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The largest engineering project in California history would not have been possible without photorealistic, contextual 3D visualizations to prove its viability.
Skidmore, Owings & Merrill (SOM) designed its cathedral entirely in 3D before creating laser-cut models to simulate and explore the effect of natural light on the interior. The results are truly inspiring.
Inspired by automotive design techniques, Gage/Clemenceau Architects used 3D modeling tools to design its entry for the Estonian Academy of the Arts Competition.
Beasley uses a 3D printer and Autodesk software to create the next revolution in fine art sculptural media.
Salavon explored the movement of populations with C++, Maya Embedded Language (MEL), and Maya software to create abstract compositions.
Former Autodesk CEO Carl Bass used Autodesk software to design his first piece of stone furniture, inspired by an African headrest and fashioned from a single piece of granite.
A concept car like no other, the Biome is made from an ultra-lightweight biological material that is grown from a seed.
Ferrari challenged students from the world’s most prestigious automotive design schools to design the supercar of the future.
The Airbus concept plane uses synthetic biology, embodying what air transport could look like in 2050.
South Africa’s ADEPT Airmotive built an airplane engine that weighed 60 kg (132 pounds) less than traditional engines with no loss of power.
Brokk builds remote-controlled demolition robots for the building, process, and nuclear industries.
An 8.5-foot, 62,500 LEGO piece dinosaur doesn't not just happen. Digital prototyping software helps builders assess feasibility. Then, construction begins, piece by piece.
Sony Pictures Animation used digital animation technology to create Cloudy With a Chance of Meatballs, an imaginative 3D comedy based on a popular 1978 children’s book.
The world of cinema is constantly making new technological breakthroughs. None has been more dramatic than the introduction of 3D environments.
Using Mudbox 3D digital sculpting and texture painting software, Jesse Sandifer created his vision of the ultimate warrior character.