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Transcript
00:03
Creating a pipe network from object allows us to quickly
00:07
create a pipe network made up of pipes and bends
00:12
using an existing line or alignment.
00:15
So
00:19
When the line or alignment changes direction,
00:24
the red lines in the drawing represent the back of curve from the proposed rows.
00:29
And we're going to use this as a guide for where to lay our pipes.
00:34
We're going to select the curb line of mcallister boulevard
00:38
and offset it 6 ft by typing offset
00:42
and then entering in the distance,
00:45
we then select a side.
00:47
Now we have the proposed layout for our network.
00:51
We can then use these lines to create the pipes
00:55
to do this. We can right click on pressure networks within the prospector tab
01:00
and select create pressure pipe networks from objects.
01:06
We can then select the offset polyline
01:08
and press enter to accept the network direction.
01:13
We could reverse the direction. If we wanted,
01:17
we can then enter network name,
01:21
select our parts list,
01:24
select a pipe size
01:28
and select the reference surface.
01:32
We can then choose a covered distance
01:35
which will be the distance from the top of the pipe
01:37
to the ground surface.
01:41
Alternatively, we could use vertex elevations
01:44
and choose which part of the pipe the polyline represents.
01:49
We're then gonna take on a ray's existing entity
01:53
which will delete the polyline
01:56
and then we click. OK.
01:59
If we now zoom in, we can see that civil 3d
02:02
has created a network for us
02:05
and has added in elbow joints.
00:03
Creating a pipe network from object allows us to quickly
00:07
create a pipe network made up of pipes and bends
00:12
using an existing line or alignment.
00:15
So
00:19
When the line or alignment changes direction,
00:24
the red lines in the drawing represent the back of curve from the proposed rows.
00:29
And we're going to use this as a guide for where to lay our pipes.
00:34
We're going to select the curb line of mcallister boulevard
00:38
and offset it 6 ft by typing offset
00:42
and then entering in the distance,
00:45
we then select a side.
00:47
Now we have the proposed layout for our network.
00:51
We can then use these lines to create the pipes
00:55
to do this. We can right click on pressure networks within the prospector tab
01:00
and select create pressure pipe networks from objects.
01:06
We can then select the offset polyline
01:08
and press enter to accept the network direction.
01:13
We could reverse the direction. If we wanted,
01:17
we can then enter network name,
01:21
select our parts list,
01:24
select a pipe size
01:28
and select the reference surface.
01:32
We can then choose a covered distance
01:35
which will be the distance from the top of the pipe
01:37
to the ground surface.
01:41
Alternatively, we could use vertex elevations
01:44
and choose which part of the pipe the polyline represents.
01:49
We're then gonna take on a ray's existing entity
01:53
which will delete the polyline
01:56
and then we click. OK.
01:59
If we now zoom in, we can see that civil 3d
02:02
has created a network for us
02:05
and has added in elbow joints.