• Civil 3D

Create pressure pipe networks from objects

Create a pressure pipe network from an existing polyline.


00:03

Creating a pipe network from object allows us to quickly

00:07

create a pipe network made up of pipes and bends

00:12

using an existing line or alignment.

00:15

So

00:19

When the line or alignment changes direction,

00:24

the red lines in the drawing represent the back of curve from the proposed rows.

00:29

And we're going to use this as a guide for where to lay our pipes.

00:34

We're going to select the curb line of mcallister boulevard

00:38

and offset it 6 ft by typing offset

00:42

and then entering in the distance,

00:45

we then select a side.

00:47

Now we have the proposed layout for our network.

00:51

We can then use these lines to create the pipes

00:55

to do this. We can right click on pressure networks within the prospector tab

01:00

and select create pressure pipe networks from objects.

01:06

We can then select the offset polyline

01:08

and press enter to accept the network direction.

01:13

We could reverse the direction. If we wanted,

01:17

we can then enter network name,

01:21

select our parts list,

01:24

select a pipe size

01:28

and select the reference surface.

01:32

We can then choose a covered distance

01:35

which will be the distance from the top of the pipe

01:37

to the ground surface.

01:41

Alternatively, we could use vertex elevations

01:44

and choose which part of the pipe the polyline represents.

01:49

We're then gonna take on a ray's existing entity

01:53

which will delete the polyline

01:56

and then we click. OK.

01:59

If we now zoom in, we can see that civil 3d

02:02

has created a network for us

02:05

and has added in elbow joints.

Video transcript

00:03

Creating a pipe network from object allows us to quickly

00:07

create a pipe network made up of pipes and bends

00:12

using an existing line or alignment.

00:15

So

00:19

When the line or alignment changes direction,

00:24

the red lines in the drawing represent the back of curve from the proposed rows.

00:29

And we're going to use this as a guide for where to lay our pipes.

00:34

We're going to select the curb line of mcallister boulevard

00:38

and offset it 6 ft by typing offset

00:42

and then entering in the distance,

00:45

we then select a side.

00:47

Now we have the proposed layout for our network.

00:51

We can then use these lines to create the pipes

00:55

to do this. We can right click on pressure networks within the prospector tab

01:00

and select create pressure pipe networks from objects.

01:06

We can then select the offset polyline

01:08

and press enter to accept the network direction.

01:13

We could reverse the direction. If we wanted,

01:17

we can then enter network name,

01:21

select our parts list,

01:24

select a pipe size

01:28

and select the reference surface.

01:32

We can then choose a covered distance

01:35

which will be the distance from the top of the pipe

01:37

to the ground surface.

01:41

Alternatively, we could use vertex elevations

01:44

and choose which part of the pipe the polyline represents.

01:49

We're then gonna take on a ray's existing entity

01:53

which will delete the polyline

01:56

and then we click. OK.

01:59

If we now zoom in, we can see that civil 3d

02:02

has created a network for us

02:05

and has added in elbow joints.

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