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00:02
Create a three axis flat tool path.
00:06
After completing this video,
00:07
you'll be able to use flat and create a tool path to identify flat areas
00:13
Infusion 3 60.
00:14
Let's carry on with our three axis sample
00:17
at this point we've essentially got two operations.
00:20
We have a three D.
00:21
Adaptive to remove the majority of our stock and then we
00:24
have a three D parallel that's done a lot of finishing.
00:28
There are a couple of other tool paths that
00:30
we do want to explore and on this side there's
00:32
one more that we want to take a look at but first let's remember that inside of three D.
00:36
Adaptive, we had a flat area detection option because we left stock behind.
00:42
It was not able to finish off the flat areas of our part.
00:45
However,
00:46
it did go into those flat areas and identify them such as this bottom section.
00:52
Inside of our drop down for our three D. Tools.
00:54
There are two main tools that can be used for flat area detection.
00:58
There's a flat tool path and there's a horizontal tool path.
01:02
There are a couple of differences between these but in
01:04
this example we're going to explore the flat tool path.
01:07
This has a couple of extra options such as
01:09
using a pocket or parallel strategy inside of it.
01:13
When we select flat, the first thing we need to do,
01:16
just like any other tool path is select the appropriate tool for this.
01:19
We're going to be using a quarter inch flat end mill and selecting
01:23
next we're going to move on to our geometry
01:26
and for this we're not gonna make any selection.
01:28
Our machining boundary by default is none and I'm going
01:31
to leave that turned off in the passes section,
01:35
we're going to take a look at some of the options.
01:37
We have, our passes look slightly different for this flat tool path.
01:41
The main option I want to focus on is the type allowing
01:44
us to use a pocketing finishing strategy or a parallel finishing strategy.
01:49
The pocket strategy is going to be the most efficient
01:52
for our geometry because it's going to come into this
01:54
pocket area and allow us to create a two D
01:56
contour along the edge and finish off the floor.
02:00
The step over amount right now is .25, which is the entire diameter of our tool.
02:05
It's probably a bit much. So I'm going to change this 2.125,
02:10
there's also some smoothing deviation options and for
02:13
our case because we have straight edges,
02:15
it's really not going to make too much of a difference,
02:18
we're going to leave the profile, cut direction on climb,
02:21
and we're going to add a finishing pass.
02:23
There is a finishing step over amount and this is generally used for finishing walls
02:29
at this point, let's say, okay,
02:30
and allow it to generate the tool path and see where it's cutting.
02:34
I'm going to use F- 7 to bring back our tool path
02:36
preview and we can see that it's cutting this top section,
02:40
this top section here as well as this bottom area.
02:44
When we take a look at this tool path,
02:45
this looks like an efficient means to finishing off these flat areas and these walls
02:50
and it's something we could omit from previous tool paths such as our parallel.
02:54
But let's go back into our flat and let's take another look
02:58
in our geometry section.
02:59
We can also use avoid touch surfaces and allow it
03:02
to avoid or select specific areas to work on.
03:06
We do also have a rest machining option which will
03:10
take a look at material that's used from previous operations.
03:13
If we say okay,
03:14
it's going to take a look at material that's already been removed
03:17
and determine whether or not it means to machine certain areas,
03:21
it's taking a little bit longer to calculate.
03:23
But because we already did our parallel strategy to finish these top faces,
03:27
you can see that it does avoid finishing those.
03:30
However,
03:31
because we are going to be flipping this part over and resting it on parallels.
03:35
I want to use this flat strategy to finish off those areas.
03:39
So I am going to right click and edit this tool
03:41
path again and this time I'm going to disable rest machining,
03:45
we're going to say okay and allow it to regenerate those tool paths.
03:50
Next I'm going to go back into my parallel strategy
03:53
and under my geometry under avoid touch surfaces,
03:57
I'm going to avoid these top two faces and I'm going
04:00
to allow my flat strategy to finish those off specifically.
04:04
We can now see that the ball mill is stopping short of that edge.
04:08
We do allow it to contact the boundary with the center of the tool but
04:12
it is not going to be machining those top faces then are flat tool path,
04:16
comes back and does a finishing pass on those
04:19
for this specific part.
04:20
Remember that we are using one by two stock and we're not cutting below the top
04:24
so we ultimately will have the same geometry
04:27
that we had with the initial rough stock.
04:30
But keep in mind that for this part that's not
04:32
really a concern or consideration that we need to make.
04:36
The main thing that we want to do is we want to
04:37
identify tool paths and their uses for different types of geometry.
04:42
At this point the three D.
04:43
Adaptive removed the majority of the material and we used a couple of three D
04:48
contour tool paths to explore whether or not they were viable for this part.
04:52
Ultimately,
04:53
we used a parallel strategy moving along the X direction and
04:57
then a flat strategy to finish off those flat areas.
05:01
At this point,
05:01
let's make sure that we do activate to go back to our named view
05:05
and let's go ahead and save the design before moving on to the next step
00:02
Create a three axis flat tool path.
00:06
After completing this video,
00:07
you'll be able to use flat and create a tool path to identify flat areas
00:13
Infusion 3 60.
00:14
Let's carry on with our three axis sample
00:17
at this point we've essentially got two operations.
00:20
We have a three D.
00:21
Adaptive to remove the majority of our stock and then we
00:24
have a three D parallel that's done a lot of finishing.
00:28
There are a couple of other tool paths that
00:30
we do want to explore and on this side there's
00:32
one more that we want to take a look at but first let's remember that inside of three D.
00:36
Adaptive, we had a flat area detection option because we left stock behind.
00:42
It was not able to finish off the flat areas of our part.
00:45
However,
00:46
it did go into those flat areas and identify them such as this bottom section.
00:52
Inside of our drop down for our three D. Tools.
00:54
There are two main tools that can be used for flat area detection.
00:58
There's a flat tool path and there's a horizontal tool path.
01:02
There are a couple of differences between these but in
01:04
this example we're going to explore the flat tool path.
01:07
This has a couple of extra options such as
01:09
using a pocket or parallel strategy inside of it.
01:13
When we select flat, the first thing we need to do,
01:16
just like any other tool path is select the appropriate tool for this.
01:19
We're going to be using a quarter inch flat end mill and selecting
01:23
next we're going to move on to our geometry
01:26
and for this we're not gonna make any selection.
01:28
Our machining boundary by default is none and I'm going
01:31
to leave that turned off in the passes section,
01:35
we're going to take a look at some of the options.
01:37
We have, our passes look slightly different for this flat tool path.
01:41
The main option I want to focus on is the type allowing
01:44
us to use a pocketing finishing strategy or a parallel finishing strategy.
01:49
The pocket strategy is going to be the most efficient
01:52
for our geometry because it's going to come into this
01:54
pocket area and allow us to create a two D
01:56
contour along the edge and finish off the floor.
02:00
The step over amount right now is .25, which is the entire diameter of our tool.
02:05
It's probably a bit much. So I'm going to change this 2.125,
02:10
there's also some smoothing deviation options and for
02:13
our case because we have straight edges,
02:15
it's really not going to make too much of a difference,
02:18
we're going to leave the profile, cut direction on climb,
02:21
and we're going to add a finishing pass.
02:23
There is a finishing step over amount and this is generally used for finishing walls
02:29
at this point, let's say, okay,
02:30
and allow it to generate the tool path and see where it's cutting.
02:34
I'm going to use F- 7 to bring back our tool path
02:36
preview and we can see that it's cutting this top section,
02:40
this top section here as well as this bottom area.
02:44
When we take a look at this tool path,
02:45
this looks like an efficient means to finishing off these flat areas and these walls
02:50
and it's something we could omit from previous tool paths such as our parallel.
02:54
But let's go back into our flat and let's take another look
02:58
in our geometry section.
02:59
We can also use avoid touch surfaces and allow it
03:02
to avoid or select specific areas to work on.
03:06
We do also have a rest machining option which will
03:10
take a look at material that's used from previous operations.
03:13
If we say okay,
03:14
it's going to take a look at material that's already been removed
03:17
and determine whether or not it means to machine certain areas,
03:21
it's taking a little bit longer to calculate.
03:23
But because we already did our parallel strategy to finish these top faces,
03:27
you can see that it does avoid finishing those.
03:30
However,
03:31
because we are going to be flipping this part over and resting it on parallels.
03:35
I want to use this flat strategy to finish off those areas.
03:39
So I am going to right click and edit this tool
03:41
path again and this time I'm going to disable rest machining,
03:45
we're going to say okay and allow it to regenerate those tool paths.
03:50
Next I'm going to go back into my parallel strategy
03:53
and under my geometry under avoid touch surfaces,
03:57
I'm going to avoid these top two faces and I'm going
04:00
to allow my flat strategy to finish those off specifically.
04:04
We can now see that the ball mill is stopping short of that edge.
04:08
We do allow it to contact the boundary with the center of the tool but
04:12
it is not going to be machining those top faces then are flat tool path,
04:16
comes back and does a finishing pass on those
04:19
for this specific part.
04:20
Remember that we are using one by two stock and we're not cutting below the top
04:24
so we ultimately will have the same geometry
04:27
that we had with the initial rough stock.
04:30
But keep in mind that for this part that's not
04:32
really a concern or consideration that we need to make.
04:36
The main thing that we want to do is we want to
04:37
identify tool paths and their uses for different types of geometry.
04:42
At this point the three D.
04:43
Adaptive removed the majority of the material and we used a couple of three D
04:48
contour tool paths to explore whether or not they were viable for this part.
04:52
Ultimately,
04:53
we used a parallel strategy moving along the X direction and
04:57
then a flat strategy to finish off those flat areas.
05:01
At this point,
05:01
let's make sure that we do activate to go back to our named view
05:05
and let's go ahead and save the design before moving on to the next step
Step-by-step guide