• AutoCAD

Create and define a new text style

Create and define a new text style, and apply it to a text object.


00:04

To create a new textile. Click new to open the new textile dialogue.

00:10

The program displays a default style name

00:14

but you can enter any name you want.

00:16

Style names can be up to 256 characters,

00:21

create a new textile called labels

00:25

and then click OK.

00:27

That style is immediately added to the style list and becomes the current style.

00:33

You can now change any of the properties associated with the textile.

00:39

The first thing you should do is specify the font

00:43

in the font group box.

00:44

Expand the font name,

00:46

drop down to display a list of all the fonts available on your computer

00:51

icons indicate whether each font is a windows true

00:55

type font or a compiled shape based font,

00:58

true type fonts have att icon adjacent to their name

01:03

and are the same fonts used in other Windows programs

01:07

compiled shape based fonts appear with a caliper

01:10

icon and can only be used in drawings.

01:14

Select the simplex dot shx

01:17

font,

01:18

you can type the first few letters of the font name

01:21

to jump directly to it in the list.

01:23

Once you choose the font, you see a preview image,

01:27

when you select a shape based font.

01:30

The font style drop down is not available because

01:34

shape based fonts do not have separate style controls.

01:37

Like most true type fonts

01:41

in the size group box, you can specify the height

01:45

but typically you will leave the set to zero.

01:48

If you specify a height as part of the textile,

01:51

it becomes part of the style definition

01:54

and the program will not prompt you for the text.

01:57

He when you place text that uses that style,

01:60

if you leave this value set to zero, however,

02:03

then the program will prompt you for the text type.

02:05

Whenever you create text using this style

02:10

in the size group box,

02:11

you can also determine whether the textile will be annotative or not.

02:15

If you select the annotative check box,

02:18

then the text will always be the height you specify

02:21

regardless of the scale and will update automatically

02:25

whenever the annotation scale or viewport scale changes

02:29

text that is not annotative will not automatically adjust to scale changes.

02:34

Annotative textiles appear in the styles list

02:38

and in the textile gallery with a special

02:41

annotative symbol adjacent to the style name,

02:44

making it easy to identify annotative.

02:46

Textiles.

02:49

In the effects group box,

02:50

you can choose other effects such as making the text upside down,

02:54

backwards or vertical

02:57

change the width factor

02:59

or specify an oblique angle such as negative 30 degrees to make

03:04

the text look like it was created by a left handed person.

03:08

When you make any of these changes,

03:10

you immediately see the results in the preview panel.

03:14

When you are satisfied with the appearance of the new textile, click apply,

03:20

you can then create another textile. If you wish

03:24

when you are done, click close to close the textile dialogue.

03:29

If the program displays a dialogue informing you that the current style

03:33

has changed and asking if you want to save your changes.

03:36

Click yes.

03:39

Since you have not yet used the new style, the drawing does not change.

03:43

But if you change the textile associated with any existing text,

03:48

that text will immediately change to reflect the new style.

03:52

For example, select the text that says unexcavated

03:57

on the annotate ribbon in the text panel,

03:60

you can see that this text was created using the standard textile.

04:05

When you expand the textile drop down and select labels

04:09

the appearance of the text,

04:11

you select it immediately updates because it now uses the label style

04:16

press escape to deselect that text.

Video transcript

00:04

To create a new textile. Click new to open the new textile dialogue.

00:10

The program displays a default style name

00:14

but you can enter any name you want.

00:16

Style names can be up to 256 characters,

00:21

create a new textile called labels

00:25

and then click OK.

00:27

That style is immediately added to the style list and becomes the current style.

00:33

You can now change any of the properties associated with the textile.

00:39

The first thing you should do is specify the font

00:43

in the font group box.

00:44

Expand the font name,

00:46

drop down to display a list of all the fonts available on your computer

00:51

icons indicate whether each font is a windows true

00:55

type font or a compiled shape based font,

00:58

true type fonts have att icon adjacent to their name

01:03

and are the same fonts used in other Windows programs

01:07

compiled shape based fonts appear with a caliper

01:10

icon and can only be used in drawings.

01:14

Select the simplex dot shx

01:17

font,

01:18

you can type the first few letters of the font name

01:21

to jump directly to it in the list.

01:23

Once you choose the font, you see a preview image,

01:27

when you select a shape based font.

01:30

The font style drop down is not available because

01:34

shape based fonts do not have separate style controls.

01:37

Like most true type fonts

01:41

in the size group box, you can specify the height

01:45

but typically you will leave the set to zero.

01:48

If you specify a height as part of the textile,

01:51

it becomes part of the style definition

01:54

and the program will not prompt you for the text.

01:57

He when you place text that uses that style,

01:60

if you leave this value set to zero, however,

02:03

then the program will prompt you for the text type.

02:05

Whenever you create text using this style

02:10

in the size group box,

02:11

you can also determine whether the textile will be annotative or not.

02:15

If you select the annotative check box,

02:18

then the text will always be the height you specify

02:21

regardless of the scale and will update automatically

02:25

whenever the annotation scale or viewport scale changes

02:29

text that is not annotative will not automatically adjust to scale changes.

02:34

Annotative textiles appear in the styles list

02:38

and in the textile gallery with a special

02:41

annotative symbol adjacent to the style name,

02:44

making it easy to identify annotative.

02:46

Textiles.

02:49

In the effects group box,

02:50

you can choose other effects such as making the text upside down,

02:54

backwards or vertical

02:57

change the width factor

02:59

or specify an oblique angle such as negative 30 degrees to make

03:04

the text look like it was created by a left handed person.

03:08

When you make any of these changes,

03:10

you immediately see the results in the preview panel.

03:14

When you are satisfied with the appearance of the new textile, click apply,

03:20

you can then create another textile. If you wish

03:24

when you are done, click close to close the textile dialogue.

03:29

If the program displays a dialogue informing you that the current style

03:33

has changed and asking if you want to save your changes.

03:36

Click yes.

03:39

Since you have not yet used the new style, the drawing does not change.

03:43

But if you change the textile associated with any existing text,

03:48

that text will immediately change to reflect the new style.

03:52

For example, select the text that says unexcavated

03:57

on the annotate ribbon in the text panel,

03:60

you can see that this text was created using the standard textile.

04:05

When you expand the textile drop down and select labels

04:09

the appearance of the text,

04:11

you select it immediately updates because it now uses the label style

04:16

press escape to deselect that text.

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