Create toolpaths to finish cut parts

00:02

create tool paths. To finish cut parts.

00:05

After completing this video, you'll be able to create a facing tool path,

00:09

create a two D.

00:10

Contour tool path, create chance for and two D.

00:12

Contour champ for tool paths and create a drilling and tapping tool path

00:20

Infusion 3 60. We want to carry on with our mounting block part.

00:23

You have any difficulties in the last video.

00:25

Make sure that you upload the supply dataset mounting block rough dot F. Three Z.

00:30

At this point we've already created a two D. Pocket tool path and a two D.

00:34

Adaptive tool path to make sure that we

00:36

can identify the differences between the two.

00:38

But now we want to take a look at finishing tool paths.

00:42

Remember that the order of operations is typically dictated by the part

00:45

but in general you will use a facing tool path first.

00:48

Then you'll rough apart before you finish it.

00:51

In this case now we're going to go back and take a look at a

00:54

two D facing tool path and then we'll move on to some finishing tool paths.

00:58

Under the 2D dropdown will select face

01:01

and we need to select a tool for facing

01:03

when you're facing apart.

01:05

In some cases you might use a large end mill while in

01:08

other cases you might use a shell mill or a face mill.

01:11

In this example we're going to use a large three quarter end mill

01:15

under the geometry section fusion 3 60 will automatically bring in the

01:18

border or the outside shape of the stock used in your setup.

01:22

No selection is needed but you can select a different area if

01:25

you want to focus the tool on just a specific area.

01:28

However it's important to note that with a facing tool path,

01:31

the tool will always enter and exit the outside of your selection

01:36

for the heights fusion 3 60 will automatically pick the top height as the

01:40

stock top and the bottom height as the model top in the passes section.

01:44

You want to make sure that you dictate the

01:46

number of passes based on the step over amount.

01:49

In this case our tool is three quarters of an inch

01:51

so I'm going to go 30.7 inches between each step.

01:54

Once we say okay our passes are created in order to face the part

01:59

Infusion 3 60.

01:60

We can also take this facing tool path and we can drag it

02:03

all the way up to the top of our tool path list.

02:05

This means that even though it was created after our pocket and adaptive tool paths

02:10

it can be moved up in the line and that way we can have it at the very top.

02:14

Next I'm going to take my two D.

02:16

Pocket right click and suppress when I suppress the tool path,

02:20

it will still remain inside of our setup.

02:21

However,

02:22

it's no longer going to be used to calculate stock removal or any rest machining.

02:26

Now we have our original facing tool path and then we have our adaptive tool path.

02:32

Keep in mind our adaptive tool path has left material on the walls and the floors.

02:37

We need to make sure that we go back and we remove this material.

02:40

But remember that with the small size here we've got

02:43

a little bit of stock left in the middle.

02:44

And this is going to be an important consideration when planning our tool paths.

02:49

The next thing that we want to do is take a look at a two D.

02:51

Contour and how that can be used to finish off that inside pocket.

02:55

When we go to R.

02:56

Two D drop down and select two D contour,

02:58

we need to select a tool and in this case

03:00

our quarter inch flat end mill will work just fine

03:03

from our geometry selection we need to select a chain or a face that we want to use,

03:08

notice that we have our selected contours and pocket recognition.

03:12

We're going to use the selected contours option

03:14

and select the bottom edge of our pocket.

03:17

The red arrow is going to determine which side of that edge is going to be machined.

03:21

In this case we want to make sure it stays on the inside.

03:24

In the heights section,

03:25

this will automatically be done at the selected contour bottom height

03:30

for our passes with the two D contour, it's going to create a single pass

03:34

directly on that edge.

03:37

In this case it will offset it based on our tool

03:39

diameter because we're using a compensation type of in computer.

03:43

If we turn compensation off the center of the tool

03:45

will be directly on the center of our selection.

03:48

Other options such as in control where and in verse

03:51

where will put specific codes inside of your G.

03:53

Code when you post process your tool path.

03:56

This will allow you to make adjustments to the offset of

03:58

the tool path based on parameters set inside of your machines.

04:01

Control

04:03

in this example we're going to leave this on in computer but it's a good

04:06

idea for you to review these settings and which one is best for you.

04:09

You can always hover over a dialog box and take a look at the tool tips.

04:14

Next as we go down the line, notice that there's a finished feed rate.

04:17

We can make adjustments to these parameters

04:19

and determine if we want the finishing feed

04:22

rate to be faster or slower than the default feed rate of our tool.

04:25

In this case we're going to leave it at 72

04:28

next as we go down the list,

04:30

there are some other parameters such as overlap for the finishing lead out,

04:34

distance.

04:34

In this case it's called lead and distance.

04:37

Then we also have roughing passes multiple depths and stock to leave roughing

04:42

passes will allow us to make multiple

04:44

passes horizontally from the selected contour.

04:47

Multiple depths will allow us to make multiple cuts at different Z values and

04:51

stock to leave will determine how much material we want to leave on the wall

04:55

and are linking parameters. We have a ramping option

04:58

that allows us to use our selected contour and ramp the tool down at a specified angle

05:03

in this case, two degrees is the default,

05:05

which means that the tool will follow the external contour shape,

05:09

but it will be moving down at a two degree angle the entire time.

05:12

This can help with a consistent tool load

05:14

and prevent too much tulle burial into material.

05:17

If we say okay, the tool path is going to be created with a two D,

05:20

consistent ramp going down our selected contour

05:24

in the bottom section of our window,

05:26

I'm going to turn off the tool paths and note that

05:28

we have stock left at the bottom of our pocket.

05:31

Now part of this is because we didn't create a tool path in this case

05:35

are too deep pocket to remove all the material from the bottom of our part.

05:39

The two D. Adaptive was used as a roughing tool path. Only

05:43

in some cases you might determine that you want to use a two D.

05:46

Pocket instead of a two D contour simply because you want to

05:49

machine the bottom face of that pocket as well as the walls.

05:53

I'm going to right click on my two D contour and suppress it.

05:56

Say yes, Then I'm going to go back to my

05:59

pocket, right click and un suppress it and then drag it to the very bottom.

06:04

Under my two D. Adaptive, let's go ahead and edit R. Two D.

06:07

Pocket tool path in the past this section in

06:10

this case we want to turn off multiple depths.

06:13

We're going to machine the entire pocket at the maximum depth and say okay

06:17

this will allow us to create a tool path that will machine

06:20

the entire bottom of the pocket as well as all the walls.

06:23

You can go back and turn on your tool path,

06:25

visibility and see that our tool path is created only at the bottom,

06:29

notice also that it's creating two helical entries.

06:32

This is because we've got material left in the middle of our part,

06:35

we can always make adjustments to previous tool paths such as our adaptive cut,

06:40

Go to our stock to leave and instead of using a .02 radial stock to leave,

06:45

we can leave a smaller amount such as .005 and see if we

06:49

can get the tool to go all the way through the center.

06:52

It leaves a smaller amount of material here.

06:53

But we still have a potential problem using this size tool.

06:57

These are all things that we need to consider and just using a tool path like a two d.

07:01

Pocket doesn't necessarily mean that you can avoid these issues.

07:04

The tool will still go directly through that area and

07:06

we'll have a large tool load in those corners.

07:10

The next thing that we want to talk about is d burying the inside edges.

07:13

This is typically done with a two D champ for tool path,

07:16

there are two ways in which we can do this using R two D tool paths

07:20

contour has a chance for option. If you select a tool that's applicable for two D.

07:24

Champers

07:26

champers tool path itself has some additional options,

07:29

such as collision detection with surrounding geometry.

07:33

The first thing that we need to do is select an appropriate champ for mill tool.

07:36

We don't have any in our document or in our sample library.

07:40

So we need to go down into our fusion 3 60 library and we want

07:44

to make sure that we take a look at the engraved champ for mill type

07:48

from here. We need to select a tool that we want to use.

07:51

In this case we're going to go into our milling tools,

07:53

inch section and select the second tool which is 0.4 to five

07:56

inch 45 degree champ for we'll select this and say OK,

08:01

And next we'll move on to our geometry.

08:04

We're going to select the upper edge of the pocket.

08:06

Next we'll move into our passes and here's

08:08

where we're going to determine the champ for.

08:10

With this is going to be a relatively small chance for at .01 and we're going to

08:15

use a very small chance for tip offset because

08:18

we have a relatively large champ for tool.

08:20

We need to make sure that we're not pushing it too deep into the pocket

08:23

because we do have some collision areas that we need to be aware of.

08:27

Also note that we have a chance for clearance amount.

08:29

This is going to prevent the tool from intersecting with other solid geometry.

08:33

Once we say okay,

08:34

the tool will move around and create a chance for if we zoom in note that we're

08:38

not able to cut the champ for in the center because of the geometry of the tool,

08:43

this means that we would need to use a smaller

08:45

diameter tool in order to get into all these corners.

08:48

Infusion 3 60.

08:49

We can make adjustments to the tool or we could potentially

08:52

select another tool that could be used for this application.

08:56

If we select the tool that we want to use,

08:58

make sure that we are using engraved chant for tools.

09:01

Notice that inside of our sample library, we don't have anything available.

09:05

In some cases you might choose to use an engraved tool which will

09:08

allow you to get into those corners closer for this example however,

09:12

we're going to cancel and just note that we aren't able to

09:14

get all the way into those corners with the supplied tool.

09:18

The last thing that we need to do on this side of the part is drill and tap all the holes

09:22

for this. We're going to select drilling.

09:25

We're going to select our tool from our three axis

09:27

sample library which is going to be tool number one,

09:29

our spot drill and then we're going to select our holes in the geometry selection.

09:35

We have a couple options that we can use

09:37

selected faces points or diameter range for this selection.

09:41

I'm going to use the faces option and select the inside of each hole.

09:46

We're also going to move over to the heights

09:48

instead of going all the way to the bottom of

09:50

the hole because we are using a spot drill,

09:52

we're going to go to the whole top.

09:54

Then I'm going to use the drill tip through bottom option

09:57

which will allow us to just create a small spot.

10:00

Once the tool path is generated,

10:02

we can see a preview on the screen showing that small spot drill.

10:05

Next I'm going to right click on that tool path and I

10:08

want to duplicate it because we already have our whole selected.

10:11

We can simply duplicate the tool path,

10:13

change the tool that we want to use from our three access sample library.

10:17

In this case, a tool number to a .201 drill.

10:21

We're going to move on to the geometry,

10:23

make sure that all the holes are selected and then

10:26

to our heights instead of using our whole top,

10:28

we're going to use the whole bottom and still

10:30

allow the drill tip to go through the bottom.

10:32

We can also add a breakthrough depth.

10:34

If we want the tool to go a little bit farther in this case .05

10:39

last we want to set the cycle of the drill because we are doing more than just a spot.

10:43

We're going to be using a chip breaking cycle

10:46

that allows the drill bit to go in a small amount and then come back out a

10:49

little bit to allow the chips to clear and cool it to get into those holes.

10:53

This is especially important on deeper holes.

10:56

Next I'm going to create another drilling operation this time I

10:60

want to make sure that I'm using the tap tool.

11:02

We could simply duplicate the operation one more time.

11:06

However,

11:07

the tap tool has a slightly different approach to

11:09

how the geometry is going to be accounted for.

11:12

When we move over to our cycle,

11:14

notice that it automatically is set to tapping based on our tool selection.

11:18

If you duplicate a tool path and simply change to a tapping tool,

11:22

you need to make sure that you are using the tapping cycle.

11:25

This allows the tool to go in at a small feed rate and then it'll stop at

11:29

the bottom and reverse the tool back out of the hole to prevent damage to the threats.

11:34

In this case we're going to say,

11:35

okay and now we've created our tool paths for spot drilling,

11:39

drilling and tapping those holes

11:42

at this point let's go ahead and navigate back to a

11:44

home view and make sure that we saved before moving on

Video transcript

00:02

create tool paths. To finish cut parts.

00:05

After completing this video, you'll be able to create a facing tool path,

00:09

create a two D.

00:10

Contour tool path, create chance for and two D.

00:12

Contour champ for tool paths and create a drilling and tapping tool path

00:20

Infusion 3 60. We want to carry on with our mounting block part.

00:23

You have any difficulties in the last video.

00:25

Make sure that you upload the supply dataset mounting block rough dot F. Three Z.

00:30

At this point we've already created a two D. Pocket tool path and a two D.

00:34

Adaptive tool path to make sure that we

00:36

can identify the differences between the two.

00:38

But now we want to take a look at finishing tool paths.

00:42

Remember that the order of operations is typically dictated by the part

00:45

but in general you will use a facing tool path first.

00:48

Then you'll rough apart before you finish it.

00:51

In this case now we're going to go back and take a look at a

00:54

two D facing tool path and then we'll move on to some finishing tool paths.

00:58

Under the 2D dropdown will select face

01:01

and we need to select a tool for facing

01:03

when you're facing apart.

01:05

In some cases you might use a large end mill while in

01:08

other cases you might use a shell mill or a face mill.

01:11

In this example we're going to use a large three quarter end mill

01:15

under the geometry section fusion 3 60 will automatically bring in the

01:18

border or the outside shape of the stock used in your setup.

01:22

No selection is needed but you can select a different area if

01:25

you want to focus the tool on just a specific area.

01:28

However it's important to note that with a facing tool path,

01:31

the tool will always enter and exit the outside of your selection

01:36

for the heights fusion 3 60 will automatically pick the top height as the

01:40

stock top and the bottom height as the model top in the passes section.

01:44

You want to make sure that you dictate the

01:46

number of passes based on the step over amount.

01:49

In this case our tool is three quarters of an inch

01:51

so I'm going to go 30.7 inches between each step.

01:54

Once we say okay our passes are created in order to face the part

01:59

Infusion 3 60.

01:60

We can also take this facing tool path and we can drag it

02:03

all the way up to the top of our tool path list.

02:05

This means that even though it was created after our pocket and adaptive tool paths

02:10

it can be moved up in the line and that way we can have it at the very top.

02:14

Next I'm going to take my two D.

02:16

Pocket right click and suppress when I suppress the tool path,

02:20

it will still remain inside of our setup.

02:21

However,

02:22

it's no longer going to be used to calculate stock removal or any rest machining.

02:26

Now we have our original facing tool path and then we have our adaptive tool path.

02:32

Keep in mind our adaptive tool path has left material on the walls and the floors.

02:37

We need to make sure that we go back and we remove this material.

02:40

But remember that with the small size here we've got

02:43

a little bit of stock left in the middle.

02:44

And this is going to be an important consideration when planning our tool paths.

02:49

The next thing that we want to do is take a look at a two D.

02:51

Contour and how that can be used to finish off that inside pocket.

02:55

When we go to R.

02:56

Two D drop down and select two D contour,

02:58

we need to select a tool and in this case

03:00

our quarter inch flat end mill will work just fine

03:03

from our geometry selection we need to select a chain or a face that we want to use,

03:08

notice that we have our selected contours and pocket recognition.

03:12

We're going to use the selected contours option

03:14

and select the bottom edge of our pocket.

03:17

The red arrow is going to determine which side of that edge is going to be machined.

03:21

In this case we want to make sure it stays on the inside.

03:24

In the heights section,

03:25

this will automatically be done at the selected contour bottom height

03:30

for our passes with the two D contour, it's going to create a single pass

03:34

directly on that edge.

03:37

In this case it will offset it based on our tool

03:39

diameter because we're using a compensation type of in computer.

03:43

If we turn compensation off the center of the tool

03:45

will be directly on the center of our selection.

03:48

Other options such as in control where and in verse

03:51

where will put specific codes inside of your G.

03:53

Code when you post process your tool path.

03:56

This will allow you to make adjustments to the offset of

03:58

the tool path based on parameters set inside of your machines.

04:01

Control

04:03

in this example we're going to leave this on in computer but it's a good

04:06

idea for you to review these settings and which one is best for you.

04:09

You can always hover over a dialog box and take a look at the tool tips.

04:14

Next as we go down the line, notice that there's a finished feed rate.

04:17

We can make adjustments to these parameters

04:19

and determine if we want the finishing feed

04:22

rate to be faster or slower than the default feed rate of our tool.

04:25

In this case we're going to leave it at 72

04:28

next as we go down the list,

04:30

there are some other parameters such as overlap for the finishing lead out,

04:34

distance.

04:34

In this case it's called lead and distance.

04:37

Then we also have roughing passes multiple depths and stock to leave roughing

04:42

passes will allow us to make multiple

04:44

passes horizontally from the selected contour.

04:47

Multiple depths will allow us to make multiple cuts at different Z values and

04:51

stock to leave will determine how much material we want to leave on the wall

04:55

and are linking parameters. We have a ramping option

04:58

that allows us to use our selected contour and ramp the tool down at a specified angle

05:03

in this case, two degrees is the default,

05:05

which means that the tool will follow the external contour shape,

05:09

but it will be moving down at a two degree angle the entire time.

05:12

This can help with a consistent tool load

05:14

and prevent too much tulle burial into material.

05:17

If we say okay, the tool path is going to be created with a two D,

05:20

consistent ramp going down our selected contour

05:24

in the bottom section of our window,

05:26

I'm going to turn off the tool paths and note that

05:28

we have stock left at the bottom of our pocket.

05:31

Now part of this is because we didn't create a tool path in this case

05:35

are too deep pocket to remove all the material from the bottom of our part.

05:39

The two D. Adaptive was used as a roughing tool path. Only

05:43

in some cases you might determine that you want to use a two D.

05:46

Pocket instead of a two D contour simply because you want to

05:49

machine the bottom face of that pocket as well as the walls.

05:53

I'm going to right click on my two D contour and suppress it.

05:56

Say yes, Then I'm going to go back to my

05:59

pocket, right click and un suppress it and then drag it to the very bottom.

06:04

Under my two D. Adaptive, let's go ahead and edit R. Two D.

06:07

Pocket tool path in the past this section in

06:10

this case we want to turn off multiple depths.

06:13

We're going to machine the entire pocket at the maximum depth and say okay

06:17

this will allow us to create a tool path that will machine

06:20

the entire bottom of the pocket as well as all the walls.

06:23

You can go back and turn on your tool path,

06:25

visibility and see that our tool path is created only at the bottom,

06:29

notice also that it's creating two helical entries.

06:32

This is because we've got material left in the middle of our part,

06:35

we can always make adjustments to previous tool paths such as our adaptive cut,

06:40

Go to our stock to leave and instead of using a .02 radial stock to leave,

06:45

we can leave a smaller amount such as .005 and see if we

06:49

can get the tool to go all the way through the center.

06:52

It leaves a smaller amount of material here.

06:53

But we still have a potential problem using this size tool.

06:57

These are all things that we need to consider and just using a tool path like a two d.

07:01

Pocket doesn't necessarily mean that you can avoid these issues.

07:04

The tool will still go directly through that area and

07:06

we'll have a large tool load in those corners.

07:10

The next thing that we want to talk about is d burying the inside edges.

07:13

This is typically done with a two D champ for tool path,

07:16

there are two ways in which we can do this using R two D tool paths

07:20

contour has a chance for option. If you select a tool that's applicable for two D.

07:24

Champers

07:26

champers tool path itself has some additional options,

07:29

such as collision detection with surrounding geometry.

07:33

The first thing that we need to do is select an appropriate champ for mill tool.

07:36

We don't have any in our document or in our sample library.

07:40

So we need to go down into our fusion 3 60 library and we want

07:44

to make sure that we take a look at the engraved champ for mill type

07:48

from here. We need to select a tool that we want to use.

07:51

In this case we're going to go into our milling tools,

07:53

inch section and select the second tool which is 0.4 to five

07:56

inch 45 degree champ for we'll select this and say OK,

08:01

And next we'll move on to our geometry.

08:04

We're going to select the upper edge of the pocket.

08:06

Next we'll move into our passes and here's

08:08

where we're going to determine the champ for.

08:10

With this is going to be a relatively small chance for at .01 and we're going to

08:15

use a very small chance for tip offset because

08:18

we have a relatively large champ for tool.

08:20

We need to make sure that we're not pushing it too deep into the pocket

08:23

because we do have some collision areas that we need to be aware of.

08:27

Also note that we have a chance for clearance amount.

08:29

This is going to prevent the tool from intersecting with other solid geometry.

08:33

Once we say okay,

08:34

the tool will move around and create a chance for if we zoom in note that we're

08:38

not able to cut the champ for in the center because of the geometry of the tool,

08:43

this means that we would need to use a smaller

08:45

diameter tool in order to get into all these corners.

08:48

Infusion 3 60.

08:49

We can make adjustments to the tool or we could potentially

08:52

select another tool that could be used for this application.

08:56

If we select the tool that we want to use,

08:58

make sure that we are using engraved chant for tools.

09:01

Notice that inside of our sample library, we don't have anything available.

09:05

In some cases you might choose to use an engraved tool which will

09:08

allow you to get into those corners closer for this example however,

09:12

we're going to cancel and just note that we aren't able to

09:14

get all the way into those corners with the supplied tool.

09:18

The last thing that we need to do on this side of the part is drill and tap all the holes

09:22

for this. We're going to select drilling.

09:25

We're going to select our tool from our three axis

09:27

sample library which is going to be tool number one,

09:29

our spot drill and then we're going to select our holes in the geometry selection.

09:35

We have a couple options that we can use

09:37

selected faces points or diameter range for this selection.

09:41

I'm going to use the faces option and select the inside of each hole.

09:46

We're also going to move over to the heights

09:48

instead of going all the way to the bottom of

09:50

the hole because we are using a spot drill,

09:52

we're going to go to the whole top.

09:54

Then I'm going to use the drill tip through bottom option

09:57

which will allow us to just create a small spot.

10:00

Once the tool path is generated,

10:02

we can see a preview on the screen showing that small spot drill.

10:05

Next I'm going to right click on that tool path and I

10:08

want to duplicate it because we already have our whole selected.

10:11

We can simply duplicate the tool path,

10:13

change the tool that we want to use from our three access sample library.

10:17

In this case, a tool number to a .201 drill.

10:21

We're going to move on to the geometry,

10:23

make sure that all the holes are selected and then

10:26

to our heights instead of using our whole top,

10:28

we're going to use the whole bottom and still

10:30

allow the drill tip to go through the bottom.

10:32

We can also add a breakthrough depth.

10:34

If we want the tool to go a little bit farther in this case .05

10:39

last we want to set the cycle of the drill because we are doing more than just a spot.

10:43

We're going to be using a chip breaking cycle

10:46

that allows the drill bit to go in a small amount and then come back out a

10:49

little bit to allow the chips to clear and cool it to get into those holes.

10:53

This is especially important on deeper holes.

10:56

Next I'm going to create another drilling operation this time I

10:60

want to make sure that I'm using the tap tool.

11:02

We could simply duplicate the operation one more time.

11:06

However,

11:07

the tap tool has a slightly different approach to

11:09

how the geometry is going to be accounted for.

11:12

When we move over to our cycle,

11:14

notice that it automatically is set to tapping based on our tool selection.

11:18

If you duplicate a tool path and simply change to a tapping tool,

11:22

you need to make sure that you are using the tapping cycle.

11:25

This allows the tool to go in at a small feed rate and then it'll stop at

11:29

the bottom and reverse the tool back out of the hole to prevent damage to the threats.

11:34

In this case we're going to say,

11:35

okay and now we've created our tool paths for spot drilling,

11:39

drilling and tapping those holes

11:42

at this point let's go ahead and navigate back to a

11:44

home view and make sure that we saved before moving on

After completing this video, you will be able to:

  • Create a facing toolpath.
  • Create a 2D contour toolpath.
  • Create chamfer and 2D contour chamfer toolpaths.
  • Create a drilling and tapping toolpath.

Video quiz

When select a chain for a 2D Contour how can you tell which side of the selection will be machined?

(Select one)
Select an answer

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Step-by-step guide

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