Practice exercise

Create a detailed drawing of a caliper bracket

In this practice you’ll create a blueprint for a caliper adapter bracket using the model you created in a previous practice.

Learning objectives:

  • Review a model.
  • Create a detailed drawing.
  • Add annotations and dimensions.

Exercise

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00:01

This is a practice exercise video solution

00:04

for this practice exercise.

00:05

We want to carry on with the caliper bracket that you modeled.

00:08

If you had any difficulties,

00:10

you can upload the supplied data set caliper bracket dot F 3D.

00:14

We want to create a detailed drawing of this part.

00:16

So we're going to begin by navigating to

00:18

the drawing workspace and select from design.

00:21

We wanna make sure that we're creating a new drawing from scratch.

00:24

And in this case,

00:25

we're going to use the A SME standard which

00:27

will give us a third angle projection drawing setting.

00:31

We're gonna use units as inch because that's what we model the part in.

00:34

And our sheet size is gonna be b 17 by 11,

00:38

we'll say, OK, and the new detailed drawing will be created.

00:41

The first thing that we'll note is the size of

00:43

our part is relatively small compared to our drawing.

00:46

So the first thing I want to do is change my scale to 1 to 1.

00:50

I'm also gonna change the style to visible edges

00:53

only and I'm gonna leave my tangent edges off.

00:56

I'm gonna place this in the lower left hand corner.

00:59

Remember that third angle projection means that top will

01:02

be above and our right will be to the right

01:04

will say, OK, and place our view

01:07

next, we're going to use our projected view.

01:10

We're going to select our base view and create

01:12

a projected view above and to the right,

01:14

as well as an asymmetric view.

01:17

We're gonna select the green check mark and say, OK,

01:20

remember when creating your detailed drawing views,

01:22

you want to create views that are needed to represent the final part

01:26

and not any more unless it's strictly required for geometry purposes.

01:31

Now that we have the base, detailed drawing views,

01:34

we can begin adding some additional geometry and dimensions.

01:38

The first thing that I want to do is add my center marks.

01:41

I'm going to select all the holes on my part,

01:43

add a few center marks as well as this large arc here.

01:47

This is gonna be helpful as we dimension the center point of that arc.

01:51

Next, I'm gonna begin adding some dimensions.

01:54

I'm gonna zoom in a little bit and I want to begin

01:56

by dimension the vertical height or difference between these two holes.

02:00

This is gonna be quarter inch.

02:02

Next, I wanna dimension the horizontal distance or position between them

02:07

and I wanna dimension the outside diameter as well as the outside radius on this one.

02:12

Here,

02:13

we also want to give a radius value for this large arc

02:17

and we need to represent the distance to this from the horizontal.

02:22

This is gonna be 0.31.

02:24

We want to make sure we capture the whole diameter of this through hole.

02:28

And also that we capture any thread dimensions.

02:31

We have a text option called hole and thread note,

02:34

which allows us to select a hole that was created using the thread tool in fusion 3 60.

02:39

This tells us that we have two times or two

02:42

different holes that are three eights by 16th UN C.

02:46

This is a course thread with a three B fit.

02:49

This tells us all that we need to know about that hole.

02:51

When we're programming it,

02:52

we want to use a drill bit that's applicable for whatever tapping cycle we're using.

02:58

At this point,

02:58

we want to make sure that we identify all additional dimensions or features.

03:03

When we were modeling this part,

03:04

there was a note on the detailed drawing that told us that all of

03:07

the external edges of the part had Tang Agency with the surrounding bosses.

03:11

Now we could go through and we could

03:13

add dimensions for each of these different areas.

03:16

For example, we could use dimension from this vertical line

03:19

to the center point here. You can see that this is 1.07.

03:24

And while that's perfectly valid,

03:26

we might want to use notes like Tang Agency with external

03:29

bosses to make the dimension a little cleaner and easier to read

03:33

if we place this dimension and then hit escape to get off a dimension tool,

03:37

we can always reposition this later.

03:39

It's important that we make our drawings clean and easy to read.

03:43

If you have any dimensions that are overlapping,

03:45

consider using the dimension break tool found at the bottom of our dimension menu.

03:50

At this point, we need to add a few more dimensions.

03:52

We need to know what the overall height of our part is.

03:55

So from here, we need to decide which view is going to best represent that

03:59

this can be done on either this front view or the right side view.

04:03

Either option is perfectly fine.

04:05

But again, we don't want to replicate information on the detailed drawing.

04:09

We only want to place it in a single location whenever possible.

04:13

So here you can see this is a very clean and easy way for us to see this information.

04:17

Any additional detailed drawing views can be placed for clarity.

04:22

But if you have enough information to create a part from just these views,

04:25

it's important that we do leave it at that.

04:28

I'm gonna go ahead and hit escape and I'm gonna

04:30

place a text note in the upper right hand corner.

04:35

I'm gonna make sure that we note that

04:36

all external edges

04:41

have tangs

04:44

with each boss.

04:47

This will allow us to see this note when we're creating our part

04:51

and make it easier for us to identify how the geometry was created.

04:55

Once again,

04:55

we could use dimensions to represent the angles between each of these edges,

04:60

but sometimes notes for things like Tang agency between

05:03

bosses is a much easier way to model a part

05:07

at this point.

05:07

We also need to make sure that we identify anything needed inside of our title block.

05:12

By default, the project is going to come from the project in your data panel.

05:16

You might want to click on this attribute, delete what's there

05:19

and rename this project.

05:22

We're gonna call this Caliper project

05:25

practices.

05:27

The part is our Caliper bracket

05:29

and we can add additional information such as a drawing number.

05:33

In this case, we're gonna use CB for caliper bracket, dash one dash oo one,

05:39

the rev or revision is going to be the letter A.

05:42

And once we're done adding all these details,

05:45

you can go ahead and select finish properties.

05:48

All the information has now been added to our detailed drawing.

05:51

You can make adjustments to your detailed drawing for clarity.

05:53

And once you're done, make sure that you do save it

05:56

again,

05:57

make sure that you do note the location and the location of your

05:60

drawing is going to be restricted to certain different projects and sub folders.

06:05

Make sure that you do identify the correct

06:06

project and location when saving your bracket drawing.

06:12

Once your detailed drawing is saved,

06:13

let's go ahead and move on to the next challenge.

Video transcript

00:01

This is a practice exercise video solution

00:04

for this practice exercise.

00:05

We want to carry on with the caliper bracket that you modeled.

00:08

If you had any difficulties,

00:10

you can upload the supplied data set caliper bracket dot F 3D.

00:14

We want to create a detailed drawing of this part.

00:16

So we're going to begin by navigating to

00:18

the drawing workspace and select from design.

00:21

We wanna make sure that we're creating a new drawing from scratch.

00:24

And in this case,

00:25

we're going to use the A SME standard which

00:27

will give us a third angle projection drawing setting.

00:31

We're gonna use units as inch because that's what we model the part in.

00:34

And our sheet size is gonna be b 17 by 11,

00:38

we'll say, OK, and the new detailed drawing will be created.

00:41

The first thing that we'll note is the size of

00:43

our part is relatively small compared to our drawing.

00:46

So the first thing I want to do is change my scale to 1 to 1.

00:50

I'm also gonna change the style to visible edges

00:53

only and I'm gonna leave my tangent edges off.

00:56

I'm gonna place this in the lower left hand corner.

00:59

Remember that third angle projection means that top will

01:02

be above and our right will be to the right

01:04

will say, OK, and place our view

01:07

next, we're going to use our projected view.

01:10

We're going to select our base view and create

01:12

a projected view above and to the right,

01:14

as well as an asymmetric view.

01:17

We're gonna select the green check mark and say, OK,

01:20

remember when creating your detailed drawing views,

01:22

you want to create views that are needed to represent the final part

01:26

and not any more unless it's strictly required for geometry purposes.

01:31

Now that we have the base, detailed drawing views,

01:34

we can begin adding some additional geometry and dimensions.

01:38

The first thing that I want to do is add my center marks.

01:41

I'm going to select all the holes on my part,

01:43

add a few center marks as well as this large arc here.

01:47

This is gonna be helpful as we dimension the center point of that arc.

01:51

Next, I'm gonna begin adding some dimensions.

01:54

I'm gonna zoom in a little bit and I want to begin

01:56

by dimension the vertical height or difference between these two holes.

02:00

This is gonna be quarter inch.

02:02

Next, I wanna dimension the horizontal distance or position between them

02:07

and I wanna dimension the outside diameter as well as the outside radius on this one.

02:12

Here,

02:13

we also want to give a radius value for this large arc

02:17

and we need to represent the distance to this from the horizontal.

02:22

This is gonna be 0.31.

02:24

We want to make sure we capture the whole diameter of this through hole.

02:28

And also that we capture any thread dimensions.

02:31

We have a text option called hole and thread note,

02:34

which allows us to select a hole that was created using the thread tool in fusion 3 60.

02:39

This tells us that we have two times or two

02:42

different holes that are three eights by 16th UN C.

02:46

This is a course thread with a three B fit.

02:49

This tells us all that we need to know about that hole.

02:51

When we're programming it,

02:52

we want to use a drill bit that's applicable for whatever tapping cycle we're using.

02:58

At this point,

02:58

we want to make sure that we identify all additional dimensions or features.

03:03

When we were modeling this part,

03:04

there was a note on the detailed drawing that told us that all of

03:07

the external edges of the part had Tang Agency with the surrounding bosses.

03:11

Now we could go through and we could

03:13

add dimensions for each of these different areas.

03:16

For example, we could use dimension from this vertical line

03:19

to the center point here. You can see that this is 1.07.

03:24

And while that's perfectly valid,

03:26

we might want to use notes like Tang Agency with external

03:29

bosses to make the dimension a little cleaner and easier to read

03:33

if we place this dimension and then hit escape to get off a dimension tool,

03:37

we can always reposition this later.

03:39

It's important that we make our drawings clean and easy to read.

03:43

If you have any dimensions that are overlapping,

03:45

consider using the dimension break tool found at the bottom of our dimension menu.

03:50

At this point, we need to add a few more dimensions.

03:52

We need to know what the overall height of our part is.

03:55

So from here, we need to decide which view is going to best represent that

03:59

this can be done on either this front view or the right side view.

04:03

Either option is perfectly fine.

04:05

But again, we don't want to replicate information on the detailed drawing.

04:09

We only want to place it in a single location whenever possible.

04:13

So here you can see this is a very clean and easy way for us to see this information.

04:17

Any additional detailed drawing views can be placed for clarity.

04:22

But if you have enough information to create a part from just these views,

04:25

it's important that we do leave it at that.

04:28

I'm gonna go ahead and hit escape and I'm gonna

04:30

place a text note in the upper right hand corner.

04:35

I'm gonna make sure that we note that

04:36

all external edges

04:41

have tangs

04:44

with each boss.

04:47

This will allow us to see this note when we're creating our part

04:51

and make it easier for us to identify how the geometry was created.

04:55

Once again,

04:55

we could use dimensions to represent the angles between each of these edges,

04:60

but sometimes notes for things like Tang agency between

05:03

bosses is a much easier way to model a part

05:07

at this point.

05:07

We also need to make sure that we identify anything needed inside of our title block.

05:12

By default, the project is going to come from the project in your data panel.

05:16

You might want to click on this attribute, delete what's there

05:19

and rename this project.

05:22

We're gonna call this Caliper project

05:25

practices.

05:27

The part is our Caliper bracket

05:29

and we can add additional information such as a drawing number.

05:33

In this case, we're gonna use CB for caliper bracket, dash one dash oo one,

05:39

the rev or revision is going to be the letter A.

05:42

And once we're done adding all these details,

05:45

you can go ahead and select finish properties.

05:48

All the information has now been added to our detailed drawing.

05:51

You can make adjustments to your detailed drawing for clarity.

05:53

And once you're done, make sure that you do save it

05:56

again,

05:57

make sure that you do note the location and the location of your

05:60

drawing is going to be restricted to certain different projects and sub folders.

06:05

Make sure that you do identify the correct

06:06

project and location when saving your bracket drawing.

06:12

Once your detailed drawing is saved,

06:13

let's go ahead and move on to the next challenge.

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