Symmetry on subdivision models

00:02

For a symmetrical design,

00:04

we can either build one subdivision across the centerline like this roof

00:09

or build one half and then use layer symmetry either up

00:12

here in the layer bar or here in the Object Lister.

00:17

Building the whole shape will generally give us a smoother limit surface across the center.

00:23

Building one half is generally more efficient,

00:26

but we have to work harder to get a good result on this centerline join.

00:31

There are tools that can help us with both methods,

00:34

but they all rely on the symmetry direction set in each layer.

00:38

And this yellow plane defaults to a centerline along

00:41

the X direction which works for this car,

00:44

but that can be changed, so you need to be aware of the direction

00:48

as it's this layer symmetry, which is key to using the symmetry tools.

00:54

So I'm going to start with this roof that we've built as one half.

00:58

And if we wanted now to make that the whole roof,

01:01

then I've got two ways to get the other half.

01:04

I can use Edit > Duplicate > Mirror.

01:07

And the default setting of XZ gives us

01:09

the same result as the default layer direction.

01:12

And so I get the mirrored side.

01:14

Or if I delete that

01:16

alternatively, I can turn on the layer symmetry

01:19

and then say Create Symmetric Geometry.

01:22

And the end result is exactly the same.

01:25

And I've still got two separate subdivisions

01:28

so I can join them into one using the Weld tool.

01:32

And I'm gonna use the To Tolerance setting

01:35

and just drag over these coincident center CVs to merge them.

01:40

So you can see that that's been welded into a single subdivision.

01:44

But over here, the CVs weren't snapped accurately to the center.

01:48

So I can use Weld again with two midpoints

01:51

to join those together on the centerline.

01:55

And that then gives me a reasonable smoothness across the middle.

02:01

But of course,

02:02

the difficulty is that it's very easy to make a change and lose the symmetry.

02:08

So we have a tool up here on the subdiv shelf

02:11

or here on the palette in the Object Edit tab

02:14

called Symmetric Modeling.

02:16

And if I pick the subdiv,

02:18

it reads the symmetry direction from the layer.

02:21

And when I apply it,

02:22

it forces the geometry to be symmetrical in that layer direction.

02:27

And then down here, I can choose which side to use as the master.

02:31

And you notice that the subdiv is now green, which means construction history.

02:36

So if I pick and move CVs on one side,

02:39

then the same actions are applied to the other side.

02:44

But also the subdivision tools work symmetrically.

02:48

So if I do an Insert,

02:50

that's applied on both sides.

02:53

Or if I pick this edge loop and do some extrusions,

02:57

then I get the new faces built on both sides

03:00

and it's the same with the Crease tool

03:03

and most of the other subdivision tools.

03:07

And if I ever want to get rid of that forced symmetry,

03:10

I just need to use Delete Construction History

03:13

and then the sides are independent again

03:15

until I reapply symmetric modeling.

03:20

So the other method is to stick with one half like on this hood.

03:25

And you can see that I have deliberately made

03:27

this very badly lined up on the centerline.

03:30

I am pretty zig-zaggy here.

03:33

So of course, I could fix that manually with moving and snapping vertices.

03:37

But I've got a tool on the Object Edit > Align pull-down here

03:42

called Symmetry Plane Align.

03:45

So if I apply it here on this edge, both the edge CVs are snapped to the centerline

03:50

and these second CVs are moved so that they're

03:56

And these blue lines show where it's been applied.

03:60

And because it does the two CVs I can skip this edge and then do this one

04:05

and this one

04:07

to get a tidied up center edge.

04:10

And so that gives me a reasonably smooth result across the center.

04:15

And again, the wireframe is now green, so

04:18

if I pick this vertex and move it,

04:21

then construction history causes this second one to

04:23

move and maintain that 90 degree relationship.

04:29

And if I try to move the second one,

04:31

it will always ping back level to the centerline CV.

04:36

So both ways of working are equally useful,

04:39

and particularly when you use the two symmetry tools to help.

Video transcript

00:02

For a symmetrical design,

00:04

we can either build one subdivision across the centerline like this roof

00:09

or build one half and then use layer symmetry either up

00:12

here in the layer bar or here in the Object Lister.

00:17

Building the whole shape will generally give us a smoother limit surface across the center.

00:23

Building one half is generally more efficient,

00:26

but we have to work harder to get a good result on this centerline join.

00:31

There are tools that can help us with both methods,

00:34

but they all rely on the symmetry direction set in each layer.

00:38

And this yellow plane defaults to a centerline along

00:41

the X direction which works for this car,

00:44

but that can be changed, so you need to be aware of the direction

00:48

as it's this layer symmetry, which is key to using the symmetry tools.

00:54

So I'm going to start with this roof that we've built as one half.

00:58

And if we wanted now to make that the whole roof,

01:01

then I've got two ways to get the other half.

01:04

I can use Edit > Duplicate > Mirror.

01:07

And the default setting of XZ gives us

01:09

the same result as the default layer direction.

01:12

And so I get the mirrored side.

01:14

Or if I delete that

01:16

alternatively, I can turn on the layer symmetry

01:19

and then say Create Symmetric Geometry.

01:22

And the end result is exactly the same.

01:25

And I've still got two separate subdivisions

01:28

so I can join them into one using the Weld tool.

01:32

And I'm gonna use the To Tolerance setting

01:35

and just drag over these coincident center CVs to merge them.

01:40

So you can see that that's been welded into a single subdivision.

01:44

But over here, the CVs weren't snapped accurately to the center.

01:48

So I can use Weld again with two midpoints

01:51

to join those together on the centerline.

01:55

And that then gives me a reasonable smoothness across the middle.

02:01

But of course,

02:02

the difficulty is that it's very easy to make a change and lose the symmetry.

02:08

So we have a tool up here on the subdiv shelf

02:11

or here on the palette in the Object Edit tab

02:14

called Symmetric Modeling.

02:16

And if I pick the subdiv,

02:18

it reads the symmetry direction from the layer.

02:21

And when I apply it,

02:22

it forces the geometry to be symmetrical in that layer direction.

02:27

And then down here, I can choose which side to use as the master.

02:31

And you notice that the subdiv is now green, which means construction history.

02:36

So if I pick and move CVs on one side,

02:39

then the same actions are applied to the other side.

02:44

But also the subdivision tools work symmetrically.

02:48

So if I do an Insert,

02:50

that's applied on both sides.

02:53

Or if I pick this edge loop and do some extrusions,

02:57

then I get the new faces built on both sides

03:00

and it's the same with the Crease tool

03:03

and most of the other subdivision tools.

03:07

And if I ever want to get rid of that forced symmetry,

03:10

I just need to use Delete Construction History

03:13

and then the sides are independent again

03:15

until I reapply symmetric modeling.

03:20

So the other method is to stick with one half like on this hood.

03:25

And you can see that I have deliberately made

03:27

this very badly lined up on the centerline.

03:30

I am pretty zig-zaggy here.

03:33

So of course, I could fix that manually with moving and snapping vertices.

03:37

But I've got a tool on the Object Edit > Align pull-down here

03:42

called Symmetry Plane Align.

03:45

So if I apply it here on this edge, both the edge CVs are snapped to the centerline

03:50

and these second CVs are moved so that they're

03:56

And these blue lines show where it's been applied.

03:60

And because it does the two CVs I can skip this edge and then do this one

04:05

and this one

04:07

to get a tidied up center edge.

04:10

And so that gives me a reasonably smooth result across the center.

04:15

And again, the wireframe is now green, so

04:18

if I pick this vertex and move it,

04:21

then construction history causes this second one to

04:23

move and maintain that 90 degree relationship.

04:29

And if I try to move the second one,

04:31

it will always ping back level to the centerline CV.

04:36

So both ways of working are equally useful,

04:39

and particularly when you use the two symmetry tools to help.

Video quiz

Required for course completion

Once you have applied forced symmetry to the two sides of your model, which option will make the sides independent again?

(Select one)
Select an answer

1/1 questions left unanswered

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