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00:00
Let me use set keyframe, and by default, channels are created for all of the transform parameters, but not for the visibility.
00:09
And this is because the keyframe tools refer to what is set up in the parameter control window.
00:15
So, I can use this to, for example, limit the keyframes to only the X translate, and the Y rotate.
00:22
So, if I now delete these static actions and set the keyframe again, it only sets those two channels.
00:30
Let's do the second keyframe and set that.
00:38
So, it means we're not having to use Delete Static Actions all the time.
00:43
So, let's say I have another keyframe I want to set and roll this ball down the slope.
00:50
That's now going to involve a Z parameter.
00:53
But I'd be slightly cautious before doing that move, and I'm going to go back to my keyframes and I'm going to overwrite them
00:59
to include that Z parameter.
01:02
Otherwise, when I set my third keyframe, then this Z value will get baked in the only value, and my ball will stay at this level.
01:16
So, let's have a look at animating visibility.
01:20
And I'll do that on this slope part.
01:24
So, if I go back to the beginning and set that keyframe, I've only got the visibility set there,
01:30
and then if I go to keyframe 10, I can set the keyframe again.
01:35
And the only way to change the visibility is to do it on the keyframe value.
01:42
So, anything below .5 is invisible, and anything above .5 is visible.
01:48
So, if I play that back, my slope is appearing too soon, and that's because these keyframes are being evaluated from 0 to 1,
01:55
so halfway along, it becomes greater than 0.5.
01:59
So when I'm animating visibility, I'll typically use tangent type, which is Step.
02:05
And what Step will do is, it will hold that value constantly until you hit the next keyframe, and then it will suddenly change to the next value.
02:14
and we get our slope appearing when we want it to.
02:17
So, the Parameter Control settings are referred to in the Set Keyframe and also in the Delete Channels tool.
02:24
And it's optionally referred to in the Channels Filter,
02:28
where I can choose to filter what I can see on the screen using that parameter control settings.
02:33
Or alternatively, do it independently by changing the settings in this window.
00:00
Let me use set keyframe, and by default, channels are created for all of the transform parameters, but not for the visibility.
00:09
And this is because the keyframe tools refer to what is set up in the parameter control window.
00:15
So, I can use this to, for example, limit the keyframes to only the X translate, and the Y rotate.
00:22
So, if I now delete these static actions and set the keyframe again, it only sets those two channels.
00:30
Let's do the second keyframe and set that.
00:38
So, it means we're not having to use Delete Static Actions all the time.
00:43
So, let's say I have another keyframe I want to set and roll this ball down the slope.
00:50
That's now going to involve a Z parameter.
00:53
But I'd be slightly cautious before doing that move, and I'm going to go back to my keyframes and I'm going to overwrite them
00:59
to include that Z parameter.
01:02
Otherwise, when I set my third keyframe, then this Z value will get baked in the only value, and my ball will stay at this level.
01:16
So, let's have a look at animating visibility.
01:20
And I'll do that on this slope part.
01:24
So, if I go back to the beginning and set that keyframe, I've only got the visibility set there,
01:30
and then if I go to keyframe 10, I can set the keyframe again.
01:35
And the only way to change the visibility is to do it on the keyframe value.
01:42
So, anything below .5 is invisible, and anything above .5 is visible.
01:48
So, if I play that back, my slope is appearing too soon, and that's because these keyframes are being evaluated from 0 to 1,
01:55
so halfway along, it becomes greater than 0.5.
01:59
So when I'm animating visibility, I'll typically use tangent type, which is Step.
02:05
And what Step will do is, it will hold that value constantly until you hit the next keyframe, and then it will suddenly change to the next value.
02:14
and we get our slope appearing when we want it to.
02:17
So, the Parameter Control settings are referred to in the Set Keyframe and also in the Delete Channels tool.
02:24
And it's optionally referred to in the Channels Filter,
02:28
where I can choose to filter what I can see on the screen using that parameter control settings.
02:33
Or alternatively, do it independently by changing the settings in this window.
Required for course completion