Description
This instructional demonstration is designed for architects, product designers, and anyone needing real-time and interactive visualization, and will showcase a workflow between Autodesk Revit, Autodesk Maya and Unity. The instructor will cover best practices for exporting a building model from Revit, and importing it into Unity. Using the new high-fidelity FBX roundtrip workflow between Maya and Unity, the instructor will remodel assets in Maya and show instantly updated results in Unity, for a highly iterative roundtrip workflow. The instructor will also cover a variety of techniques for rapidly polishing the materials and lighting in a scene in Unity, adding interaction, and building to a multitude of platforms including VR.
Key Learnings
- Discover best practices for exporting from Revit
- Learn how to rapidly deploy designs in VR or other platforms
- Learn about the Maya/Unity high-fidelity FBX round trip workflow
- Learn tips and techniques for creating realistic materials and lighting for visualizations