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Create and shape surface and subdivision objects.
Type:
Tutorial
Length:
3 min.
Transcript
00:03
I'm going to use the palette in a horizontal orientation.
00:06
And I'm going to create some subdivision and some surface primitives.
00:10
In icon mode, this blue triangle here tells me there's a submenu.
00:15
So if I do a click and hold, I can choose a cylinder, for example.
00:19
And then it's shown up here as the current continuous tool.
00:22
And if I follow the prompt, I can just click in the scene
00:26
and then I'll just turn the shading on.
00:28
And because this is a continuous tool, it's inviting me to place another cylinder.
00:33
So this time I'm going to switch to a side orthographic view and place one
00:39
and then I'll switch to another view and place another cylinder.
00:43
And you can see that the view I chose affects the orientation.
00:47
Now we're still in the Cylinder tool,
00:49
so it's very easy to accidentally keep clicking.
00:52
So to exit a tool, there isn't a specific done command in Alias
00:57
and instead we do a Pick Nothing followed by a Pick Object.
01:00
And now we're no longer placing cylinders.
01:05
So let's select these and hit the Delete key,
01:08
and have a look at how we might use this to
01:09
create a couple of wheel outlines for this car model.
01:13
So I'll just fit the view and switch to a side view.
01:18
And this small square here means that I can double-click or Shift +
01:21
click to open an options window.
01:24
So I can for example, turn off these end caps.
01:27
And this blue outline on a tool window means I need to hit the Go button to move on.
01:33
And this time I'm going to use grid snap by holding down
01:36
the Alt key before I click to accurately snap to the origin.
01:42
And then I can move scale or rotate.
01:45
And this pale blue handle does all three axes so I can click release on a scale handle
01:51
and change that center one from move to scale.
01:55
And then with the green handle,
01:57
I can scale it in the Y direction only, and then
01:60
I can use the green arrow to move it outwards.
02:04
So I could now exit the tool with a Pick Nothing and a Pick Object.
02:08
But in the normal flow of work, we would simply move on to the next tool.
02:12
So I'll pick a subdivision cylinder this time for the rear wheel
02:16
and I can open the settings window again
02:18
and then I'll switch to a side view
02:21
and use the grid snap again
02:23
and scale it and move it as before.
02:28
But here, if I just use the box mode shading,
02:31
you can see that because this window doesn't have the blue outline,
02:34
it stays open
02:36
and I can adjust these values interactively
02:40
and then I can close it and finish off just by doing a Pick Nothing
02:43
followed by Pick Object.
Video transcript
00:03
I'm going to use the palette in a horizontal orientation.
00:06
And I'm going to create some subdivision and some surface primitives.
00:10
In icon mode, this blue triangle here tells me there's a submenu.
00:15
So if I do a click and hold, I can choose a cylinder, for example.
00:19
And then it's shown up here as the current continuous tool.
00:22
And if I follow the prompt, I can just click in the scene
00:26
and then I'll just turn the shading on.
00:28
And because this is a continuous tool, it's inviting me to place another cylinder.
00:33
So this time I'm going to switch to a side orthographic view and place one
00:39
and then I'll switch to another view and place another cylinder.
00:43
And you can see that the view I chose affects the orientation.
00:47
Now we're still in the Cylinder tool,
00:49
so it's very easy to accidentally keep clicking.
00:52
So to exit a tool, there isn't a specific done command in Alias
00:57
and instead we do a Pick Nothing followed by a Pick Object.
01:00
And now we're no longer placing cylinders.
01:05
So let's select these and hit the Delete key,
01:08
and have a look at how we might use this to
01:09
create a couple of wheel outlines for this car model.
01:13
So I'll just fit the view and switch to a side view.
01:18
And this small square here means that I can double-click or Shift +
01:21
click to open an options window.
01:24
So I can for example, turn off these end caps.
01:27
And this blue outline on a tool window means I need to hit the Go button to move on.
01:33
And this time I'm going to use grid snap by holding down
01:36
the Alt key before I click to accurately snap to the origin.
01:42
And then I can move scale or rotate.
01:45
And this pale blue handle does all three axes so I can click release on a scale handle
01:51
and change that center one from move to scale.
01:55
And then with the green handle,
01:57
I can scale it in the Y direction only, and then
01:60
I can use the green arrow to move it outwards.
02:04
So I could now exit the tool with a Pick Nothing and a Pick Object.
02:08
But in the normal flow of work, we would simply move on to the next tool.
02:12
So I'll pick a subdivision cylinder this time for the rear wheel
02:16
and I can open the settings window again
02:18
and then I'll switch to a side view
02:21
and use the grid snap again
02:23
and scale it and move it as before.
02:28
But here, if I just use the box mode shading,
02:31
you can see that because this window doesn't have the blue outline,
02:34
it stays open
02:36
and I can adjust these values interactively
02:40
and then I can close it and finish off just by doing a Pick Nothing
02:43
followed by Pick Object.
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