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Professional CAD/CAM tools built on Inventor and AutoCAD
Maya Creative software includes powerful modeling, animation, and rendering tools to push your creative limits on film, TV, or game production.
Animate and rig characters and objects with artist-friendly animation tools.
Create complex characters, props, and worlds with sophisticated 3D modeling tools.
Maximize performance on your most complex projects with the integrated Arnold renderer.
Review animations faster with fewer playblasts using cached playback.
Create realistic character movement with complex skeletons, IK handles, and deformers.
Navigate between clip-level views and key-level details with an intuitive, clip-based, non-linear editor.
Cached playback
Cached Playback stores your animations in memory so you can quickly see change without needing to playblast.
Time Editor
Easily navigate between clip-level views and key-level details with an intuitive, clip-based, non-linear editor. The Time Editor defines the timing operations of animation, allowing you to experiment with combinations and variations of elements in your scene.
Graph Editor
Create, view, and edit animation curves with a graphical representation of scene animation.
Ghosting Editor
Visualize movement and position of animated objects over time with images that echo your animations.
Character setup
Create believable character performances with complex skeletons, IK handles, and deformers.
Blue pencil toolset
Create 2D drawings and annotations in the viewport with Blue Pencil drawing tools.
Skinning
Bind modeled surfaces to a skeleton in just a few clicks.
Retargeting
Seamlessly transfer animation between skeletons with the same or different skeletal structures.
UV editor
Quickly create and edit UV topology with intuitive tools and functionality.
Sculpting tools
Make high-level edits to your models with artist-friendly tools.
NURBS modeling
Use geometric primitives and drawn curves to create detailed 3D models.
Polygon modeling
Build unique 3D models using geometry based on vertices, edges, and faces.
OpenSubdiv support
Work with accuracy and speed with a high-fidelity representation of your model.
Integrated Arnold renderer
See changes to your lighting, materials, and cameras in real time with the Arnold Render View.
Standard Surface Shader
Model materials like frosted glass, plastic, or car paint with an easy-to-use surface shader.
Look development with Hypershade
Deliver beautiful renders by creating, editing, and connecting rendering nodes, such as textures, materials, lights, rendering utilities, and special effects.
Seamless import and export
Import USD data as native Maya data and export native Maya data as USD data.
Lightweight previews
See quick previews of USD scene structure using the Hierarchy View window.
Native USD support
Work directly with USD data in common editors, such as the Outliner, Attribute Editor, and Channel Box.
USD in the viewport
See USD natively alongside data in the viewport.
MASH procedural effects
Create beautiful motion graphics with MASH’s procedural node network.
3D type
Design eye-catching branding, logos, title sequences, and more with polygon text.