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      Features

      Flame 2022 adds AI-powered tools, remote solutions

      Explore the latest 3D VFX and finishing features in Flame®, Flame Assist, Flare and Lustre.

      Machine learning

      • Human face extraction

        FLAME, FLARE

        Extract mattes using machine learning with a new human-face region Semantic keyer.

      • Semantic keyer for sky extraction

        FLAME, FLARE

        Isolate skies with a single click to remove clouds, add treatments to sky backgrounds and more. (video: 50 sec.)

      • Flame user interface showing an image and an isolation of the women from the image

        Human body and head extraction

        FLAME, FLARE

        Isolate human bodies and heads for fast, iterative colour grading and light FX treatments on shots.

      • AI-powered salient keyer

        FLAME, FLARE

        Identify and provide a matte for the most obvious object within a point identification box using object recognition tools.

      • Z-depth map generator

        FLAME, FLARE

        Machine learning for live-action, scene-depth reclamation. Colour correct and apply effects based on camera distance.

      • Human face normal map generator

        FLAME, FLARE

        Use machine learning to generate 3D surface-orientation bump maps for colour adjustment, relighting and retouching.

      3D compositing and VFX

      • New
        A car being tracked using Flame's machine learning object detection tools

        Next-generation automatic Camera motion MatchMove solver

        FLAME, FLARE

        Enhanced Camera solver based on SFM (Structure from Motion) and Visual SLAM, with machine learning object detection.

      • 3D selective motion vector mode

        FLAME, FLARE

        Feed CG-rendered or analysed motion vectors directly into 3D selectives to combine with masks. (video: 1.02 min.)

      • 3D compositing (Action)

        FLAME, FLAME ASSIST, FLARE

        Combines the interactive speed of traditional 2D compositing and powerful 3D visual effects. (video: 2.25 min.)

      • PhysicalDefocus

        FLAME, FLARE

        Try the GPU-accelerated rack defocus effect for Image, Action and Batch.

      • Cryptomatte render pass support

        FLAME, FLARE

        Crypto object, asset and materials are available in Flame and Flare without having to request re-rendering.

      Colour grading and finishing

      • New
        A person touching a track ball on a video editing console

        Robust integrated finishing core toolset

        FLAME, FLARE

        Apply colour and effects in an integrated environment. Connects to Straight colourist control panels.

      • MasterGrade: Creative colour tool

        FLAME, FLARE

        Provides modes optimised to grade the three types of colour spaces: video, logarithmic and scene-linear. (video: 1:55 min.)

      • Flame user interface showing image of woman in billowing gown facing away

        The Explorer

        FLAME, FLARE, FLAME ASSIST

        Save and recall colour grading and FX work in the Explorer, a dedicated gradient bin and reference comparison area.

      More features

      • New
        NDI Video preview in browser window with inset of identical content streaming to YouTube

        NDI video preview streaming

        FLAME, FLARE, FLAME ASSIST

        Remotely present high-quality content with Fullscreen Video over IP to any NDI receiver or webcasting ‘studio’ software.

      • Dolby Vision HDR authoring and display workflow

        FLAME, FLARE, FLAME ASSIST

        Import, author, display and export Dolby Vision HDR animatable metadata.

      • Refraction

        FLAME, FLARE

        3D objects can refract real-world material, distorting background objects based on surface material characteristics.

      • Creative FX for the Image node

        FLAME, FLARE

        Use A2Beauty and Washer Matchbox tools for beauty work and clean up, and Physical Glare for camera lens effects.

      • Conform

        FLAME, FLAME ASSIST

        Create multi-layer timelines faster. Use advanced conforming and troubleshooting tools in a single task-based area.

      • Effects tab: Task-based environment

        FLAME, FLAME ASSIST, FLARE

        Apply the shot-to-shot navigation principles of a colour grading tool using a wide array of effects.

      • Image Timeline FX and Batch node

        FLAME, FLARE

        An integrated toolset for colour, beauty work, production fix-it tasks or freeform creative treatments on any image.

      • Editorial timeline

        FLAME, FLAME ASSIST

        Oversee projects, create consistent looks and correctly match graded and 3D VFX shots to editorial intention.

      • Automatic background reactor

        FLAME, FLARE, FLAME ASSIST

        Automatic cache on playback is available when using Linux Flame, making creative look dev tasks faster.

      • Media management

        FLAME, FLAME ASSIST

        Support for additional formats and enhanced sharing and handling help you better manage your media.

      • Matchbox API

        FLAME, FLAME ASSIST, FLARE

        Use GPU-accelerated GLSL shaders to solve challenges in Action’s 3D compositing environment.

      • Action: Projection tracking

        FLAME, FLARE

        Turn a projection into a UV set for geometry.

      • Pybox

        FLAME, FLARE, FLAME ASSIST

        Use a scriptable handler to process your images via external renderers.

      • Connected Conform smart merge

        FLAME, FLAME ASSIST

        Merge new editorial cuts dynamically with work-in-progress shots late in a project.

      • Modern colour management

        FLAME, FLAME ASSIST, FLARE, LUSTRE

        Track colour space data on a per-clip basis, from source to screen. Includes ability to lock exported colour policies.

      • Python API

        FLAME, FLARE, FLAME ASSIST

        Drive the Batch environment using scriptable commands.

      • Batch Paint animation

        FLAME, FLARE

        Adjust strokes using a multifunction edit box, animate them or limit them with user-definable frame ranges.

      • Batch Paint editing

        FLAME, FLARE

        Individually edit paint strokes in the Paint node for a seamless look with 16-bit floating-point depth support.

      • Connected Conform workflow

        FLAME, FLAME ASSIST

        A unified media management approach to share, sort and sync media across multiple sequences.

      • GMask Tracer

        FLAME, FLARE

        Create sophisticated composites using a lightweight, spline-based shape tool with integrated chroma-keying tools.

      • Scopes: HDR waveform monitoring

        FLAME, FLAME ASSIST, FLARE

        Enhanced signal monitoring for HDR and WCG ranges. Colour space tagging informs the scopes view.

      • Planar tracking

        FLAME, FLARE

        Expertly and easily track perspective changes with the versatile, high-performing Planar Tracker.

      • Shotgun integration

        FLAME, FLAME ASSIST, FLARE

        Access the power of the Shotgun review and production tracking toolset.

      • Node-based compositing (Batch)

        FLAME, FLARE

        Batch integrates with the timeline and desktop to combine 2D and 3D elements iteratively.

      • Effects environments: Groups

        FLAME, FLAME ASSIST, FLARE

        Filter shots and make comparisons and adjustments with this visual organisational structure.

      • Effects environments: Layouts

        FLAME, FLAME ASSIST, FLARE

        Customise layouts by setting viewports, storyboard, media panel, timeline effects pipeline and more.