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Import files into VRED and access the different import parameters.
Transcript
00:03
You can import files of many different types into VRED
00:07
to visualize, analyze, and refine your 3D models with enhanced visual quality and precise rendering capabilities,
00:14
facilitating better design and presentation workflows.
00:19
With VRED open, from the toolbar, click the Raytracing and Antialias functions to enhance the visual quality.
00:27
Then, to import data, click Import.
00:33
In the file browser, expand the File type drop-down to choose from a list of common 3D formats.
00:40
The standard format for VRED is VPB.
00:44
Next, select a file to import.
00:48
If you select a format other than VPB, the Import Files dialog opens automatically.
00:55
Here, you can define how VRED converts and processes imported data.
01:01
You can also set the scene location parameters for your imported files.
01:07
Note that only options specific to the selected file type will appear.
01:12
On the left, you see a list of files being imported and details such as file type, size, current import state,
01:20
and file conversion process information.
01:24
Adjust the import options to specify the type of surface, mesh, curves, and poly line data to be imported into the scene.
01:34
You can also configure how imported data is tessellated, by adjusting the quality, deviation, and tolerances settings.
01:43
Set higher values for a more accurate and denser model.
01:48
From the Advanced Options,
01:50
you can set parameters to keep surface data, unify surface normals, merge geometries, remove empty groups,
01:58
and reset the transformations of each node.
02:02
You can also organize items originally arranged in layers—
02:06
—for example, in Autodesk Alias—either into groups or by placing them under the same parent node.
02:13
In the Global Scene Options, you can upload a skydome geometry from the Asset Manager
02:19
to ensure accurate shadow casting and environment reflections in Raytracing mode.
02:25
There are also options for positioning the imported scene.
02:29
Select Center in Origin to place it in the middle or Put onto the Ground to place it on the floor of the grid.
02:37
Once you have finished configuring these settings, click Import.
02:42
The file is imported and displays.
02:46
As you can see, you immediately get an excellent result in your render window.
00:03
You can import files of many different types into VRED
00:07
to visualize, analyze, and refine your 3D models with enhanced visual quality and precise rendering capabilities,
00:14
facilitating better design and presentation workflows.
00:19
With VRED open, from the toolbar, click the Raytracing and Antialias functions to enhance the visual quality.
00:27
Then, to import data, click Import.
00:33
In the file browser, expand the File type drop-down to choose from a list of common 3D formats.
00:40
The standard format for VRED is VPB.
00:44
Next, select a file to import.
00:48
If you select a format other than VPB, the Import Files dialog opens automatically.
00:55
Here, you can define how VRED converts and processes imported data.
01:01
You can also set the scene location parameters for your imported files.
01:07
Note that only options specific to the selected file type will appear.
01:12
On the left, you see a list of files being imported and details such as file type, size, current import state,
01:20
and file conversion process information.
01:24
Adjust the import options to specify the type of surface, mesh, curves, and poly line data to be imported into the scene.
01:34
You can also configure how imported data is tessellated, by adjusting the quality, deviation, and tolerances settings.
01:43
Set higher values for a more accurate and denser model.
01:48
From the Advanced Options,
01:50
you can set parameters to keep surface data, unify surface normals, merge geometries, remove empty groups,
01:58
and reset the transformations of each node.
02:02
You can also organize items originally arranged in layers—
02:06
—for example, in Autodesk Alias—either into groups or by placing them under the same parent node.
02:13
In the Global Scene Options, you can upload a skydome geometry from the Asset Manager
02:19
to ensure accurate shadow casting and environment reflections in Raytracing mode.
02:25
There are also options for positioning the imported scene.
02:29
Select Center in Origin to place it in the middle or Put onto the Ground to place it on the floor of the grid.
02:37
Once you have finished configuring these settings, click Import.
02:42
The file is imported and displays.
02:46
As you can see, you immediately get an excellent result in your render window.