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00:08
There are a few ways to define a stock in Fusion 360.
00:14
Before you can define the stock, you must first make sure a setup has been created for it.
00:14
For this video, open the file Stock Selection.f3d.
00:20
Before you can define the stock, you must first make sure a setup has been created for it.
00:26
On the Toolbar, Manufacture workspace, Turning tab, Setup panel, click Setup.
00:36
The Setup operation dialog opens to SETUP1.
00:41
Ensure that the work coordinate system has been set up,
00:45
and enable the checkboxes next to Flip Z Axis and Flip X Axis.
00:53
Under Model, next to Model, click the selection tool.
00:59
In the canvas, click the model that you want to machine.
01:03
The selection tool changes to specify a Body.
01:08
Now, open the Stock tab.
01:11
For lathe parts, in the Mode drop-down,
01:14
there are two different types of starting shapes you can work with.
01:19
You can start with cylinders or tubes, and they can be fixed size or relative size.
01:27
Fixed size means that you specify the dimensions of those particular objects,
01:33
and relative size means that they are going to be relative to the size of the object
01:38
that you are trying to put the CAM toolpaths on.
01:43
In this case, expand the Mode drop-down, and select Fixed size cylinder.
01:51
In the Stock Diameter field, type “2.75”.
01:56
In Length, type “3.5”.
02:00
Expand the Model Position drop-down and select Offset from front, and, in the Offset field,
02:08
type “0.05” to leave just enough material on the front of the part to build a face off.
02:18
In the canvas, zoom and pan to see that you have a little bit of material on the front,
02:23
and that the stock is larger than the part that you are machining.
02:29
There is a third option for defining stock as well.
02:33
In this case, the part might be made from something like a casting
02:37
so that you do not have to remove so much material.
02:41
Back in the dialog, under Stock, in the Mode drop-down, select From solid.
02:49
Note that the Stock Solid selection tool is highlighted,
02:54
indicating you must select a solid body from the Browser or canvas.
02:59
In this case, you want to select a stock model.
03:04
In the Browser, expand the Models tab, then expand CAM Root:1.
03:13
Find the Steering Quick Release part, and expand that folder.
03:19
Expand Bodies, and you can see that there are two bodies.
03:24
One is the part that you are trying to machine, and the other is the casting of the stock.
03:31
Click Casting.
03:33
In the Setup operation dialog, click OK.
03:37
Zoom and pan in the canvas to see that the stock starting position
03:43
is now a casting that you can work from, instead of starting with a tube or cylinder.
00:08
There are a few ways to define a stock in Fusion 360.
00:14
Before you can define the stock, you must first make sure a setup has been created for it.
00:14
For this video, open the file Stock Selection.f3d.
00:20
Before you can define the stock, you must first make sure a setup has been created for it.
00:26
On the Toolbar, Manufacture workspace, Turning tab, Setup panel, click Setup.
00:36
The Setup operation dialog opens to SETUP1.
00:41
Ensure that the work coordinate system has been set up,
00:45
and enable the checkboxes next to Flip Z Axis and Flip X Axis.
00:53
Under Model, next to Model, click the selection tool.
00:59
In the canvas, click the model that you want to machine.
01:03
The selection tool changes to specify a Body.
01:08
Now, open the Stock tab.
01:11
For lathe parts, in the Mode drop-down,
01:14
there are two different types of starting shapes you can work with.
01:19
You can start with cylinders or tubes, and they can be fixed size or relative size.
01:27
Fixed size means that you specify the dimensions of those particular objects,
01:33
and relative size means that they are going to be relative to the size of the object
01:38
that you are trying to put the CAM toolpaths on.
01:43
In this case, expand the Mode drop-down, and select Fixed size cylinder.
01:51
In the Stock Diameter field, type “2.75”.
01:56
In Length, type “3.5”.
02:00
Expand the Model Position drop-down and select Offset from front, and, in the Offset field,
02:08
type “0.05” to leave just enough material on the front of the part to build a face off.
02:18
In the canvas, zoom and pan to see that you have a little bit of material on the front,
02:23
and that the stock is larger than the part that you are machining.
02:29
There is a third option for defining stock as well.
02:33
In this case, the part might be made from something like a casting
02:37
so that you do not have to remove so much material.
02:41
Back in the dialog, under Stock, in the Mode drop-down, select From solid.
02:49
Note that the Stock Solid selection tool is highlighted,
02:54
indicating you must select a solid body from the Browser or canvas.
02:59
In this case, you want to select a stock model.
03:04
In the Browser, expand the Models tab, then expand CAM Root:1.
03:13
Find the Steering Quick Release part, and expand that folder.
03:19
Expand Bodies, and you can see that there are two bodies.
03:24
One is the part that you are trying to machine, and the other is the casting of the stock.
03:31
Click Casting.
03:33
In the Setup operation dialog, click OK.
03:37
Zoom and pan in the canvas to see that the stock starting position
03:43
is now a casting that you can work from, instead of starting with a tube or cylinder.
Step-by-step guide