submit it to a change request to begin a formal release.
02:13
In this case, the status of the item will update to pending.
02:16
This means that the item has been submitted for review and is now locked for editing.
02:22
Upon approval of the change request, the item status changes to released.
02:27
This means it is locked from most forms of editing and can now be made available to other departments.
02:33
Should a change need to be made, a new version of the item will first need to be created.
02:38
Feel free to jump over to the help center for more information on item types, icons or status.
02:45
So now that we've identified what items might potentially look like
02:49
and the possible status as they can be in.
02:51
We will discuss versions and revisions in the next video.
Video transcript
00:04
In this video, we will be discussing the key item types listed in the Bill of Materials
00:10
and the different status is an item can have throughout its lifecycle.
00:14
Working with items requires a thorough understanding of how they might appear
00:18
and what level of development they may be in.
00:21
So let's take a look.
00:24
Remember, you always need to select a project first
00:27
in order to set the context for what you will be working with.
00:31
Let's take a closer look at our fishing rod assembly.
00:34
We can expand the parent in the navigation tree to view the items beneath it
00:40
or simply select an item in the tree to have it displayed in the center of you.
00:47
We can see the rod itself and also the fishing reel as separate parent assemblies.
00:52
We can then expand further in either of the views to take a look at the items beneath our rod assembly,
00:58
we will expand further on navigating the BOM management interface in an upcoming video.
01:04
This fishing rod serves as a basic introductory assembly to explain some key concepts.
01:11
The icons next to each item are a great way to help visually identify the item type.
01:17
This will also help you to identify assemblies from individual parts and components.
01:23
Assemblies for example, have three shapes grouped together
01:26
while single items imported from CAD are usually displayed as a box icon.
01:32
Upchain offers many different icon variations to help distinguish item types
01:37
and the icon will depend on the chosen item type.
01:41
Now that we have an understanding of the icons that we will find in our BOM structure.
01:46
Let's take a closer look at different status is for our items.
01:50
When an item is first added to a BOM structure, it is assigned status of development.
01:55
With this status, the item can now be edited, meaning documents can be attached,
01:60
attributes updated and general changes made to the model and drawings.
02:06
When we are satisfied with the state of an item,
02:08
we can submit it to a change request to begin a formal release.
02:13
In this case, the status of the item will update to pending.
02:16
This means that the item has been submitted for review and is now locked for editing.
02:22
Upon approval of the change request, the item status changes to released.
02:27
This means it is locked from most forms of editing and can now be made available to other departments.
02:33
Should a change need to be made, a new version of the item will first need to be created.
02:38
Feel free to jump over to the help center for more information on item types, icons or status.
02:45
So now that we've identified what items might potentially look like
02:49
and the possible status as they can be in.
02:51
We will discuss versions and revisions in the next video.
An item may require modification throughout its lifecycle. The version and revision numbers make it easy to identify how a design has developed over time. Understanding the relations between item version, revision, and statuses will help you manage your bill of materials effectively.
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