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00:05
In this video, we're going to talk about how to add curves, lines, and spirals to an already existing alignment.
00:11
And then we're going to go ahead and actually use what we're talking about,
00:14
and add a couple of curves to our existing alignment inside of this drawing.
00:18
So first, what you need to be able to do is get back into the alignment creation toolbar,
00:24
it's associated with the alignment that's in the drawing already.
00:27
If you were to dropdown and choose Alignment Creation tool, you're going to go ahead and actually create a new alignment.
00:33
So what you have to do inside Civil 3D is you need to go to the alignment that you have created, select it, and then click on Geometry Editor.
00:41
So inside of Geometry Editor, it brings up the alignment creation toolbar that's associated with the specific alignment that's already in the drawing.
00:49
So one thing we didn't talk about in the last video, that's an important piece of the editing abilities of your alignment creation toolbar,
00:58
is that you have a grid view of your alignment.
01:03
So inside of here, if you click on this where it says Alignment Grid View, what you can do is you can see all of the information,
01:09
related to your alignment, what type of item it is, what the parameters are, and what the start and end points are, and that information.
01:19
If it's locked, obviously you can't change it, but you can unlock it.
01:24
But when you unlock it, it doesn't really allow you to change any of the objects inside of here,
01:29
and that's simply because these are all interacting with each other.
01:34
And so if I modify a direction or a length or a start and end station of one object,
01:41
it's going to cascade through the rest of the alignment and modify bunch of other things and you don't want to have that happen.
01:48
So for now, it's all empty when we add our curves in, we'll go back into here,
01:53
and you'll see that there are some items available to be modified inside of this grid view.
01:59
So what we're going to do is we're going to jump down into the options for adding information to our alignments.
02:06
And so the first three options are, you can add a point of intersection, you can delete a point of intersection,
02:12
or you can break a point of intersection.
02:15
These options just basically are going to either dissolve that point of intersection,
02:21
and move the line in between the existing start point and that point of intersection.
02:26
Or it will add a new one and so it will change the tangency between two existing point of intersections.
02:32
Or if you break a point of intersection, it's going to get rid of the links between the point of intersections.
02:38
So if I broke this point of intersection, it would remove the two links between that point and this point.
02:43
We're not going to deal with those. What we're going to deal with is we're going to deal with adding lines, curves, and spirals.
02:49
And so what is important to note inside of adding lines, curves, and spirals is,
02:54
there are three prefixes to the type of curve, line, or spiral that you're going to add, and those are fixed, floating, and free.
03:04
And they're not necessarily the most intuitive names for how you're dealing with things.
03:09
But what you need to realize is that a fixed curve or a line or a spiral, what fixed means is that you are placing that object based on fixed points.
03:21
So you will click all the defining points for that entity.
03:27
A floating entity has one end that is connected to an object inside of Civil 3D and the other end is being connected to a fixed point.
03:37
So, say, we wanted a floating line, it would basically create a line that was tangent to an already existing curve,
03:46
or going from the end of an existing curve, and then you would pick the end point of that line.
03:53
So the line floats along the object until you pick the end point.
03:59
Same thing with the curves. You float along the object until you pick the end point.
04:04
That's kind of why floating is chosen as the name, like a floating curve and floating line.
04:11
When we talk about free curves and free lines,
04:13
what free curves and free lines are is they are actually going between two existing objects inside of Civil 3D.
04:21
So a free curve is between two tangents or another curve and a tangent.
04:28
But you go between existing entities and you either choose a radius or a through point with the lines, you're going between two curves basically.
04:37
So you're going with one curve tangency and then creating tangency to the next curve.
04:43
And then with spirals, it's kind of the same thing, except for what spirals are,
04:49
as you spiral into a curve and then you spiral out of a curve or you spiral into another curve and then spiral out of that curve.
04:55
But spirals are very specific and I don't use them very often.
05:01
They're very design-specific as well.
05:03
So you're most likely going to be seeing lines and curves in your day-to-day design practices.
05:10
So moving on from here, we're going to go ahead and actually add some free curves.
05:16
So we're going to take our dropdown for our curve, we're going to choose free curve between two entities and a radius.
05:23
And so what Civil 3D is going to ask us is it's going to say specify your first entity.
05:27
My first entity is this tangency here, my next entity is this tangency here.
05:32
And we are going to be asked, is the curve solution greater than 180 or less than 180?
05:39
So does the line is basically outside of this or inside of this?
05:45
We're doing an inside curvature, so we're going to go ahead and choose inside or less than 180.
05:52
So I'm going to hit "Enter" and then it's going to ask me, what I want my radius to be?
05:56
I could also choose curve length, tangent length, chord length, mid-ordinate distance, external degree, and then degree of curvature.
06:04
I'm going to go ahead and go with 60-foot radius curve.
06:08
And I'm hitting "Enter" and it now places a curve in here, it's tangent to that section and this section.
06:15
Then I'm going to go ahead and do it again. It says specify first entity.
06:18
I'm going to select this tangency and I'm going to select this tangency.
06:24
So when I select it on the polyline that we have here, not the alignment.
06:28
So that's one thing you need to be aware of is draw order inside of Civil 3D.
06:33
I have to hover over my actual alignment and select the tangency.
06:39
Now I get a choice of curve solution angle, I'm going to again choose less than 180.
06:45
So I'm going to hit "Enter" and then I'm going to again choose 60 as my radius, and so I'm going to hit "Enter".
06:52
And we have now placed two free curves into our alignment.
00:05
In this video, we're going to talk about how to add curves, lines, and spirals to an already existing alignment.
00:11
And then we're going to go ahead and actually use what we're talking about,
00:14
and add a couple of curves to our existing alignment inside of this drawing.
00:18
So first, what you need to be able to do is get back into the alignment creation toolbar,
00:24
it's associated with the alignment that's in the drawing already.
00:27
If you were to dropdown and choose Alignment Creation tool, you're going to go ahead and actually create a new alignment.
00:33
So what you have to do inside Civil 3D is you need to go to the alignment that you have created, select it, and then click on Geometry Editor.
00:41
So inside of Geometry Editor, it brings up the alignment creation toolbar that's associated with the specific alignment that's already in the drawing.
00:49
So one thing we didn't talk about in the last video, that's an important piece of the editing abilities of your alignment creation toolbar,
00:58
is that you have a grid view of your alignment.
01:03
So inside of here, if you click on this where it says Alignment Grid View, what you can do is you can see all of the information,
01:09
related to your alignment, what type of item it is, what the parameters are, and what the start and end points are, and that information.
01:19
If it's locked, obviously you can't change it, but you can unlock it.
01:24
But when you unlock it, it doesn't really allow you to change any of the objects inside of here,
01:29
and that's simply because these are all interacting with each other.
01:34
And so if I modify a direction or a length or a start and end station of one object,
01:41
it's going to cascade through the rest of the alignment and modify bunch of other things and you don't want to have that happen.
01:48
So for now, it's all empty when we add our curves in, we'll go back into here,
01:53
and you'll see that there are some items available to be modified inside of this grid view.
01:59
So what we're going to do is we're going to jump down into the options for adding information to our alignments.
02:06
And so the first three options are, you can add a point of intersection, you can delete a point of intersection,
02:12
or you can break a point of intersection.
02:15
These options just basically are going to either dissolve that point of intersection,
02:21
and move the line in between the existing start point and that point of intersection.
02:26
Or it will add a new one and so it will change the tangency between two existing point of intersections.
02:32
Or if you break a point of intersection, it's going to get rid of the links between the point of intersections.
02:38
So if I broke this point of intersection, it would remove the two links between that point and this point.
02:43
We're not going to deal with those. What we're going to deal with is we're going to deal with adding lines, curves, and spirals.
02:49
And so what is important to note inside of adding lines, curves, and spirals is,
02:54
there are three prefixes to the type of curve, line, or spiral that you're going to add, and those are fixed, floating, and free.
03:04
And they're not necessarily the most intuitive names for how you're dealing with things.
03:09
But what you need to realize is that a fixed curve or a line or a spiral, what fixed means is that you are placing that object based on fixed points.
03:21
So you will click all the defining points for that entity.
03:27
A floating entity has one end that is connected to an object inside of Civil 3D and the other end is being connected to a fixed point.
03:37
So, say, we wanted a floating line, it would basically create a line that was tangent to an already existing curve,
03:46
or going from the end of an existing curve, and then you would pick the end point of that line.
03:53
So the line floats along the object until you pick the end point.
03:59
Same thing with the curves. You float along the object until you pick the end point.
04:04
That's kind of why floating is chosen as the name, like a floating curve and floating line.
04:11
When we talk about free curves and free lines,
04:13
what free curves and free lines are is they are actually going between two existing objects inside of Civil 3D.
04:21
So a free curve is between two tangents or another curve and a tangent.
04:28
But you go between existing entities and you either choose a radius or a through point with the lines, you're going between two curves basically.
04:37
So you're going with one curve tangency and then creating tangency to the next curve.
04:43
And then with spirals, it's kind of the same thing, except for what spirals are,
04:49
as you spiral into a curve and then you spiral out of a curve or you spiral into another curve and then spiral out of that curve.
04:55
But spirals are very specific and I don't use them very often.
05:01
They're very design-specific as well.
05:03
So you're most likely going to be seeing lines and curves in your day-to-day design practices.
05:10
So moving on from here, we're going to go ahead and actually add some free curves.
05:16
So we're going to take our dropdown for our curve, we're going to choose free curve between two entities and a radius.
05:23
And so what Civil 3D is going to ask us is it's going to say specify your first entity.
05:27
My first entity is this tangency here, my next entity is this tangency here.
05:32
And we are going to be asked, is the curve solution greater than 180 or less than 180?
05:39
So does the line is basically outside of this or inside of this?
05:45
We're doing an inside curvature, so we're going to go ahead and choose inside or less than 180.
05:52
So I'm going to hit "Enter" and then it's going to ask me, what I want my radius to be?
05:56
I could also choose curve length, tangent length, chord length, mid-ordinate distance, external degree, and then degree of curvature.
06:04
I'm going to go ahead and go with 60-foot radius curve.
06:08
And I'm hitting "Enter" and it now places a curve in here, it's tangent to that section and this section.
06:15
Then I'm going to go ahead and do it again. It says specify first entity.
06:18
I'm going to select this tangency and I'm going to select this tangency.
06:24
So when I select it on the polyline that we have here, not the alignment.
06:28
So that's one thing you need to be aware of is draw order inside of Civil 3D.
06:33
I have to hover over my actual alignment and select the tangency.
06:39
Now I get a choice of curve solution angle, I'm going to again choose less than 180.
06:45
So I'm going to hit "Enter" and then I'm going to again choose 60 as my radius, and so I'm going to hit "Enter".
06:52
And we have now placed two free curves into our alignment.
Step-by-step guide