














Transcript
00:02
Annotate drawings.
00:04
After completing this video, you'll be able to edit a geometric tolerance in a detailed drawing,
00:09
place and use symbols such as feature control frames and surface,
00:13
and manage BOM in an assembly.
00:16
Inside of Inventor, we want to begin by opening three supplied datasets
00:21
Engine Con Rod.IPT, which is in the assembly subfolder under the Engine Mark 2 assembly
00:26
and the engine mark two assembly itself in the same subfolder.
00:29
We also want to open up our Weldment assembly in the assembly subfolder under the Weldment subfolder.
00:34
If you didn't save your weldment assembly from our weldment video,
00:38
we want to make sure that we begin by first adding a weld.
00:40
We're going to select fillet and add a fillet weld between the cylinder with the second selection being the top face.
00:47
Make sure the fillet size is set to .1 and make sure that we're creating a weld symbol.
00:52
We're going to set this at .1 X .1.
00:55
Make sure that we are using the fillet weld symbol,
00:58
and we're going to set the Contour as Convex.
01:00
Also note that we have some additional options in here that we're going to leave empty for now.
01:05
We're going to select Apply and then Cancel to close the dialog.
01:08
We'll return and make sure that we save the weldment assembly.
01:11
Back in the Engine Con Rod, we're going to begin by creating a new detailed drawing.
01:16
We're going to use the standard .IDW using the empty template and select create.
01:22
Once we have an empty template, we'll start with a base view.
01:25
We use all the default settings and select OK.
01:28
We'll pull the base view into the middle of the screen,
01:30
and then we'll create a projected view off to the right hand side, right click and create.
01:35
Often times when we're creating detailed drawings,
01:38
we need to add specific symbols, notes, and dimensions that are required for manufacture.
01:43
For example, adding a center mark to the center of these holes will not only help identify them as true holes,
01:49
but also give us something to reference when we're adding dimensions.
01:52
When we add dimensions, generally there's going to be a global tolerance applied to the detailed drawing.
01:57
Usually this is a note that's seen in the title block area.
02:00
However, certain geometry often requires a different set of tolerance.
02:05
We can do this by navigating to the Precision Intolerance tab.
02:08
We can even change our primary units and primary tolerance values, and then we can modify the tolerance method.
02:15
In this case, let's use a symmetric value of ±.001.
02:20
±.001 means that as we look at this dimension, we have .935 plus or minus that .001 value.
02:29
This means the overall distance between the two holes selected can be .934 to .936.
02:37
Having a specific tolerance value to a single dimension
02:40
is a great way to ensure that those dimensions are going to be measured accurately
02:45
and make sure that they fall within their manufacturing tolerances.
02:48
If we're modifying dimensions on a detailed drawing, we also have the option to dictate them as inspection dimensions.
02:54
Now, the inspection dimensions are going to vary based on the manufacturing methods in the industry,
02:60
but calling out a specific dimension as an inspection dimension
03:03
will put a specific bubble around it inside of our detailed drawing
03:08
that allows us to identify that this dimension is critical and needs to be validated after manufacture.
03:14
Let's talk a bit more about symbols.
03:16
Symbols are added to detailed drawings for various reasons.
03:20
Datums, for example, are referencing specific areas of a geometry on a detailed drawing.
03:25
In this case, we can add a datum to this front face on our con rod.
03:30
We're going to select OK to add a datum A.
03:33
Let's go ahead and zoom into this area.
03:36
Once we have the datum A, we might add a feature control frame.
03:40
Feature control frames will reference the datum and apply specific symbols that are required for the manufacturer of this part.
03:48
For example, we select continue to create this datum.
03:51
We may want to have a tolerance of ±.001 in reference to datum A, and we're going to set the symbol as parallelism.
03:60
This means that the back face of the connecting rod needs to maintain a parallel relationship with the front face of the connecting rod
04:07
within the tolerance specified.
04:09
Using these datums and feature control frames are a great way to call out specific manufacturing requirements for your parts.
04:17
Let's go ahead and navigate to our weldment assembly.
04:20
As mentioned in our weldment video, we can add weldment symbols to fillet welds inside of our weldment assembly.
04:26
Often times weldment symbols will be added when they're created at the detailed drawing level,
04:31
but we do have the ability to do either them in the assembly or at the detailed drawing level.
04:36
Let's go ahead and create a basic detailed drawing using again the blank template,
04:40
but this time we're going to create a base view for our welded part.
04:43
We use the default view and then create a projected view off to the right and up in the isometric direction.
04:50
We can see that these are too large for our drawing, so we'll double click on the original one and change our scale to 4:1.
04:56
This will give us a better size reference on the detailed drawing and we'll go ahead and reduce the isometric view as well.
05:03
When we're taking a look at these views on a detailed drawing, note, by default, the weldment symbol call out does not appear.
05:11
If we want to manually add a weldment symbol, we can do this by going to our symbols area and use the welding option.
05:17
The weldment symbol can attach to a weld.
05:20
We can right click to create it and then we can fill out the weld properties.
05:24
For example, if we want .1 of a fillet weld with the specific contour, we can add this symbol to our detailed drawing.
05:32
However, there's a better way for us to do this.
05:35
If we take this view for example, and go to our model tab,
05:38
we have the option to bring in our model welding symbols and even weld annotations.
05:42
When we do this, it'll add the welding symbol on the screen, letting us know that this is a weld and not just a fillet or a chamfer.
05:49
It also allows us to bring in the welding symbol that was created inside of the welding assembly.
05:54
The one downside or thing that we need to consider when we're adding welding symbols at the assembly level
06:00
is that we can't right click and edit the symbol here.
06:04
Symbols added at the drawing level do have the Edit Weld Symbol option.
06:08
It's just simply important to consider the implications of whether or not a weld symbol is added to the assembly
06:14
or the detailed drawing level.
06:16
There's one more topic that we want to talk about when we think about using detailed drawings,
06:21
and that's going to be a bill of materials, or a BOM.
06:23
Inside of our engine assembly, in the Manage section on our Assemble tab, we have Bill of Materials.
06:29
The bill of materials on the Assemble tab have model data and structured.
06:33
When we look at this information, we have the ability to configure the way that the BOM is going to be displayed.
06:39
But there are some key aspects that we need to understand when we're looking at the BOM in our assembly view,
06:44
the first of which is going to be the BOM structure.
06:47
You'll note that in this case we've got normal for our BOM structure,
06:51
but in some instances we've got Phantom.
06:54
When we have sub assemblies like this clutch bearing, that item does not need to have a place on our bill of materials,
06:59
but if we expand it, each of the items inside that sub assembly are listed as normal, or in some cases we have items listed as purchased.
07:07
There are many different types of BOM structures that we can use inside of Inventor.
07:12
Things like References, Phantoms, versus Inseparable.
07:15
It's important that you review the different types of BOM structures that are available so you understand what each one does.
07:21
For example, we might have components like this phantom reference clutch bearing that don't need to appear on a BOM.
07:28
This is because we have subcomponents or subassembly components that are included on that BOM already.
07:34
In some instances, we might have empty or virtual components added to an assembly that do need to appear on a bill of materials.
07:40
This may be things like hardware or instruction manuals that don't necessarily need a 3D model,
07:46
but you may want to include extra hardware or the assembly manual in a bill of materials on a detailed drawing.
07:52
You can add those virtual components
07:54
and you can set them up on your bill of materials so that they do have a place in the BOM structure.
07:59
Note that when we go to our structure tab, there are a couple of extra options.
08:03
At the very top, we can see various configurations for members in this assembly.
08:08
For example, there are multiple options for the rear exhaust or potentially side exhaust variations of this engine.
08:15
We also see 2, 3, and 4 shoe variations.
08:18
These 2, 3, and 4 shoe variations are based on the clutch set up inside of this engine.
08:24
We can also use the All Members option which will show us individual columns and rows for all of the different instances of those parts.
08:31
It is important to note that when we're talking about a structured bill of materials,
08:36
if there are variations between things like the descriptions or part numbers with those various configured parts,
08:43
you may see an asterisk in a column and it says Varies.
08:47
When we have these options, we may need to go into our merge row settings
08:50
and determine how we want to merge rows if there are potential conflicts.
08:55
When we have potential conflicts, it's important to identify if those are intended or if there is a potential problem with your assembly.
09:02
Make sure that you do play around and spend some time working with the bill of materials in the assembly
09:07
and make sure that you do understand some of those options,
09:09
such as things like reference, phantom and inseparable items in the BOM structure.
00:02
Annotate drawings.
00:04
After completing this video, you'll be able to edit a geometric tolerance in a detailed drawing,
00:09
place and use symbols such as feature control frames and surface,
00:13
and manage BOM in an assembly.
00:16
Inside of Inventor, we want to begin by opening three supplied datasets
00:21
Engine Con Rod.IPT, which is in the assembly subfolder under the Engine Mark 2 assembly
00:26
and the engine mark two assembly itself in the same subfolder.
00:29
We also want to open up our Weldment assembly in the assembly subfolder under the Weldment subfolder.
00:34
If you didn't save your weldment assembly from our weldment video,
00:38
we want to make sure that we begin by first adding a weld.
00:40
We're going to select fillet and add a fillet weld between the cylinder with the second selection being the top face.
00:47
Make sure the fillet size is set to .1 and make sure that we're creating a weld symbol.
00:52
We're going to set this at .1 X .1.
00:55
Make sure that we are using the fillet weld symbol,
00:58
and we're going to set the Contour as Convex.
01:00
Also note that we have some additional options in here that we're going to leave empty for now.
01:05
We're going to select Apply and then Cancel to close the dialog.
01:08
We'll return and make sure that we save the weldment assembly.
01:11
Back in the Engine Con Rod, we're going to begin by creating a new detailed drawing.
01:16
We're going to use the standard .IDW using the empty template and select create.
01:22
Once we have an empty template, we'll start with a base view.
01:25
We use all the default settings and select OK.
01:28
We'll pull the base view into the middle of the screen,
01:30
and then we'll create a projected view off to the right hand side, right click and create.
01:35
Often times when we're creating detailed drawings,
01:38
we need to add specific symbols, notes, and dimensions that are required for manufacture.
01:43
For example, adding a center mark to the center of these holes will not only help identify them as true holes,
01:49
but also give us something to reference when we're adding dimensions.
01:52
When we add dimensions, generally there's going to be a global tolerance applied to the detailed drawing.
01:57
Usually this is a note that's seen in the title block area.
02:00
However, certain geometry often requires a different set of tolerance.
02:05
We can do this by navigating to the Precision Intolerance tab.
02:08
We can even change our primary units and primary tolerance values, and then we can modify the tolerance method.
02:15
In this case, let's use a symmetric value of ±.001.
02:20
±.001 means that as we look at this dimension, we have .935 plus or minus that .001 value.
02:29
This means the overall distance between the two holes selected can be .934 to .936.
02:37
Having a specific tolerance value to a single dimension
02:40
is a great way to ensure that those dimensions are going to be measured accurately
02:45
and make sure that they fall within their manufacturing tolerances.
02:48
If we're modifying dimensions on a detailed drawing, we also have the option to dictate them as inspection dimensions.
02:54
Now, the inspection dimensions are going to vary based on the manufacturing methods in the industry,
02:60
but calling out a specific dimension as an inspection dimension
03:03
will put a specific bubble around it inside of our detailed drawing
03:08
that allows us to identify that this dimension is critical and needs to be validated after manufacture.
03:14
Let's talk a bit more about symbols.
03:16
Symbols are added to detailed drawings for various reasons.
03:20
Datums, for example, are referencing specific areas of a geometry on a detailed drawing.
03:25
In this case, we can add a datum to this front face on our con rod.
03:30
We're going to select OK to add a datum A.
03:33
Let's go ahead and zoom into this area.
03:36
Once we have the datum A, we might add a feature control frame.
03:40
Feature control frames will reference the datum and apply specific symbols that are required for the manufacturer of this part.
03:48
For example, we select continue to create this datum.
03:51
We may want to have a tolerance of ±.001 in reference to datum A, and we're going to set the symbol as parallelism.
03:60
This means that the back face of the connecting rod needs to maintain a parallel relationship with the front face of the connecting rod
04:07
within the tolerance specified.
04:09
Using these datums and feature control frames are a great way to call out specific manufacturing requirements for your parts.
04:17
Let's go ahead and navigate to our weldment assembly.
04:20
As mentioned in our weldment video, we can add weldment symbols to fillet welds inside of our weldment assembly.
04:26
Often times weldment symbols will be added when they're created at the detailed drawing level,
04:31
but we do have the ability to do either them in the assembly or at the detailed drawing level.
04:36
Let's go ahead and create a basic detailed drawing using again the blank template,
04:40
but this time we're going to create a base view for our welded part.
04:43
We use the default view and then create a projected view off to the right and up in the isometric direction.
04:50
We can see that these are too large for our drawing, so we'll double click on the original one and change our scale to 4:1.
04:56
This will give us a better size reference on the detailed drawing and we'll go ahead and reduce the isometric view as well.
05:03
When we're taking a look at these views on a detailed drawing, note, by default, the weldment symbol call out does not appear.
05:11
If we want to manually add a weldment symbol, we can do this by going to our symbols area and use the welding option.
05:17
The weldment symbol can attach to a weld.
05:20
We can right click to create it and then we can fill out the weld properties.
05:24
For example, if we want .1 of a fillet weld with the specific contour, we can add this symbol to our detailed drawing.
05:32
However, there's a better way for us to do this.
05:35
If we take this view for example, and go to our model tab,
05:38
we have the option to bring in our model welding symbols and even weld annotations.
05:42
When we do this, it'll add the welding symbol on the screen, letting us know that this is a weld and not just a fillet or a chamfer.
05:49
It also allows us to bring in the welding symbol that was created inside of the welding assembly.
05:54
The one downside or thing that we need to consider when we're adding welding symbols at the assembly level
06:00
is that we can't right click and edit the symbol here.
06:04
Symbols added at the drawing level do have the Edit Weld Symbol option.
06:08
It's just simply important to consider the implications of whether or not a weld symbol is added to the assembly
06:14
or the detailed drawing level.
06:16
There's one more topic that we want to talk about when we think about using detailed drawings,
06:21
and that's going to be a bill of materials, or a BOM.
06:23
Inside of our engine assembly, in the Manage section on our Assemble tab, we have Bill of Materials.
06:29
The bill of materials on the Assemble tab have model data and structured.
06:33
When we look at this information, we have the ability to configure the way that the BOM is going to be displayed.
06:39
But there are some key aspects that we need to understand when we're looking at the BOM in our assembly view,
06:44
the first of which is going to be the BOM structure.
06:47
You'll note that in this case we've got normal for our BOM structure,
06:51
but in some instances we've got Phantom.
06:54
When we have sub assemblies like this clutch bearing, that item does not need to have a place on our bill of materials,
06:59
but if we expand it, each of the items inside that sub assembly are listed as normal, or in some cases we have items listed as purchased.
07:07
There are many different types of BOM structures that we can use inside of Inventor.
07:12
Things like References, Phantoms, versus Inseparable.
07:15
It's important that you review the different types of BOM structures that are available so you understand what each one does.
07:21
For example, we might have components like this phantom reference clutch bearing that don't need to appear on a BOM.
07:28
This is because we have subcomponents or subassembly components that are included on that BOM already.
07:34
In some instances, we might have empty or virtual components added to an assembly that do need to appear on a bill of materials.
07:40
This may be things like hardware or instruction manuals that don't necessarily need a 3D model,
07:46
but you may want to include extra hardware or the assembly manual in a bill of materials on a detailed drawing.
07:52
You can add those virtual components
07:54
and you can set them up on your bill of materials so that they do have a place in the BOM structure.
07:59
Note that when we go to our structure tab, there are a couple of extra options.
08:03
At the very top, we can see various configurations for members in this assembly.
08:08
For example, there are multiple options for the rear exhaust or potentially side exhaust variations of this engine.
08:15
We also see 2, 3, and 4 shoe variations.
08:18
These 2, 3, and 4 shoe variations are based on the clutch set up inside of this engine.
08:24
We can also use the All Members option which will show us individual columns and rows for all of the different instances of those parts.
08:31
It is important to note that when we're talking about a structured bill of materials,
08:36
if there are variations between things like the descriptions or part numbers with those various configured parts,
08:43
you may see an asterisk in a column and it says Varies.
08:47
When we have these options, we may need to go into our merge row settings
08:50
and determine how we want to merge rows if there are potential conflicts.
08:55
When we have potential conflicts, it's important to identify if those are intended or if there is a potential problem with your assembly.
09:02
Make sure that you do play around and spend some time working with the bill of materials in the assembly
09:07
and make sure that you do understand some of those options,
09:09
such as things like reference, phantom and inseparable items in the BOM structure.
After completing this lesson, you will be able to:
Step-by-step guide