Machine a 3D dome feature

00:02

Machine A three D. Dome Feature.

00:05

After completing this video, you'll be able to

00:08

use three D spiral use three D. Scallop and evaluate material removal

00:14

infusion 3 60. Let's carry on with our three access sample op two data set.

00:18

At this point we've used three D. Adaptive to both rough and semi finished our part.

00:23

Now we're going to be using some finishing strategies to

00:26

take a look at finishing various geometry on the part.

00:28

First we want to focus on this dome feature on the left hand side

00:33

to do this, we're going to evaluate two separate tool paths.

00:36

In this case we're going to start with a spiral

00:38

tool path and then focus on a three D scallop

00:41

To get started. Let's go to our three D. Menu and take a look at the spiral tool path.

00:46

It's always important to hover over the tool path and enable the tool tips and your

00:50

user preferences to get a good idea for a preview of what these tool paths do.

00:55

A spiral tool path is used on circular or radial type

00:58

features and this could be a good option for us.

01:01

In this case

01:02

let's go ahead and select the spiral tool path and make

01:05

sure that we select our ball end mill for this example.

01:08

We do want to use the quarter inch ball end mill

01:10

and make sure that we select aluminum finishing for our cutting data

01:15

From here. We're going to move on to our geometry

01:18

and much like many of the other 3D tool paths.

01:20

We can select a machining boundary by the silhouette of our part,

01:23

a bounding box or a physical selection.

01:26

But there is another way that we can focus the tool on a certain area.

01:30

The avoid touch surfaces has a touch option that allows us

01:34

to select just the services that we want a machine.

01:37

In this case I'm going to select the dome portion,

01:40

the filet

01:40

and the flat faces around it,

01:43

then I'm going to move on to my passes section and take a look at the passing options

01:48

right now the spiral mode is set to spiral but notice

01:51

that we have a spiral with circles and concentric circles.

01:54

We're going to evaluate spiral first and then we'll come back and make some changes.

01:58

I'm going to increase the outer limit as this is

02:01

going to determine how far out the tool bath can

02:03

go and we need to have this a bit larger to ensure that we are cutting the entire area.

02:08

Also note that the cusp it by default is 0.1

02:12

and we're going to leave that on and say okay

02:15

when we take a look at this tool path,

02:16

you'll notice that right now the tool does not exit this boundary,

02:20

it's leaving a small amount of material on the side.

02:22

So the first thing that we want to do is evaluate our

02:25

options to make sure that the tool does exit that side.

02:28

So back in the tool path, in our geometry section,

02:31

we want to enable contact point boundary we're going to say okay,

02:35

and allow it to regenerate.

02:36

And now you can see that the tool does go all the way to the edge.

02:40

We can use F seven to toggle on the tool path

02:43

and we can see exactly where the tool is going.

02:46

Now that we've evaluated that tool motion. Let's go back into the spiral tool path.

02:50

Let's go to our passes and let's change the spiral mode to spiral with circles.

02:55

We'll say OK, and regenerate the tool path.

02:58

Notice in this instance it doesn't make any difference to our selection.

03:02

Part of the reason is because of our geometry,

03:04

we've got these flat sections here and it's not able to generate

03:08

a spiral with circles to be able to machine all that geometry.

03:13

Let's try the other option.

03:15

Underpasses section, we'll use the spiral concentric circles option and say OK,

03:21

once again, there is no drastic change to the overall tool path.

03:25

There is another spiral tool path that I

03:28

think we should mention called morphed spiral.

03:30

And again in this instance it will provide the exact same result.

03:34

But more spiral can be helpful if you're

03:36

not dealing with true circular or concentric type geometry

03:40

for this option.

03:41

Let's go back to our tool path,

03:42

let's go back to our passes and let's leave it on the spiral option and say OK

03:49

the spiral tool path is just one of many finishing strategies

03:52

that we could use on this geometry but there are some inherent

03:55

problems with using this type of strategy mainly because with a dome

03:60

or a circular feature as we move back and forth over,

04:03

we're going to get less resolution around the outside of the part.

04:06

We could come back and finish this.

04:08

Lower, fill it with a tool path like a three D pencil.

04:11

But in this instance, I actually want to suppress the tool path

04:15

and I want to evaluate another finishing strategy called the scallop.

04:19

Now we take a look at the scallop tool path.

04:21

This tool path can also be used on circular features

04:24

but it creates the geometry in a slightly different way.

04:28

We're going to again use the same quarter inch ball and for

04:31

our geometry we are once again going to use the same,

04:34

avoid touch surface options.

04:36

We're going to use touch and select the fill

04:39

the dome and the two flat faces on either side.

04:42

In the past this section notice that we have a step

04:45

over amount but we don't have a cusp it amount.

04:47

The step over amount is going to control how much the tool moves over for each pass.

04:52

I'm going to leave it at .01 for right now,

04:55

but we might evaluate that after we review the tool path.

04:58

Also note the direction is both ways by default,

05:01

which will allow it to cut up and down the geometry and the up down

05:05

milling option will determine whether or not we go from the bottom to top,

05:09

top to bottom or use both.

05:11

We're going to say okay and evaluate the tool path.

05:15

We can see that this tool path also has the same

05:18

issue where it's not exiting this side of the part.

05:20

So let's go back into our options under the geometry section and

05:24

make sure that we turn on contact point boundary and say okay,

05:28

once it regenerates this tool path,

05:31

you'll notice that there is one drastic difference

05:33

between this and our previous spiral attempt.

05:36

The scallop tool path has these v motions where

05:39

it's changing direction and going around the sphere.

05:42

It also creates this triangular section as it gets closer to the bottom.

05:46

So this is going to give us a closer

05:49

to realistic finishing strategy for this type of geometry

05:53

and scallop isn't necessarily intended or focused

05:56

on just spherical geometry like this.

05:59

It can be used in other instances which we will take a look at in just a little bit

06:03

at this point.

06:04

I think it's important that you evaluate the spiral

06:07

and the scallop tool paths on your own.

06:09

You review the tool path motion by toddling on the tool path display

06:13

and later on we're going to focus on evaluating these through simulation.

06:17

But for right now let's go ahead and activate up to once more.

06:21

Just to make sure that we're back at our name view.

06:23

Let's save the design before we move on to the next step

Video transcript

00:02

Machine A three D. Dome Feature.

00:05

After completing this video, you'll be able to

00:08

use three D spiral use three D. Scallop and evaluate material removal

00:14

infusion 3 60. Let's carry on with our three access sample op two data set.

00:18

At this point we've used three D. Adaptive to both rough and semi finished our part.

00:23

Now we're going to be using some finishing strategies to

00:26

take a look at finishing various geometry on the part.

00:28

First we want to focus on this dome feature on the left hand side

00:33

to do this, we're going to evaluate two separate tool paths.

00:36

In this case we're going to start with a spiral

00:38

tool path and then focus on a three D scallop

00:41

To get started. Let's go to our three D. Menu and take a look at the spiral tool path.

00:46

It's always important to hover over the tool path and enable the tool tips and your

00:50

user preferences to get a good idea for a preview of what these tool paths do.

00:55

A spiral tool path is used on circular or radial type

00:58

features and this could be a good option for us.

01:01

In this case

01:02

let's go ahead and select the spiral tool path and make

01:05

sure that we select our ball end mill for this example.

01:08

We do want to use the quarter inch ball end mill

01:10

and make sure that we select aluminum finishing for our cutting data

01:15

From here. We're going to move on to our geometry

01:18

and much like many of the other 3D tool paths.

01:20

We can select a machining boundary by the silhouette of our part,

01:23

a bounding box or a physical selection.

01:26

But there is another way that we can focus the tool on a certain area.

01:30

The avoid touch surfaces has a touch option that allows us

01:34

to select just the services that we want a machine.

01:37

In this case I'm going to select the dome portion,

01:40

the filet

01:40

and the flat faces around it,

01:43

then I'm going to move on to my passes section and take a look at the passing options

01:48

right now the spiral mode is set to spiral but notice

01:51

that we have a spiral with circles and concentric circles.

01:54

We're going to evaluate spiral first and then we'll come back and make some changes.

01:58

I'm going to increase the outer limit as this is

02:01

going to determine how far out the tool bath can

02:03

go and we need to have this a bit larger to ensure that we are cutting the entire area.

02:08

Also note that the cusp it by default is 0.1

02:12

and we're going to leave that on and say okay

02:15

when we take a look at this tool path,

02:16

you'll notice that right now the tool does not exit this boundary,

02:20

it's leaving a small amount of material on the side.

02:22

So the first thing that we want to do is evaluate our

02:25

options to make sure that the tool does exit that side.

02:28

So back in the tool path, in our geometry section,

02:31

we want to enable contact point boundary we're going to say okay,

02:35

and allow it to regenerate.

02:36

And now you can see that the tool does go all the way to the edge.

02:40

We can use F seven to toggle on the tool path

02:43

and we can see exactly where the tool is going.

02:46

Now that we've evaluated that tool motion. Let's go back into the spiral tool path.

02:50

Let's go to our passes and let's change the spiral mode to spiral with circles.

02:55

We'll say OK, and regenerate the tool path.

02:58

Notice in this instance it doesn't make any difference to our selection.

03:02

Part of the reason is because of our geometry,

03:04

we've got these flat sections here and it's not able to generate

03:08

a spiral with circles to be able to machine all that geometry.

03:13

Let's try the other option.

03:15

Underpasses section, we'll use the spiral concentric circles option and say OK,

03:21

once again, there is no drastic change to the overall tool path.

03:25

There is another spiral tool path that I

03:28

think we should mention called morphed spiral.

03:30

And again in this instance it will provide the exact same result.

03:34

But more spiral can be helpful if you're

03:36

not dealing with true circular or concentric type geometry

03:40

for this option.

03:41

Let's go back to our tool path,

03:42

let's go back to our passes and let's leave it on the spiral option and say OK

03:49

the spiral tool path is just one of many finishing strategies

03:52

that we could use on this geometry but there are some inherent

03:55

problems with using this type of strategy mainly because with a dome

03:60

or a circular feature as we move back and forth over,

04:03

we're going to get less resolution around the outside of the part.

04:06

We could come back and finish this.

04:08

Lower, fill it with a tool path like a three D pencil.

04:11

But in this instance, I actually want to suppress the tool path

04:15

and I want to evaluate another finishing strategy called the scallop.

04:19

Now we take a look at the scallop tool path.

04:21

This tool path can also be used on circular features

04:24

but it creates the geometry in a slightly different way.

04:28

We're going to again use the same quarter inch ball and for

04:31

our geometry we are once again going to use the same,

04:34

avoid touch surface options.

04:36

We're going to use touch and select the fill

04:39

the dome and the two flat faces on either side.

04:42

In the past this section notice that we have a step

04:45

over amount but we don't have a cusp it amount.

04:47

The step over amount is going to control how much the tool moves over for each pass.

04:52

I'm going to leave it at .01 for right now,

04:55

but we might evaluate that after we review the tool path.

04:58

Also note the direction is both ways by default,

05:01

which will allow it to cut up and down the geometry and the up down

05:05

milling option will determine whether or not we go from the bottom to top,

05:09

top to bottom or use both.

05:11

We're going to say okay and evaluate the tool path.

05:15

We can see that this tool path also has the same

05:18

issue where it's not exiting this side of the part.

05:20

So let's go back into our options under the geometry section and

05:24

make sure that we turn on contact point boundary and say okay,

05:28

once it regenerates this tool path,

05:31

you'll notice that there is one drastic difference

05:33

between this and our previous spiral attempt.

05:36

The scallop tool path has these v motions where

05:39

it's changing direction and going around the sphere.

05:42

It also creates this triangular section as it gets closer to the bottom.

05:46

So this is going to give us a closer

05:49

to realistic finishing strategy for this type of geometry

05:53

and scallop isn't necessarily intended or focused

05:56

on just spherical geometry like this.

05:59

It can be used in other instances which we will take a look at in just a little bit

06:03

at this point.

06:04

I think it's important that you evaluate the spiral

06:07

and the scallop tool paths on your own.

06:09

You review the tool path motion by toddling on the tool path display

06:13

and later on we're going to focus on evaluating these through simulation.

06:17

But for right now let's go ahead and activate up to once more.

06:21

Just to make sure that we're back at our name view.

06:23

Let's save the design before we move on to the next step

Step-by-step guide

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