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Create and modify 3D models using tools in Fusion such as extrude, loft, revolve, fillet, and press pull.
Learn how to create 3D models from 2D sketches and the rationale behind selecting specific tools. You'll explore tools like extrude, revolve, and loft, understanding their use cases and necessity. Additionally, you'll learn to manipulate geometry using modification tools like fillets, chamfers, patterns, and direct modeling tools such as press pull and move/copy. Understanding these tools and knowing when to use them is crucial for successful 3D model creation.
After completing this module, you’ll be able to:
These downloadable resources will be used to complete units in this module:
Resources just for educators
Teach this module in the classroom. We’ve summarized the core Fusion skills in this module so you can familiarize yourself before delivering this content in the classroom or as homework.
Download the instructor guide as a teaching resource, and work through the module yourself to best prepare your instruction. Additionally, you'll find the design files, step-by-step guides, exercises, and lectures included in the module downloads.
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Download teaching supplements:
This module will be updating in December of 2024.
Updates will include: