• Fusion

Assign a physical material

Assign a physical material to a component or body.


00:03

Each new design in Fusion begins with a default material, which is typically steel.

00:09

However, you have the ability to assign a physical material to any component or body throughout the design process.

00:16

Consider this simple design example for illustration.

00:20

On the Design workspace toolbar, Solid tab, expand the Modify menu and select Physical Material.

00:29

In the Physical Material dialog, expand the Library drop-down to select a library, such as the Fusion Additive Material Library.

00:38

The material list updates with the library contents.

00:41

Within this updated list, locate the material that you wish to assign to the component.

00:47

For this example, expand the Metal category and select Stainless Steel AISI 3O4.

00:55

Then, simply drag and drop the material onto the body in the Browser or on the canvas.

01:02

Once this is done, the material is applied to the part and added to the In This Design group of the Physical Material dialog.

01:10

If a material requirement changes—for example, if you are asked to specify a brass material for some of the parts in this assembly

01:18

—expand the Modify menu and select Physical Material.

01:23

Locate Brass, then drag and drop it onto the changed component.

01:28

If the component is an instance of another part, all instances will receive the newly-assigned material.

01:34

Over time, you might find that your design has accumulated unused materials.

01:39

These can easily be purged.

01:42

Simply right-click a blank area under In This Design and select Delete All Unused.

Video transcript

00:03

Each new design in Fusion begins with a default material, which is typically steel.

00:09

However, you have the ability to assign a physical material to any component or body throughout the design process.

00:16

Consider this simple design example for illustration.

00:20

On the Design workspace toolbar, Solid tab, expand the Modify menu and select Physical Material.

00:29

In the Physical Material dialog, expand the Library drop-down to select a library, such as the Fusion Additive Material Library.

00:38

The material list updates with the library contents.

00:41

Within this updated list, locate the material that you wish to assign to the component.

00:47

For this example, expand the Metal category and select Stainless Steel AISI 3O4.

00:55

Then, simply drag and drop the material onto the body in the Browser or on the canvas.

01:02

Once this is done, the material is applied to the part and added to the In This Design group of the Physical Material dialog.

01:10

If a material requirement changes—for example, if you are asked to specify a brass material for some of the parts in this assembly

01:18

—expand the Modify menu and select Physical Material.

01:23

Locate Brass, then drag and drop it onto the changed component.

01:28

If the component is an instance of another part, all instances will receive the newly-assigned material.

01:34

Over time, you might find that your design has accumulated unused materials.

01:39

These can easily be purged.

01:42

Simply right-click a blank area under In This Design and select Delete All Unused.

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