Freeform modeling lecture

00:01

Free form modeling.

00:03

After completing this lecture, you'll be able to

00:05

understand freeform modeling and fusion,

00:07

describe the freeform workflow and identify the use of freeform modeling.

00:13

So first let's talk about what is freeform modeling.

00:16

Freeform modeling uses a subdivision surface vertices,

00:20

edges and faces on a subdivision surface can be edited.

00:23

Editing a freeform body involves translating rotating and scaling selections,

00:28

complex organic shapes can be created and edited quickly.

00:33

So let's talk about freeform creation.

00:35

Freeform bodies can be created with primitives or from sketches.

00:39

Primitives are going to be created based on a

00:42

starting shape and basic input such as length,

00:44

width, height and face divisions,

00:46

sketch based creation uses a single or multiple sketches

00:50

to create the base shape for freeform modification.

00:54

Next, let's talk about some common modification tools

00:57

modification tools are used to adjust the shape of a freeform body,

01:01

add geometry to a freeform body or to remove geometry from a freeform body.

01:06

Some of the commonly used freeform tools include edit form,

01:10

insert, edge,

01:11

insert point,

01:13

merge edge

01:15

bridge,

01:16

fill hole,

01:17

weld vertices, crease,

01:20

bevel, edge

01:21

slide edge

01:22

and flatten.

01:25

Next, let's talk about the freeform workflow.

01:28

It all begins with creating a shape,

01:30

whether this comes from a sketch or using primitives.

01:34

Next, we'll edit the shape with the least number of divisions,

01:37

the fewer number of divisions on your subdivided body,

01:40

the easier it'll be for you to control your shape and maintain good quality surfaces

01:44

as needed. We can begin to add more edges for the required geometry.

01:49

Then we can either finish the free form model as an open surface

01:52

or we can fill in the ends which will create a solid body.

01:56

Either these options will work fine.

01:57

And when working in the design workspace,

01:59

we can continue with solid or surface tools.

02:05

So when to use freeform modeling,

02:07

freeform modeling is great for quick

02:09

concept generation of complex organic shapes,

02:12

but it does have its limitations.

02:14

Freeform modeling is direct modeling.

02:16

So no history is captured while editing a freeform body.

02:19

Freeform modeling is less precise than traditional

02:22

sketch and feature based parametric modeling,

02:25

you don't generally use freeform modeling. If critical dimensions are required,

02:29

while freeform modeling can be used for extremely complex models,

02:33

the more divisions the body has the harder it

02:35

will be to control the shape with quality surfaces,

02:38

consider the complexity of your design.

02:40

And if multi body approach can be used when creating multiple

02:43

freeform shapes and simply joining them together later with surfacing tools.

02:48

So in conclusion,

02:49

freeform modeling can be used to generate

02:52

complex organic shapes quicker than traditional methods.

02:55

Freeform modeling can be used to create

02:57

surfaces and solids for further modification.

02:59

Freeform modeling is not as precise as

03:02

a design approach when using prismatic shapes

03:05

and freeform modeling does not capture history and is a direct modeling approach.

Video transcript

00:01

Free form modeling.

00:03

After completing this lecture, you'll be able to

00:05

understand freeform modeling and fusion,

00:07

describe the freeform workflow and identify the use of freeform modeling.

00:13

So first let's talk about what is freeform modeling.

00:16

Freeform modeling uses a subdivision surface vertices,

00:20

edges and faces on a subdivision surface can be edited.

00:23

Editing a freeform body involves translating rotating and scaling selections,

00:28

complex organic shapes can be created and edited quickly.

00:33

So let's talk about freeform creation.

00:35

Freeform bodies can be created with primitives or from sketches.

00:39

Primitives are going to be created based on a

00:42

starting shape and basic input such as length,

00:44

width, height and face divisions,

00:46

sketch based creation uses a single or multiple sketches

00:50

to create the base shape for freeform modification.

00:54

Next, let's talk about some common modification tools

00:57

modification tools are used to adjust the shape of a freeform body,

01:01

add geometry to a freeform body or to remove geometry from a freeform body.

01:06

Some of the commonly used freeform tools include edit form,

01:10

insert, edge,

01:11

insert point,

01:13

merge edge

01:15

bridge,

01:16

fill hole,

01:17

weld vertices, crease,

01:20

bevel, edge

01:21

slide edge

01:22

and flatten.

01:25

Next, let's talk about the freeform workflow.

01:28

It all begins with creating a shape,

01:30

whether this comes from a sketch or using primitives.

01:34

Next, we'll edit the shape with the least number of divisions,

01:37

the fewer number of divisions on your subdivided body,

01:40

the easier it'll be for you to control your shape and maintain good quality surfaces

01:44

as needed. We can begin to add more edges for the required geometry.

01:49

Then we can either finish the free form model as an open surface

01:52

or we can fill in the ends which will create a solid body.

01:56

Either these options will work fine.

01:57

And when working in the design workspace,

01:59

we can continue with solid or surface tools.

02:05

So when to use freeform modeling,

02:07

freeform modeling is great for quick

02:09

concept generation of complex organic shapes,

02:12

but it does have its limitations.

02:14

Freeform modeling is direct modeling.

02:16

So no history is captured while editing a freeform body.

02:19

Freeform modeling is less precise than traditional

02:22

sketch and feature based parametric modeling,

02:25

you don't generally use freeform modeling. If critical dimensions are required,

02:29

while freeform modeling can be used for extremely complex models,

02:33

the more divisions the body has the harder it

02:35

will be to control the shape with quality surfaces,

02:38

consider the complexity of your design.

02:40

And if multi body approach can be used when creating multiple

02:43

freeform shapes and simply joining them together later with surfacing tools.

02:48

So in conclusion,

02:49

freeform modeling can be used to generate

02:52

complex organic shapes quicker than traditional methods.

02:55

Freeform modeling can be used to create

02:57

surfaces and solids for further modification.

02:59

Freeform modeling is not as precise as

03:02

a design approach when using prismatic shapes

03:05

and freeform modeling does not capture history and is a direct modeling approach.

After completing this video, you’ll be able to:

  • Understand freeform modeling in Fusion.
  • Describe the freeform workflow.
  • Identify the use of freeform modeling.
Was this information helpful?