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Use Fusion’s Find Features command to edit imported models from other CAD systems.
Transcript
00:04
In this example,
00:05
let's say we are designing an assembly and we
00:08
need a bearing block of a particular size,
00:11
but the vendor does not have a 3D model of it.
00:14
However, we found one similar on the web,
00:17
but we want to edit it to match our design.
00:21
The first thing is to remove the logo from the top
00:25
by just drawing a selection box around it and selecting delete
00:29
notice, we are able to easily remove the unwanted geometry.
00:34
Next,
00:35
we need to move the grease circ to the top of the model.
00:39
Again,
00:40
just draw a selection box around the geometry.
00:44
We can select a pivot point to rotate around
00:47
and notice how fusion recognizes the edges of the imported model.
01:01
Lastly,
01:02
we want to remove these curved faces to more accurately match our model design,
01:08
just select them and choose delete.
01:21
So
01:22
now we have the bearing block looking the way we want
01:25
and we didn't have to create the model from scratch.
01:28
We were able to reuse existing geometry
01:33
because this was an imported model from a different C AD system.
01:36
There are no features or history to work with.
01:41
This is OK because fusion has a command called find features.
01:49
Find features allows you to scan for filets holes, champers, et cetera,
01:55
or you can have it scanned for everything.
01:59
In this case, we'll scan for everything
02:02
and draw a selection box around all of it.
02:06
After a few moments,
02:08
you can see that all of the features that were recognized in the browser.
02:13
As you hover over each feature in the browser,
02:16
it highlights it on the model.
02:19
For example,
02:20
if we wanted to delete the slots from the bearing block,
02:23
we would just select the mirrored feature
02:26
and delete it.
02:29
You can also edit existing filets by selecting them
02:33
and changing the filet size.
02:36
In this example, we are changing the FT
02:39
chain all the way around the model from two millimeters down to one millimeter.
02:48
The next thing we want to do is remove
02:50
this small blend that goes around the indentation.
02:55
Notice how it's smaller at the top.
02:58
We want to change this to a coral blend
03:04
to do this. We just find the blend in the browser and delete it,
03:14
then
03:15
we can recreate it using a cordial blend of one millimeter.
03:29
Also, if you need to,
03:31
you can switch to capturing design history.
03:36
This will put the imported model into the timeline as a base feature.
03:44
Now any edits that you make to the model will be captured into the timeline.
03:53
In this video,
03:54
you saw how using find features can allow you to quickly find and even edit
03:60
features on an imported model that came in with no features.
00:04
In this example,
00:05
let's say we are designing an assembly and we
00:08
need a bearing block of a particular size,
00:11
but the vendor does not have a 3D model of it.
00:14
However, we found one similar on the web,
00:17
but we want to edit it to match our design.
00:21
The first thing is to remove the logo from the top
00:25
by just drawing a selection box around it and selecting delete
00:29
notice, we are able to easily remove the unwanted geometry.
00:34
Next,
00:35
we need to move the grease circ to the top of the model.
00:39
Again,
00:40
just draw a selection box around the geometry.
00:44
We can select a pivot point to rotate around
00:47
and notice how fusion recognizes the edges of the imported model.
01:01
Lastly,
01:02
we want to remove these curved faces to more accurately match our model design,
01:08
just select them and choose delete.
01:21
So
01:22
now we have the bearing block looking the way we want
01:25
and we didn't have to create the model from scratch.
01:28
We were able to reuse existing geometry
01:33
because this was an imported model from a different C AD system.
01:36
There are no features or history to work with.
01:41
This is OK because fusion has a command called find features.
01:49
Find features allows you to scan for filets holes, champers, et cetera,
01:55
or you can have it scanned for everything.
01:59
In this case, we'll scan for everything
02:02
and draw a selection box around all of it.
02:06
After a few moments,
02:08
you can see that all of the features that were recognized in the browser.
02:13
As you hover over each feature in the browser,
02:16
it highlights it on the model.
02:19
For example,
02:20
if we wanted to delete the slots from the bearing block,
02:23
we would just select the mirrored feature
02:26
and delete it.
02:29
You can also edit existing filets by selecting them
02:33
and changing the filet size.
02:36
In this example, we are changing the FT
02:39
chain all the way around the model from two millimeters down to one millimeter.
02:48
The next thing we want to do is remove
02:50
this small blend that goes around the indentation.
02:55
Notice how it's smaller at the top.
02:58
We want to change this to a coral blend
03:04
to do this. We just find the blend in the browser and delete it,
03:14
then
03:15
we can recreate it using a cordial blend of one millimeter.
03:29
Also, if you need to,
03:31
you can switch to capturing design history.
03:36
This will put the imported model into the timeline as a base feature.
03:44
Now any edits that you make to the model will be captured into the timeline.
03:53
In this video,
03:54
you saw how using find features can allow you to quickly find and even edit
03:60
features on an imported model that came in with no features.