Import files into VRED

Import files into VRED and access the different import parameters.


00:03

You can import files of many different types into VRED

00:07

to visualize, analyze, and refine your 3D models with enhanced visual quality and precise rendering capabilities,

00:14

facilitating better design and presentation workflows.

00:19

With VRED open, from the toolbar, click the Raytracing and Antialias functions to enhance the visual quality.

00:27

Then, to import data, click Import.

00:33

In the file browser, expand the File type drop-down to choose from a list of common 3D formats.

00:40

The standard format for VRED is VPB.

00:44

Next, select a file to import.

00:48

If you select a format other than VPB, the Import Files dialog opens automatically.

00:55

Here, you can define how VRED converts and processes imported data.

01:01

You can also set the scene location parameters for your imported files.

01:07

Note that only options specific to the selected file type will appear.

01:12

On the left, you see a list of files being imported and details such as file type, size, current import state,

01:20

and file conversion process information.

01:24

Adjust the import options to specify the type of surface, mesh, curves, and poly line data to be imported into the scene.

01:34

You can also configure how imported data is tessellated, by adjusting the quality, deviation, and tolerances settings.

01:43

Set higher values for a more accurate and denser model.

01:48

From the Advanced Options,

01:50

you can set parameters to keep surface data, unify surface normals, merge geometries, remove empty groups,

01:58

and reset the transformations of each node.

02:02

You can also organize items originally arranged in layers—

02:06

—for example, in Autodesk Alias—either into groups or by placing them under the same parent node.

02:13

In the Global Scene Options, you can upload a skydome geometry from the Asset Manager

02:19

to ensure accurate shadow casting and environment reflections in Raytracing mode.

02:25

There are also options for positioning the imported scene.

02:29

Select Center in Origin to place it in the middle or Put onto the Ground to place it on the floor of the grid.

02:37

Once you have finished configuring these settings, click Import.

02:42

The file is imported and displays.

02:46

As you can see, you immediately get an excellent result in your render window.

Video transcript

00:03

You can import files of many different types into VRED

00:07

to visualize, analyze, and refine your 3D models with enhanced visual quality and precise rendering capabilities,

00:14

facilitating better design and presentation workflows.

00:19

With VRED open, from the toolbar, click the Raytracing and Antialias functions to enhance the visual quality.

00:27

Then, to import data, click Import.

00:33

In the file browser, expand the File type drop-down to choose from a list of common 3D formats.

00:40

The standard format for VRED is VPB.

00:44

Next, select a file to import.

00:48

If you select a format other than VPB, the Import Files dialog opens automatically.

00:55

Here, you can define how VRED converts and processes imported data.

01:01

You can also set the scene location parameters for your imported files.

01:07

Note that only options specific to the selected file type will appear.

01:12

On the left, you see a list of files being imported and details such as file type, size, current import state,

01:20

and file conversion process information.

01:24

Adjust the import options to specify the type of surface, mesh, curves, and poly line data to be imported into the scene.

01:34

You can also configure how imported data is tessellated, by adjusting the quality, deviation, and tolerances settings.

01:43

Set higher values for a more accurate and denser model.

01:48

From the Advanced Options,

01:50

you can set parameters to keep surface data, unify surface normals, merge geometries, remove empty groups,

01:58

and reset the transformations of each node.

02:02

You can also organize items originally arranged in layers—

02:06

—for example, in Autodesk Alias—either into groups or by placing them under the same parent node.

02:13

In the Global Scene Options, you can upload a skydome geometry from the Asset Manager

02:19

to ensure accurate shadow casting and environment reflections in Raytracing mode.

02:25

There are also options for positioning the imported scene.

02:29

Select Center in Origin to place it in the middle or Put onto the Ground to place it on the floor of the grid.

02:37

Once you have finished configuring these settings, click Import.

02:42

The file is imported and displays.

02:46

As you can see, you immediately get an excellent result in your render window.

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