• Forma

Extrude primitives in Forma

Use the 3D Sketch tools in Forma to create primitives, modify their alignment, and extrude faces.


00:04

Autodesk Forma helps planning and design teams deliver projects digitally.

00:08

The powerful 3D Sketch mode in Forma lets you create and modify complex shapes,

00:13

so you can design objects such as cantilevered buildings featuring various unique angles.

00:19

After launching a project with ordered data in the 3D Sketch environment,

00:23

start with a Primitive design shape for this exercise.

00:26

To access your primitive shape options, click Primitives from the Design Toolbar in the upper right of the canvas,

00:33

which includes cubes, pyramids, roofs, cylinders, and domes.

00:39

Click the Cube, or use the ALT+B keyboard shortcut, and then drag it to your canvas.

00:45

It’s important to remember that all primitives are watertight with no geometry issues.

00:51

Initially, by default, the cube aligns with the world north.

00:56

However, you have the option to modify this alignment.

00:59

To do this, navigate to the Set Axes option in the Guides and Measurements menu.

01:05

Given this modification will have an impact on the alignment of every structure created at future stages,

01:11

be sure to set the axis widget based on the most suitable angle for the project.

01:15

For this site, use the axis of the surrounding building,

01:19

so that your cube aligns with the axes of the buildings in the vicinity.

01:23

Additionally, you can group this cube by right-clicking it.

01:27

Grouping lets you manipulate that particular geometry without affecting the rest of the design.

01:32

The cube becomes a container with its own local access, initially aligned with the world axis.

01:38

However, you can always adjust this alignment by selecting the Set Local Axes option in the same Guides and Measurements menu.

01:46

Next, extend this primitive cube by selecting a face, and then, from the toolbar, click Extrude Face.

01:53

Repeat the extrusion to create a rectangular prism. In this example, a triangular site is used.

02:00

From the toolbar, select Move.

02:04

Back in the canvas, click and drag different edges of the primitive inwards to create an angular shape.

02:09

Note that, in this instance, the site is positioned on a slope,

02:13

so you can also extrude the bottom face to ensure that it meets the ground at both ends.

02:18

Extruding primitives in Forma is an intuitive process to create basic building blocks for your conceptual designs.

Video transcript

00:04

Autodesk Forma helps planning and design teams deliver projects digitally.

00:08

The powerful 3D Sketch mode in Forma lets you create and modify complex shapes,

00:13

so you can design objects such as cantilevered buildings featuring various unique angles.

00:19

After launching a project with ordered data in the 3D Sketch environment,

00:23

start with a Primitive design shape for this exercise.

00:26

To access your primitive shape options, click Primitives from the Design Toolbar in the upper right of the canvas,

00:33

which includes cubes, pyramids, roofs, cylinders, and domes.

00:39

Click the Cube, or use the ALT+B keyboard shortcut, and then drag it to your canvas.

00:45

It’s important to remember that all primitives are watertight with no geometry issues.

00:51

Initially, by default, the cube aligns with the world north.

00:56

However, you have the option to modify this alignment.

00:59

To do this, navigate to the Set Axes option in the Guides and Measurements menu.

01:05

Given this modification will have an impact on the alignment of every structure created at future stages,

01:11

be sure to set the axis widget based on the most suitable angle for the project.

01:15

For this site, use the axis of the surrounding building,

01:19

so that your cube aligns with the axes of the buildings in the vicinity.

01:23

Additionally, you can group this cube by right-clicking it.

01:27

Grouping lets you manipulate that particular geometry without affecting the rest of the design.

01:32

The cube becomes a container with its own local access, initially aligned with the world axis.

01:38

However, you can always adjust this alignment by selecting the Set Local Axes option in the same Guides and Measurements menu.

01:46

Next, extend this primitive cube by selecting a face, and then, from the toolbar, click Extrude Face.

01:53

Repeat the extrusion to create a rectangular prism. In this example, a triangular site is used.

02:00

From the toolbar, select Move.

02:04

Back in the canvas, click and drag different edges of the primitive inwards to create an angular shape.

02:09

Note that, in this instance, the site is positioned on a slope,

02:13

so you can also extrude the bottom face to ensure that it meets the ground at both ends.

02:18

Extruding primitives in Forma is an intuitive process to create basic building blocks for your conceptual designs.

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