• Fusion

Direct edit imported geometry

Use Fusion’s Find Features command to edit imported models from other CAD systems.


00:04

In this example,

00:05

let's say we are designing an assembly and we

00:08

need a bearing block of a particular size,

00:11

but the vendor does not have a 3D model of it.

00:14

However, we found one similar on the web,

00:17

but we want to edit it to match our design.

00:21

The first thing is to remove the logo from the top

00:25

by just drawing a selection box around it and selecting delete

00:29

notice, we are able to easily remove the unwanted geometry.

00:34

Next,

00:35

we need to move the grease circ to the top of the model.

00:39

Again,

00:40

just draw a selection box around the geometry.

00:44

We can select a pivot point to rotate around

00:47

and notice how fusion recognizes the edges of the imported model.

01:01

Lastly,

01:02

we want to remove these curved faces to more accurately match our model design,

01:08

just select them and choose delete.

01:21

So

01:22

now we have the bearing block looking the way we want

01:25

and we didn't have to create the model from scratch.

01:28

We were able to reuse existing geometry

01:33

because this was an imported model from a different C AD system.

01:36

There are no features or history to work with.

01:41

This is OK because fusion has a command called find features.

01:49

Find features allows you to scan for filets holes, champers, et cetera,

01:55

or you can have it scanned for everything.

01:59

In this case, we'll scan for everything

02:02

and draw a selection box around all of it.

02:06

After a few moments,

02:08

you can see that all of the features that were recognized in the browser.

02:13

As you hover over each feature in the browser,

02:16

it highlights it on the model.

02:19

For example,

02:20

if we wanted to delete the slots from the bearing block,

02:23

we would just select the mirrored feature

02:26

and delete it.

02:29

You can also edit existing filets by selecting them

02:33

and changing the filet size.

02:36

In this example, we are changing the FT

02:39

chain all the way around the model from two millimeters down to one millimeter.

02:48

The next thing we want to do is remove

02:50

this small blend that goes around the indentation.

02:55

Notice how it's smaller at the top.

02:58

We want to change this to a coral blend

03:04

to do this. We just find the blend in the browser and delete it,

03:14

then

03:15

we can recreate it using a cordial blend of one millimeter.

03:29

Also, if you need to,

03:31

you can switch to capturing design history.

03:36

This will put the imported model into the timeline as a base feature.

03:44

Now any edits that you make to the model will be captured into the timeline.

03:53

In this video,

03:54

you saw how using find features can allow you to quickly find and even edit

03:60

features on an imported model that came in with no features.

Video transcript

00:04

In this example,

00:05

let's say we are designing an assembly and we

00:08

need a bearing block of a particular size,

00:11

but the vendor does not have a 3D model of it.

00:14

However, we found one similar on the web,

00:17

but we want to edit it to match our design.

00:21

The first thing is to remove the logo from the top

00:25

by just drawing a selection box around it and selecting delete

00:29

notice, we are able to easily remove the unwanted geometry.

00:34

Next,

00:35

we need to move the grease circ to the top of the model.

00:39

Again,

00:40

just draw a selection box around the geometry.

00:44

We can select a pivot point to rotate around

00:47

and notice how fusion recognizes the edges of the imported model.

01:01

Lastly,

01:02

we want to remove these curved faces to more accurately match our model design,

01:08

just select them and choose delete.

01:21

So

01:22

now we have the bearing block looking the way we want

01:25

and we didn't have to create the model from scratch.

01:28

We were able to reuse existing geometry

01:33

because this was an imported model from a different C AD system.

01:36

There are no features or history to work with.

01:41

This is OK because fusion has a command called find features.

01:49

Find features allows you to scan for filets holes, champers, et cetera,

01:55

or you can have it scanned for everything.

01:59

In this case, we'll scan for everything

02:02

and draw a selection box around all of it.

02:06

After a few moments,

02:08

you can see that all of the features that were recognized in the browser.

02:13

As you hover over each feature in the browser,

02:16

it highlights it on the model.

02:19

For example,

02:20

if we wanted to delete the slots from the bearing block,

02:23

we would just select the mirrored feature

02:26

and delete it.

02:29

You can also edit existing filets by selecting them

02:33

and changing the filet size.

02:36

In this example, we are changing the FT

02:39

chain all the way around the model from two millimeters down to one millimeter.

02:48

The next thing we want to do is remove

02:50

this small blend that goes around the indentation.

02:55

Notice how it's smaller at the top.

02:58

We want to change this to a coral blend

03:04

to do this. We just find the blend in the browser and delete it,

03:14

then

03:15

we can recreate it using a cordial blend of one millimeter.

03:29

Also, if you need to,

03:31

you can switch to capturing design history.

03:36

This will put the imported model into the timeline as a base feature.

03:44

Now any edits that you make to the model will be captured into the timeline.

03:53

In this video,

03:54

you saw how using find features can allow you to quickly find and even edit

03:60

features on an imported model that came in with no features.

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