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00:06
In this video, we're going to talk about what makes a surface.
00:11
We're going to talk about the different data types that can be used to define the way a surface is built,
00:16
and then we're going to go ahead and add one of those data types to our surface so that we can start displaying our surface.
00:22
So what we're going to do is we're going to dropdown our surfaces section inside of the Toolspace under the Prospector tab.
00:29
We're going to dropdown our EG surface and then we're going to look at what the definitions of a surface will be.
00:36
Inside of these definitions, these are the different types of data that can be added to a surface to define how you're building your surface.
00:46
So the first item we have is boundaries.
00:48
Boundaries are basically setting an outer limit or an inner limit of a display area inside of your surface.
00:55
So an outer boundary will clip all the information outside of that boundary.
00:59
A inner or hide boundary will hide information inside of a surface.
01:03
There's a show boundary which will show information inside of a hide boundary.
01:07
And then you have a data clip boundary which will clip data out of the surface definitions.
01:13
Then you have breaklines.
01:15
Breaklines are additional lines like these lines that we have displayed from our survey import.
01:22
What they do is they define additional elevations that we're going to build our surface off of.
01:26
They kind of force triangulation.
01:29
So there's multiple types of breaklines.
01:32
We'll go over the different types of breaklines when we're adding them in, but there are destructive and non-destructive breaklines.
01:39
There are wall breaklines.
01:41
And if you look in here, you can choose "Add" and you can see the different types.
01:44
You can see standard, proximity which basically pulls information in, then you have your walls,
01:50
and then you can import breaklines from a file, and then you have non-destructive breaklines.
01:56
Then we have contours.
01:57
If you have a polyline or a feature line or something like that, that is set at a specific elevation,
02:02
and you know that line is a contour that has been defined or determined,
02:09
then what you can do is you can add those objects into your drawing as a specific contour.
02:15
And then you can use that line to dictate what the surface is going to look like.
02:20
If you have DEM files, you can import them into Civil 3D through the DEM file definition.
02:27
So you would just right click and "Add", and then you would find your DEM file and imported into the drawing.
02:34
Then you have drawing objects.
02:35
So if you have a polyline or a arc or a curve or a line, any kind of drawing object,
02:43
you can go ahead and right click "Add" and then select the type of drawing object that you want to add to your surface.
02:53
The next item you have is edits.
02:55
Edits are not a specific item that you can add in, but this is where if you perform a surface edit,
03:01
whether you're going to do line edits to a surface or point edits to a surface,
03:07
your edit log will be stored here, as well as you can raise and lower surfaces, minimize flat areas.
03:15
You can smooth your surface, so if it seems too angular or too jagged,
03:19
you can smooth that surface or simplify it by weeding out points from a drawing.
03:23
Or if you have multiple surfaces, you can paste them together to create a new surface,
03:29
that is based on other surfaces that have been brought into the drawing.
03:33
Then we have point files.
03:34
If you don't import point files into your drawing, but you want to base your surface off of a certain point file,
03:40
you can right click and "Add" and then choose the point file by hitting the "+" symbol locating it somewhere on your computer,
03:48
and then specifying the point file format, and importing that information in just to create one specific surface.
03:55
Then we have our point groups up in the Prospector tab.
03:58
You can take any of those point groups and tell Civil 3D to build a surface based off of those point groups.
04:04
And then below that you have queries for the types of entities that you have inside of your surface.
04:11
So if you want to ask Civil 3D about certain points that are made up of this surface, then you can do a point query.
04:18
If you want to do a figure survey query, you can ask Civil 3D about specific figures that are being used to create your surface.
04:27
So the first entity that we're going to go ahead and add to create the initial display of our surface is we're going to add a point group.
04:34
So we're going to right click on Point Groups, we're going to select "Add",
04:37
they're going to give us a list of the point groups available inside of this drawing.
04:41
We have created this GS point group.
04:44
It is specific ground shots that we want to add to the drawing.
04:49
If we use Topo survey, there might be entities that don't define a specific spot on the surface.
04:55
You might have a reflector list shot, and all of your points that were brought in as part of the survey are inside of Topo survey.
05:04
Same thing goes for all points.
05:05
We have those Calc points that we created at the beginning of this,
05:07
if you chose all points, it would include those Calc points and those Calc points we set at a zero elevation.
05:12
And so it wouldn't be a reflective image of what our actual surface looks like if we inserted those zero elevation points into our drawing.
05:22
So the first point group we want to add is GS, so we're going to click "OK".
05:26
And then if we REGEN, you'll see that the surface is now displayed with contours, as has been defined by our 2' and 10' (background) surface style.
00:06
In this video, we're going to talk about what makes a surface.
00:11
We're going to talk about the different data types that can be used to define the way a surface is built,
00:16
and then we're going to go ahead and add one of those data types to our surface so that we can start displaying our surface.
00:22
So what we're going to do is we're going to dropdown our surfaces section inside of the Toolspace under the Prospector tab.
00:29
We're going to dropdown our EG surface and then we're going to look at what the definitions of a surface will be.
00:36
Inside of these definitions, these are the different types of data that can be added to a surface to define how you're building your surface.
00:46
So the first item we have is boundaries.
00:48
Boundaries are basically setting an outer limit or an inner limit of a display area inside of your surface.
00:55
So an outer boundary will clip all the information outside of that boundary.
00:59
A inner or hide boundary will hide information inside of a surface.
01:03
There's a show boundary which will show information inside of a hide boundary.
01:07
And then you have a data clip boundary which will clip data out of the surface definitions.
01:13
Then you have breaklines.
01:15
Breaklines are additional lines like these lines that we have displayed from our survey import.
01:22
What they do is they define additional elevations that we're going to build our surface off of.
01:26
They kind of force triangulation.
01:29
So there's multiple types of breaklines.
01:32
We'll go over the different types of breaklines when we're adding them in, but there are destructive and non-destructive breaklines.
01:39
There are wall breaklines.
01:41
And if you look in here, you can choose "Add" and you can see the different types.
01:44
You can see standard, proximity which basically pulls information in, then you have your walls,
01:50
and then you can import breaklines from a file, and then you have non-destructive breaklines.
01:56
Then we have contours.
01:57
If you have a polyline or a feature line or something like that, that is set at a specific elevation,
02:02
and you know that line is a contour that has been defined or determined,
02:09
then what you can do is you can add those objects into your drawing as a specific contour.
02:15
And then you can use that line to dictate what the surface is going to look like.
02:20
If you have DEM files, you can import them into Civil 3D through the DEM file definition.
02:27
So you would just right click and "Add", and then you would find your DEM file and imported into the drawing.
02:34
Then you have drawing objects.
02:35
So if you have a polyline or a arc or a curve or a line, any kind of drawing object,
02:43
you can go ahead and right click "Add" and then select the type of drawing object that you want to add to your surface.
02:53
The next item you have is edits.
02:55
Edits are not a specific item that you can add in, but this is where if you perform a surface edit,
03:01
whether you're going to do line edits to a surface or point edits to a surface,
03:07
your edit log will be stored here, as well as you can raise and lower surfaces, minimize flat areas.
03:15
You can smooth your surface, so if it seems too angular or too jagged,
03:19
you can smooth that surface or simplify it by weeding out points from a drawing.
03:23
Or if you have multiple surfaces, you can paste them together to create a new surface,
03:29
that is based on other surfaces that have been brought into the drawing.
03:33
Then we have point files.
03:34
If you don't import point files into your drawing, but you want to base your surface off of a certain point file,
03:40
you can right click and "Add" and then choose the point file by hitting the "+" symbol locating it somewhere on your computer,
03:48
and then specifying the point file format, and importing that information in just to create one specific surface.
03:55
Then we have our point groups up in the Prospector tab.
03:58
You can take any of those point groups and tell Civil 3D to build a surface based off of those point groups.
04:04
And then below that you have queries for the types of entities that you have inside of your surface.
04:11
So if you want to ask Civil 3D about certain points that are made up of this surface, then you can do a point query.
04:18
If you want to do a figure survey query, you can ask Civil 3D about specific figures that are being used to create your surface.
04:27
So the first entity that we're going to go ahead and add to create the initial display of our surface is we're going to add a point group.
04:34
So we're going to right click on Point Groups, we're going to select "Add",
04:37
they're going to give us a list of the point groups available inside of this drawing.
04:41
We have created this GS point group.
04:44
It is specific ground shots that we want to add to the drawing.
04:49
If we use Topo survey, there might be entities that don't define a specific spot on the surface.
04:55
You might have a reflector list shot, and all of your points that were brought in as part of the survey are inside of Topo survey.
05:04
Same thing goes for all points.
05:05
We have those Calc points that we created at the beginning of this,
05:07
if you chose all points, it would include those Calc points and those Calc points we set at a zero elevation.
05:12
And so it wouldn't be a reflective image of what our actual surface looks like if we inserted those zero elevation points into our drawing.
05:22
So the first point group we want to add is GS, so we're going to click "OK".
05:26
And then if we REGEN, you'll see that the surface is now displayed with contours, as has been defined by our 2' and 10' (background) surface style.
Step-by-step guide