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00:02
Toggle appearance and visibility in animations.
00:06
After completing this video, you'll be able to
00:08
toggle component visibility in an animation
00:11
and toggle component appearance in an animation
00:15
in fusion 3 60.
00:16
Let's get started with the supply data set animation appearance dot F 3D.
00:21
In this video,
00:22
we're going to be exploring the visibility and appearance
00:24
options that we have available to us in an animation
00:28
to get started.
00:29
Let's continue to expand the browser so we can see each of the components
00:33
keeping in mind that the position of the timeline or the play head
00:37
is going to be important in terms of where we
00:40
are going to be changing the visibility of objects.
00:43
So for example, if we want the hardware to be hidden,
00:47
we would want to go back to the scratch zone,
00:49
go to our hardware and either toggle off its visibility
00:53
or go to our transform options and use show hide.
00:57
Then when we bring the play head forward,
00:59
notice that the hardware is not currently visible
01:02
but around two seconds, I can toggle on the visibility
01:05
and then its visibility will be on for the rest of the animation.
01:09
So as we play through this,
01:12
we'll be able to see that the hardware is currently hidden and
01:14
then it'll begin appearing at that specific point in time.
01:18
Now, there are various options that we can use.
01:20
When we talk about the visibility of an object,
01:24
we can stretch out the width of this light bulb icon,
01:27
which will determine how long it takes the opacity to change of the objects
01:31
you can see here, there's a slow transition,
01:34
bring the hardware in until it's fully visible.
01:37
This can be a great way for you to change up the animation
01:41
and determine which components you want to see at certain points in time.
01:45
Keep in mind that when we talk about actually using this animation downstream,
01:49
this won't matter in a detailed drawing.
01:51
It only will take the last position in the timeline.
01:55
Some of the other options that we do
01:57
have for components is to change their appearance.
01:60
When we take a look at the housing and specifically the front cover.
02:03
When the front cover is selected, we can go to our appearance options
02:07
and we can change the appearance in this design.
02:10
I'm gonna select a metal option.
02:13
And when we expand the metal under aluminum,
02:15
I'm gonna be using a blue aluminum appearance,
02:18
we're gonna say, OK.
02:20
And notice that this object has now changed its appearance.
02:25
The appearance itself is not going to be dependent upon the timeline position.
02:28
However, the visibility will,
02:31
it is important to note that we can toggle the appearance override on and off.
02:35
So once we have changed the appearance
02:37
by clicking on that icon,
02:39
we can toggle it on and off and you can see that it goes
02:42
back to that metal gray or we can show it as its aluminum blue material
02:48
at this point.
02:48
Let's go ahead and make sure that we do save our animation before moving on.
00:02
Toggle appearance and visibility in animations.
00:06
After completing this video, you'll be able to
00:08
toggle component visibility in an animation
00:11
and toggle component appearance in an animation
00:15
in fusion 3 60.
00:16
Let's get started with the supply data set animation appearance dot F 3D.
00:21
In this video,
00:22
we're going to be exploring the visibility and appearance
00:24
options that we have available to us in an animation
00:28
to get started.
00:29
Let's continue to expand the browser so we can see each of the components
00:33
keeping in mind that the position of the timeline or the play head
00:37
is going to be important in terms of where we
00:40
are going to be changing the visibility of objects.
00:43
So for example, if we want the hardware to be hidden,
00:47
we would want to go back to the scratch zone,
00:49
go to our hardware and either toggle off its visibility
00:53
or go to our transform options and use show hide.
00:57
Then when we bring the play head forward,
00:59
notice that the hardware is not currently visible
01:02
but around two seconds, I can toggle on the visibility
01:05
and then its visibility will be on for the rest of the animation.
01:09
So as we play through this,
01:12
we'll be able to see that the hardware is currently hidden and
01:14
then it'll begin appearing at that specific point in time.
01:18
Now, there are various options that we can use.
01:20
When we talk about the visibility of an object,
01:24
we can stretch out the width of this light bulb icon,
01:27
which will determine how long it takes the opacity to change of the objects
01:31
you can see here, there's a slow transition,
01:34
bring the hardware in until it's fully visible.
01:37
This can be a great way for you to change up the animation
01:41
and determine which components you want to see at certain points in time.
01:45
Keep in mind that when we talk about actually using this animation downstream,
01:49
this won't matter in a detailed drawing.
01:51
It only will take the last position in the timeline.
01:55
Some of the other options that we do
01:57
have for components is to change their appearance.
01:60
When we take a look at the housing and specifically the front cover.
02:03
When the front cover is selected, we can go to our appearance options
02:07
and we can change the appearance in this design.
02:10
I'm gonna select a metal option.
02:13
And when we expand the metal under aluminum,
02:15
I'm gonna be using a blue aluminum appearance,
02:18
we're gonna say, OK.
02:20
And notice that this object has now changed its appearance.
02:25
The appearance itself is not going to be dependent upon the timeline position.
02:28
However, the visibility will,
02:31
it is important to note that we can toggle the appearance override on and off.
02:35
So once we have changed the appearance
02:37
by clicking on that icon,
02:39
we can toggle it on and off and you can see that it goes
02:42
back to that metal gray or we can show it as its aluminum blue material
02:48
at this point.
02:48
Let's go ahead and make sure that we do save our animation before moving on.
After completing this video, you’ll be able to:
Step-by-step guide