Practice exercise

In this exercise, you'll practice how to create finishing toolpaths for a rim design.

Exercise

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00:01

This is a practice exercise video solution.

00:07

For this practice, we're going to use type 2 rim setup.

00:11

Before we get started, we're going to navigate to the Design workspace.

00:15

We're gonna take a look at Rim Front Type2.

00:18

And we're going to begin by dragging the timeline marker just before the split body.

00:23

We want to create an offset surface by going to the Surface Tools, Offset and grabbing the bottom here.

00:30

We want to offset this at least far enough so that a 1/4” ball endmill can get down and cut the sides of some of the openings.

00:38

So this means that I want to go down at least an 1/8”.

00:42

So I'm going to go down 0.2in for inch and say OK.

00:47

We're going to make sure that we drag the timeline marker back to the end.

00:50

And I want to go into my Bodies folder and I'm going to rename this Offset Body.

00:56

That way, I can easily understand what it is when I begin working with it.

01:00

I also want to make sure that I create a new sketch on the top face of the rim and I'm going to use P on the keyboard to project edges.

01:10

I need to create a bounding area for a pencil mill.

01:13

So I want to make sure that I select these edges and you might need to move the cursor around a bit.

01:19

And once we've projected all those edges, we can use our line tool to connect the openings.

01:25

Once we have our closed boundary, we can navigate our way back to the Manufacture workspace, expand the Named Views and double click on Setup1.

01:34

Now we're going to go into 3D and create a 3D scallop operation.

01:39

We're going to go into our VMC1 Library and select a 1/4” ball endmill with aluminum finishing.

01:48

For our containment region for our geometry, we want to select the upper edge of the fillet that's opening this pocket.

01:55

Then for Avoid Touch Surfaces, we want to expand our model, expand our component ant select the offset body.

02:03

We'll leave all the other settings as they come in by default,

02:07

with contact only selected, machine areas using boundaries and there's a 0.025 boundary overlap.

02:14

We’ll say OK and allow it to create that scallop operation.

02:18

Next, we're going to go into 3D and create a 3D pencil operation.

02:22

And this is going to be using an 1/8” ball endmill from our VMC1 Library.

02:27

Once again, we'll do aluminum finishing.

02:29

And in this case, we need to make sure we understand that the 1/8” ball end is actually not the same size as this fillet.

02:37

If you measure this fillet, it's a metric value.

02:39

So we need to be aware of that difference when we're creating this pencil operation.

02:44

What we want to do here is we want to use our sketch as the containment boundary.

02:48

This is going to mean that we're just looking in this area and not the entire model.

02:53

Then for our passes, we want to make sure that we understand the over thickness, in this case 0.016,

03:00

is the difference between the radius of the fillet and the radius of the tool that we're using.

03:06

I'm going to limit the number of stepovers and I'm going to set this at 4, allowing it to machine four passes on this fillet.

03:14

The last adjustment that I want to make is going to be in the keep tool down area.

03:18

So this maximum stay down distance, I want to make sure that the tool stays down at least in the 2.625” range,

03:26

which means that it will have less rapid movements away from the part.

03:30

So once again, it's looking in this area and it's working its way around.

03:34

Now let's take a look at the scallop and the pencil operations with Simulate.

03:40

We can play through these using fast forward to see how it approaches cutting this geometry.

03:53

Once we get closer to the pencil operation, I'm going to slow it down so we can see the pencil going back and forth.

03:59

You can see that it's making the number of passes that we specified, cleaning up that fillet area.

04:08

Once we're all done and we're happy with the results, let's make sure that we go back to our Setup1 Named View and that we save the file.

Video transcript

00:01

This is a practice exercise video solution.

00:07

For this practice, we're going to use type 2 rim setup.

00:11

Before we get started, we're going to navigate to the Design workspace.

00:15

We're gonna take a look at Rim Front Type2.

00:18

And we're going to begin by dragging the timeline marker just before the split body.

00:23

We want to create an offset surface by going to the Surface Tools, Offset and grabbing the bottom here.

00:30

We want to offset this at least far enough so that a 1/4” ball endmill can get down and cut the sides of some of the openings.

00:38

So this means that I want to go down at least an 1/8”.

00:42

So I'm going to go down 0.2in for inch and say OK.

00:47

We're going to make sure that we drag the timeline marker back to the end.

00:50

And I want to go into my Bodies folder and I'm going to rename this Offset Body.

00:56

That way, I can easily understand what it is when I begin working with it.

01:00

I also want to make sure that I create a new sketch on the top face of the rim and I'm going to use P on the keyboard to project edges.

01:10

I need to create a bounding area for a pencil mill.

01:13

So I want to make sure that I select these edges and you might need to move the cursor around a bit.

01:19

And once we've projected all those edges, we can use our line tool to connect the openings.

01:25

Once we have our closed boundary, we can navigate our way back to the Manufacture workspace, expand the Named Views and double click on Setup1.

01:34

Now we're going to go into 3D and create a 3D scallop operation.

01:39

We're going to go into our VMC1 Library and select a 1/4” ball endmill with aluminum finishing.

01:48

For our containment region for our geometry, we want to select the upper edge of the fillet that's opening this pocket.

01:55

Then for Avoid Touch Surfaces, we want to expand our model, expand our component ant select the offset body.

02:03

We'll leave all the other settings as they come in by default,

02:07

with contact only selected, machine areas using boundaries and there's a 0.025 boundary overlap.

02:14

We’ll say OK and allow it to create that scallop operation.

02:18

Next, we're going to go into 3D and create a 3D pencil operation.

02:22

And this is going to be using an 1/8” ball endmill from our VMC1 Library.

02:27

Once again, we'll do aluminum finishing.

02:29

And in this case, we need to make sure we understand that the 1/8” ball end is actually not the same size as this fillet.

02:37

If you measure this fillet, it's a metric value.

02:39

So we need to be aware of that difference when we're creating this pencil operation.

02:44

What we want to do here is we want to use our sketch as the containment boundary.

02:48

This is going to mean that we're just looking in this area and not the entire model.

02:53

Then for our passes, we want to make sure that we understand the over thickness, in this case 0.016,

03:00

is the difference between the radius of the fillet and the radius of the tool that we're using.

03:06

I'm going to limit the number of stepovers and I'm going to set this at 4, allowing it to machine four passes on this fillet.

03:14

The last adjustment that I want to make is going to be in the keep tool down area.

03:18

So this maximum stay down distance, I want to make sure that the tool stays down at least in the 2.625” range,

03:26

which means that it will have less rapid movements away from the part.

03:30

So once again, it's looking in this area and it's working its way around.

03:34

Now let's take a look at the scallop and the pencil operations with Simulate.

03:40

We can play through these using fast forward to see how it approaches cutting this geometry.

03:53

Once we get closer to the pencil operation, I'm going to slow it down so we can see the pencil going back and forth.

03:59

You can see that it's making the number of passes that we specified, cleaning up that fillet area.

04:08

Once we're all done and we're happy with the results, let's make sure that we go back to our Setup1 Named View and that we save the file.

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