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Optimize geometry using the Flush Transformation Nodes parameter in VRED.
Transcript
00:03
In VRED, you can optimize geometry using the Flush Transformation Nodes parameter.
00:09
After bringing a model into VRED and transforming it to fit into your scene,
00:14
Flush keeps the new orientation, while resetting all the transformations to zero, making the new orientation of the model the default.
00:23
Begin by creating a standard primitive in VRED.
00:27
From the Menu Bar, select Scene > Create Geometry > Cylinder.
00:35
In the Create Cylinder dialog, adjust the settings, as desired, and then click Create.
00:43
In the Scenegraph, ensure that the Cylinder node is selected.
00:48
Now, to transform the cylinder, begin by pressing one of the hotkey combinations:
00:55
SHIFT+W for move,
00:58
SHIFT+E for rotate,
01:01
or SHIFT+R for scale.
01:05
Then, press and hold SHIFT as you click and drag the appropriate part of the manipulator to transform the cylinder.
01:12
Notice that once the node is modified, its geometry icon in the Scenegraph changes.
01:19
In the Quick Access Bar, click Transform.
01:24
The Transform dialog opens.
01:27
From the Basic tab, Translation group, notice the Translate coordinates.
01:34
Back in the Scenegraph, with the Cylinder node still selected, right-click and select Edit > Show Optimize Module.
01:44
The Optimize module appears.
01:46
From the Options list, under Flush/Unflush, enable Flush Transformation Nodes to optimize the geometry.
01:55
This will reset the transformation coordinates.
01:59
Click Optimize.
02:03
Then, in the warning notification, click OK.
02:08
Keep in mind that when something is optimized, you cannot undo the action.
02:13
Close the Optimize module.
02:16
In the Scenegraph, deselect, then select the Cylinder node,
02:21
and notice the automatic updating of the Transform manipulator, which has returned to its default position of 0, 0, 0.
02:29
However, the geometry has retained its position, even though the transformation values were reset.
02:36
Additionally, its icon in the Scenegraph has returned to its original state.
02:42
Now, you know how to optimize geometry using the Flush Transformation Nodes parameter in VRED.
00:03
In VRED, you can optimize geometry using the Flush Transformation Nodes parameter.
00:09
After bringing a model into VRED and transforming it to fit into your scene,
00:14
Flush keeps the new orientation, while resetting all the transformations to zero, making the new orientation of the model the default.
00:23
Begin by creating a standard primitive in VRED.
00:27
From the Menu Bar, select Scene > Create Geometry > Cylinder.
00:35
In the Create Cylinder dialog, adjust the settings, as desired, and then click Create.
00:43
In the Scenegraph, ensure that the Cylinder node is selected.
00:48
Now, to transform the cylinder, begin by pressing one of the hotkey combinations:
00:55
SHIFT+W for move,
00:58
SHIFT+E for rotate,
01:01
or SHIFT+R for scale.
01:05
Then, press and hold SHIFT as you click and drag the appropriate part of the manipulator to transform the cylinder.
01:12
Notice that once the node is modified, its geometry icon in the Scenegraph changes.
01:19
In the Quick Access Bar, click Transform.
01:24
The Transform dialog opens.
01:27
From the Basic tab, Translation group, notice the Translate coordinates.
01:34
Back in the Scenegraph, with the Cylinder node still selected, right-click and select Edit > Show Optimize Module.
01:44
The Optimize module appears.
01:46
From the Options list, under Flush/Unflush, enable Flush Transformation Nodes to optimize the geometry.
01:55
This will reset the transformation coordinates.
01:59
Click Optimize.
02:03
Then, in the warning notification, click OK.
02:08
Keep in mind that when something is optimized, you cannot undo the action.
02:13
Close the Optimize module.
02:16
In the Scenegraph, deselect, then select the Cylinder node,
02:21
and notice the automatic updating of the Transform manipulator, which has returned to its default position of 0, 0, 0.
02:29
However, the geometry has retained its position, even though the transformation values were reset.
02:36
Additionally, its icon in the Scenegraph has returned to its original state.
02:42
Now, you know how to optimize geometry using the Flush Transformation Nodes parameter in VRED.