














Transcript
00:02
Machine A three D. Dome Feature.
00:05
After completing this video, you'll be able to
00:08
use three D spiral use three D. Scallop and evaluate material removal
00:14
infusion 3 60. Let's carry on with our three access sample op two data set.
00:18
At this point we've used three D. Adaptive to both rough and semi finished our part.
00:23
Now we're going to be using some finishing strategies to
00:26
take a look at finishing various geometry on the part.
00:28
First we want to focus on this dome feature on the left hand side
00:33
to do this, we're going to evaluate two separate tool paths.
00:36
In this case we're going to start with a spiral
00:38
tool path and then focus on a three D scallop
00:41
To get started. Let's go to our three D. Menu and take a look at the spiral tool path.
00:46
It's always important to hover over the tool path and enable the tool tips and your
00:50
user preferences to get a good idea for a preview of what these tool paths do.
00:55
A spiral tool path is used on circular or radial type
00:58
features and this could be a good option for us.
01:01
In this case
01:02
let's go ahead and select the spiral tool path and make
01:05
sure that we select our ball end mill for this example.
01:08
We do want to use the quarter inch ball end mill
01:10
and make sure that we select aluminum finishing for our cutting data
01:15
From here. We're going to move on to our geometry
01:18
and much like many of the other 3D tool paths.
01:20
We can select a machining boundary by the silhouette of our part,
01:23
a bounding box or a physical selection.
01:26
But there is another way that we can focus the tool on a certain area.
01:30
The avoid touch surfaces has a touch option that allows us
01:34
to select just the services that we want a machine.
01:37
In this case I'm going to select the dome portion,
01:40
the filet
01:40
and the flat faces around it,
01:43
then I'm going to move on to my passes section and take a look at the passing options
01:48
right now the spiral mode is set to spiral but notice
01:51
that we have a spiral with circles and concentric circles.
01:54
We're going to evaluate spiral first and then we'll come back and make some changes.
01:58
I'm going to increase the outer limit as this is
02:01
going to determine how far out the tool bath can
02:03
go and we need to have this a bit larger to ensure that we are cutting the entire area.
02:08
Also note that the cusp it by default is 0.1
02:12
and we're going to leave that on and say okay
02:15
when we take a look at this tool path,
02:16
you'll notice that right now the tool does not exit this boundary,
02:20
it's leaving a small amount of material on the side.
02:22
So the first thing that we want to do is evaluate our
02:25
options to make sure that the tool does exit that side.
02:28
So back in the tool path, in our geometry section,
02:31
we want to enable contact point boundary we're going to say okay,
02:35
and allow it to regenerate.
02:36
And now you can see that the tool does go all the way to the edge.
02:40
We can use F seven to toggle on the tool path
02:43
and we can see exactly where the tool is going.
02:46
Now that we've evaluated that tool motion. Let's go back into the spiral tool path.
02:50
Let's go to our passes and let's change the spiral mode to spiral with circles.
02:55
We'll say OK, and regenerate the tool path.
02:58
Notice in this instance it doesn't make any difference to our selection.
03:02
Part of the reason is because of our geometry,
03:04
we've got these flat sections here and it's not able to generate
03:08
a spiral with circles to be able to machine all that geometry.
03:13
Let's try the other option.
03:15
Underpasses section, we'll use the spiral concentric circles option and say OK,
03:21
once again, there is no drastic change to the overall tool path.
03:25
There is another spiral tool path that I
03:28
think we should mention called morphed spiral.
03:30
And again in this instance it will provide the exact same result.
03:34
But more spiral can be helpful if you're
03:36
not dealing with true circular or concentric type geometry
03:40
for this option.
03:41
Let's go back to our tool path,
03:42
let's go back to our passes and let's leave it on the spiral option and say OK
03:49
the spiral tool path is just one of many finishing strategies
03:52
that we could use on this geometry but there are some inherent
03:55
problems with using this type of strategy mainly because with a dome
03:60
or a circular feature as we move back and forth over,
04:03
we're going to get less resolution around the outside of the part.
04:06
We could come back and finish this.
04:08
Lower, fill it with a tool path like a three D pencil.
04:11
But in this instance, I actually want to suppress the tool path
04:15
and I want to evaluate another finishing strategy called the scallop.
04:19
Now we take a look at the scallop tool path.
04:21
This tool path can also be used on circular features
04:24
but it creates the geometry in a slightly different way.
04:28
We're going to again use the same quarter inch ball and for
04:31
our geometry we are once again going to use the same,
04:34
avoid touch surface options.
04:36
We're going to use touch and select the fill
04:39
the dome and the two flat faces on either side.
04:42
In the past this section notice that we have a step
04:45
over amount but we don't have a cusp it amount.
04:47
The step over amount is going to control how much the tool moves over for each pass.
04:52
I'm going to leave it at .01 for right now,
04:55
but we might evaluate that after we review the tool path.
04:58
Also note the direction is both ways by default,
05:01
which will allow it to cut up and down the geometry and the up down
05:05
milling option will determine whether or not we go from the bottom to top,
05:09
top to bottom or use both.
05:11
We're going to say okay and evaluate the tool path.
05:15
We can see that this tool path also has the same
05:18
issue where it's not exiting this side of the part.
05:20
So let's go back into our options under the geometry section and
05:24
make sure that we turn on contact point boundary and say okay,
05:28
once it regenerates this tool path,
05:31
you'll notice that there is one drastic difference
05:33
between this and our previous spiral attempt.
05:36
The scallop tool path has these v motions where
05:39
it's changing direction and going around the sphere.
05:42
It also creates this triangular section as it gets closer to the bottom.
05:46
So this is going to give us a closer
05:49
to realistic finishing strategy for this type of geometry
05:53
and scallop isn't necessarily intended or focused
05:56
on just spherical geometry like this.
05:59
It can be used in other instances which we will take a look at in just a little bit
06:03
at this point.
06:04
I think it's important that you evaluate the spiral
06:07
and the scallop tool paths on your own.
06:09
You review the tool path motion by toddling on the tool path display
06:13
and later on we're going to focus on evaluating these through simulation.
06:17
But for right now let's go ahead and activate up to once more.
06:21
Just to make sure that we're back at our name view.
06:23
Let's save the design before we move on to the next step
00:02
Machine A three D. Dome Feature.
00:05
After completing this video, you'll be able to
00:08
use three D spiral use three D. Scallop and evaluate material removal
00:14
infusion 3 60. Let's carry on with our three access sample op two data set.
00:18
At this point we've used three D. Adaptive to both rough and semi finished our part.
00:23
Now we're going to be using some finishing strategies to
00:26
take a look at finishing various geometry on the part.
00:28
First we want to focus on this dome feature on the left hand side
00:33
to do this, we're going to evaluate two separate tool paths.
00:36
In this case we're going to start with a spiral
00:38
tool path and then focus on a three D scallop
00:41
To get started. Let's go to our three D. Menu and take a look at the spiral tool path.
00:46
It's always important to hover over the tool path and enable the tool tips and your
00:50
user preferences to get a good idea for a preview of what these tool paths do.
00:55
A spiral tool path is used on circular or radial type
00:58
features and this could be a good option for us.
01:01
In this case
01:02
let's go ahead and select the spiral tool path and make
01:05
sure that we select our ball end mill for this example.
01:08
We do want to use the quarter inch ball end mill
01:10
and make sure that we select aluminum finishing for our cutting data
01:15
From here. We're going to move on to our geometry
01:18
and much like many of the other 3D tool paths.
01:20
We can select a machining boundary by the silhouette of our part,
01:23
a bounding box or a physical selection.
01:26
But there is another way that we can focus the tool on a certain area.
01:30
The avoid touch surfaces has a touch option that allows us
01:34
to select just the services that we want a machine.
01:37
In this case I'm going to select the dome portion,
01:40
the filet
01:40
and the flat faces around it,
01:43
then I'm going to move on to my passes section and take a look at the passing options
01:48
right now the spiral mode is set to spiral but notice
01:51
that we have a spiral with circles and concentric circles.
01:54
We're going to evaluate spiral first and then we'll come back and make some changes.
01:58
I'm going to increase the outer limit as this is
02:01
going to determine how far out the tool bath can
02:03
go and we need to have this a bit larger to ensure that we are cutting the entire area.
02:08
Also note that the cusp it by default is 0.1
02:12
and we're going to leave that on and say okay
02:15
when we take a look at this tool path,
02:16
you'll notice that right now the tool does not exit this boundary,
02:20
it's leaving a small amount of material on the side.
02:22
So the first thing that we want to do is evaluate our
02:25
options to make sure that the tool does exit that side.
02:28
So back in the tool path, in our geometry section,
02:31
we want to enable contact point boundary we're going to say okay,
02:35
and allow it to regenerate.
02:36
And now you can see that the tool does go all the way to the edge.
02:40
We can use F seven to toggle on the tool path
02:43
and we can see exactly where the tool is going.
02:46
Now that we've evaluated that tool motion. Let's go back into the spiral tool path.
02:50
Let's go to our passes and let's change the spiral mode to spiral with circles.
02:55
We'll say OK, and regenerate the tool path.
02:58
Notice in this instance it doesn't make any difference to our selection.
03:02
Part of the reason is because of our geometry,
03:04
we've got these flat sections here and it's not able to generate
03:08
a spiral with circles to be able to machine all that geometry.
03:13
Let's try the other option.
03:15
Underpasses section, we'll use the spiral concentric circles option and say OK,
03:21
once again, there is no drastic change to the overall tool path.
03:25
There is another spiral tool path that I
03:28
think we should mention called morphed spiral.
03:30
And again in this instance it will provide the exact same result.
03:34
But more spiral can be helpful if you're
03:36
not dealing with true circular or concentric type geometry
03:40
for this option.
03:41
Let's go back to our tool path,
03:42
let's go back to our passes and let's leave it on the spiral option and say OK
03:49
the spiral tool path is just one of many finishing strategies
03:52
that we could use on this geometry but there are some inherent
03:55
problems with using this type of strategy mainly because with a dome
03:60
or a circular feature as we move back and forth over,
04:03
we're going to get less resolution around the outside of the part.
04:06
We could come back and finish this.
04:08
Lower, fill it with a tool path like a three D pencil.
04:11
But in this instance, I actually want to suppress the tool path
04:15
and I want to evaluate another finishing strategy called the scallop.
04:19
Now we take a look at the scallop tool path.
04:21
This tool path can also be used on circular features
04:24
but it creates the geometry in a slightly different way.
04:28
We're going to again use the same quarter inch ball and for
04:31
our geometry we are once again going to use the same,
04:34
avoid touch surface options.
04:36
We're going to use touch and select the fill
04:39
the dome and the two flat faces on either side.
04:42
In the past this section notice that we have a step
04:45
over amount but we don't have a cusp it amount.
04:47
The step over amount is going to control how much the tool moves over for each pass.
04:52
I'm going to leave it at .01 for right now,
04:55
but we might evaluate that after we review the tool path.
04:58
Also note the direction is both ways by default,
05:01
which will allow it to cut up and down the geometry and the up down
05:05
milling option will determine whether or not we go from the bottom to top,
05:09
top to bottom or use both.
05:11
We're going to say okay and evaluate the tool path.
05:15
We can see that this tool path also has the same
05:18
issue where it's not exiting this side of the part.
05:20
So let's go back into our options under the geometry section and
05:24
make sure that we turn on contact point boundary and say okay,
05:28
once it regenerates this tool path,
05:31
you'll notice that there is one drastic difference
05:33
between this and our previous spiral attempt.
05:36
The scallop tool path has these v motions where
05:39
it's changing direction and going around the sphere.
05:42
It also creates this triangular section as it gets closer to the bottom.
05:46
So this is going to give us a closer
05:49
to realistic finishing strategy for this type of geometry
05:53
and scallop isn't necessarily intended or focused
05:56
on just spherical geometry like this.
05:59
It can be used in other instances which we will take a look at in just a little bit
06:03
at this point.
06:04
I think it's important that you evaluate the spiral
06:07
and the scallop tool paths on your own.
06:09
You review the tool path motion by toddling on the tool path display
06:13
and later on we're going to focus on evaluating these through simulation.
06:17
But for right now let's go ahead and activate up to once more.
06:21
Just to make sure that we're back at our name view.
06:23
Let's save the design before we move on to the next step
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