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Tutorial resources
These downloadable resources will be used to complete this tutorial:
Transcript
00:04
We're gonna talk about the overkill command
00:06
and that one sounds a little bit violent overkill.
00:10
But basically, what it's designed to do is
00:14
delete duplicate objects in your drawing without having
00:19
to select them one at a time.
00:21
So for example, if I hover over this line work here,
00:25
the selection cycling icon
00:28
with the two little white boxes appears indicating that there's multiple
00:34
geometry on top of each other and look at this.
00:38
The selection. Cycling dialogue box shows that there's a bunch of lines here.
00:43
So if I were to do a crossing selection
00:47
and then use my list command,
00:49
there's 16 lines found on top of each other in this assembly.
00:55
So that can be a daunting task of having to go in
00:59
and delete these one at a time. So instead we're going to employ
01:04
the overkill command. So once again, we're going to the home tab,
01:09
the modify pull down and clicking
01:12
the
01:13
overkill button, which the tool tip shows that it says delete duplicate objects.
01:19
So we can select that command, then it says select objects.
01:23
So I'm going to use a window,
01:26
right? Click for enter
01:28
and then we get some options things to ignore for properties
01:32
options to ignore polyline segment widths do not break poly lines.
01:39
And three other options for collinear objects and maintain associative objects.
01:45
I'm gonna simply click the OK button
01:49
and just like that.
01:51
When I hover over the line work,
01:53
you can see that I have one single line now
01:57
instead of
01:58
multiple lines.
00:04
We're gonna talk about the overkill command
00:06
and that one sounds a little bit violent overkill.
00:10
But basically, what it's designed to do is
00:14
delete duplicate objects in your drawing without having
00:19
to select them one at a time.
00:21
So for example, if I hover over this line work here,
00:25
the selection cycling icon
00:28
with the two little white boxes appears indicating that there's multiple
00:34
geometry on top of each other and look at this.
00:38
The selection. Cycling dialogue box shows that there's a bunch of lines here.
00:43
So if I were to do a crossing selection
00:47
and then use my list command,
00:49
there's 16 lines found on top of each other in this assembly.
00:55
So that can be a daunting task of having to go in
00:59
and delete these one at a time. So instead we're going to employ
01:04
the overkill command. So once again, we're going to the home tab,
01:09
the modify pull down and clicking
01:12
the
01:13
overkill button, which the tool tip shows that it says delete duplicate objects.
01:19
So we can select that command, then it says select objects.
01:23
So I'm going to use a window,
01:26
right? Click for enter
01:28
and then we get some options things to ignore for properties
01:32
options to ignore polyline segment widths do not break poly lines.
01:39
And three other options for collinear objects and maintain associative objects.
01:45
I'm gonna simply click the OK button
01:49
and just like that.
01:51
When I hover over the line work,
01:53
you can see that I have one single line now
01:57
instead of
01:58
multiple lines.