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00:01
Preparing to Create Lighting Fixture Families in Revit.
00:04
In this video, we're going to review some existing lighting
00:07
fixture families and discuss the process of efficiently creating
00:11
new lighting fixture families.
00:16
I'm in a simple Revit model where
00:18
I've added several lighting fixture
00:20
families that come with Revit.
00:22
These families are all face based
00:24
and can be placed on any surface regardless of its orientation.
00:29
In this case, they're placed on a ceiling,
00:32
but they could be placed on walls, roofs, beams,
00:35
and even reference planes that you want to add into the model.
00:39
Using a face based family is important when you're working
00:42
with a linked model where you cannot insert a ceiling or wall
00:45
based family through the link.
00:49
I'm going to select one of the fixtures and edit that family.
00:54
You can see that the family looks
00:56
like it's upside down, a feature of working with face
00:59
based lighting fixtures.
01:02
When I open the elevation's front view,
01:05
there is an extrusion that symbolizes the face.
01:10
This element does not display when you place the fixture,
01:13
but it needs to remain in the family file.
01:16
There is also a connecter element, and the light source,
01:21
as well as the model elements that make up the fixture
01:24
itself.
01:26
In properties, I'm going to click Family Types.
01:30
And you can see that a variety of parameters
01:32
have been added to this fixture.
01:35
Some of them are built in, such as this lamp fixture.
01:43
Others have been added directly to the family as a family
01:48
parameter.
01:55
If you're going to make new lighting fixture families,
01:57
there are several things that can make the process simpler.
02:01
First of all, create a base file,
02:03
kind of like a template file for each of the typical styles
02:07
of fixtures.
02:09
For example, surface recessed and suspended.
02:13
There are parameters that fit each of these.
02:17
So, here's an example of a surface fixture your template.
02:21
It should be face based as we discussed earlier, and include
02:25
an electrical connector and a generic light source.
02:32
And you can see here, when I selected the light source,
02:35
that it is right now just set to generic for its photometric web
02:39
file.
02:42
You also need to add parameters to that template file.
02:46
This example still uses family parameters,
02:49
but it's much better to use shared parameters.
02:52
That way, you can have the same parameters and multiple models,
02:56
and they can be used in schedules and in tags.
03:02
It's also good to have a separate family
03:05
for the lighting fixture geometry,
03:07
such as a circular fixture zone shown here.
03:11
I could have several different fixture
03:12
styles that could all be applied to the same template.
03:19
You can now use the face based template
03:22
that includes the light source and electrical connector
03:25
as the base to compile a new lighting
03:28
fixture with a nested model for the fixture geometry.
03:32
And if you need them, you can also nest-in custom annotation
03:36
symbols.
03:37
You will then assign the correct location for the light source
03:41
and update it with the correct photometric IES file
03:45
to finish off your custom light fixture.
03:49
So, having a base template can save you time
03:52
and make creating lighting fixtures much more efficient.
00:01
Preparing to Create Lighting Fixture Families in Revit.
00:04
In this video, we're going to review some existing lighting
00:07
fixture families and discuss the process of efficiently creating
00:11
new lighting fixture families.
00:16
I'm in a simple Revit model where
00:18
I've added several lighting fixture
00:20
families that come with Revit.
00:22
These families are all face based
00:24
and can be placed on any surface regardless of its orientation.
00:29
In this case, they're placed on a ceiling,
00:32
but they could be placed on walls, roofs, beams,
00:35
and even reference planes that you want to add into the model.
00:39
Using a face based family is important when you're working
00:42
with a linked model where you cannot insert a ceiling or wall
00:45
based family through the link.
00:49
I'm going to select one of the fixtures and edit that family.
00:54
You can see that the family looks
00:56
like it's upside down, a feature of working with face
00:59
based lighting fixtures.
01:02
When I open the elevation's front view,
01:05
there is an extrusion that symbolizes the face.
01:10
This element does not display when you place the fixture,
01:13
but it needs to remain in the family file.
01:16
There is also a connecter element, and the light source,
01:21
as well as the model elements that make up the fixture
01:24
itself.
01:26
In properties, I'm going to click Family Types.
01:30
And you can see that a variety of parameters
01:32
have been added to this fixture.
01:35
Some of them are built in, such as this lamp fixture.
01:43
Others have been added directly to the family as a family
01:48
parameter.
01:55
If you're going to make new lighting fixture families,
01:57
there are several things that can make the process simpler.
02:01
First of all, create a base file,
02:03
kind of like a template file for each of the typical styles
02:07
of fixtures.
02:09
For example, surface recessed and suspended.
02:13
There are parameters that fit each of these.
02:17
So, here's an example of a surface fixture your template.
02:21
It should be face based as we discussed earlier, and include
02:25
an electrical connector and a generic light source.
02:32
And you can see here, when I selected the light source,
02:35
that it is right now just set to generic for its photometric web
02:39
file.
02:42
You also need to add parameters to that template file.
02:46
This example still uses family parameters,
02:49
but it's much better to use shared parameters.
02:52
That way, you can have the same parameters and multiple models,
02:56
and they can be used in schedules and in tags.
03:02
It's also good to have a separate family
03:05
for the lighting fixture geometry,
03:07
such as a circular fixture zone shown here.
03:11
I could have several different fixture
03:12
styles that could all be applied to the same template.
03:19
You can now use the face based template
03:22
that includes the light source and electrical connector
03:25
as the base to compile a new lighting
03:28
fixture with a nested model for the fixture geometry.
03:32
And if you need them, you can also nest-in custom annotation
03:36
symbols.
03:37
You will then assign the correct location for the light source
03:41
and update it with the correct photometric IES file
03:45
to finish off your custom light fixture.
03:49
So, having a base template can save you time
03:52
and make creating lighting fixtures much more efficient.
Try it: Preparing to Create Lighting Fixture Families in Revit