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Post-production is part of the process of filmmaking and begins when the shooting ends. Across the filmmaking, photography, and television industries, companies rely on post-production software to deliver high-end tools and productivity-enhanced workflows for 3D modeling and animation, compositing, video editing, and advanced color grading.
Find out why Coffee & TV, an award-winning post-production house, has put Flame at the heart of their business.
Richard Hoover, visual effects supervisor, discusses how Framestore Montreal pulled off some of the most visually compelling VFX shots for Blade Runner 2049.
Louis Morin, freelance production VFX supervisor, discusses the making of the blockbuster film Arrival and its seamless photorealistic effects, which were composited in Flame.
From virtual set work to the creation of immersive experiences, CBS Digital talks about advancing technologies and the convergence of virtual production and virtual reality (VR).
The team at Paris-based Saint George Studio talk about how they adapted their toolkit and storytelling approach to tackle post-production work on the VR film Alteration.
Jellyfish Pictures taps into the power of the cloud for rendering purposes, creating virtual offices, and making their production pipeline more efficient.
Tools for 3D visual effects, finishing, and 3D compositing—available as Flame, Flame Assist, Flare, Lustre
Build a powerful 3D pipeline for complex simulations, effects, and rendering to tackle even the most demanding jobs, now and tomorrow.
Review and tracking tools that connect entire studios, teams, and creative workflows.
We offer free Autodesk software for students and educators. Use the same post-production software as top professionals around the world.
Are you a nonprofit or entrepreneur working to create positive impact through design? See if you qualify for our Technology Impact Program.
AREA is Autodesk’s official CG community. Find free tutorials, customer stories, forums, and share your work in the AREA gallery.
Tutorials of all levels to help you learn Flame.
Tutorials of all levels to help you learn Maya.
Tutorials of all levels to help you learn 3ds Max.
The place to ask and answer rendering questions, and share knowledge about using Arnold.
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