Work with animation parameters in Alias

00:00

Let me use set keyframe, and by default, channels are created for all of the transform parameters, but not for the visibility.

00:09

And this is because the keyframe tools refer to what is set up in the parameter control window.

00:15

So, I can use this to, for example, limit the keyframes to only the X translate, and the Y rotate.

00:22

So, if I now delete these static actions and set the keyframe again, it only sets those two channels.

00:30

Let's do the second keyframe and set that.

00:38

So, it means we're not having to use Delete Static Actions all the time.

00:43

So, let's say I have another keyframe I want to set and roll this ball down the slope.

00:50

That's now going to involve a Z parameter.

00:53

But I'd be slightly cautious before doing that move, and I'm going to go back to my keyframes and I'm going to overwrite them

00:59

to include that Z parameter.

01:02

Otherwise, when I set my third keyframe, then this Z value will get baked in the only value, and my ball will stay at this level.

01:16

So, let's have a look at animating visibility.

01:20

And I'll do that on this slope part.

01:24

So, if I go back to the beginning and set that keyframe, I've only got the visibility set there,

01:30

and then if I go to keyframe 10, I can set the keyframe again.

01:35

And the only way to change the visibility is to do it on the keyframe value.

01:42

So, anything below .5 is invisible, and anything above .5 is visible.

01:48

So, if I play that back, my slope is appearing too soon, and that's because these keyframes are being evaluated from 0 to 1,

01:55

so halfway along, it becomes greater than 0.5.

01:59

So when I'm animating visibility, I'll typically use tangent type, which is Step.

02:05

And what Step will do is, it will hold that value constantly until you hit the next keyframe, and then it will suddenly change to the next value.

02:14

and we get our slope appearing when we want it to.

02:17

So, the Parameter Control settings are referred to in the Set Keyframe and also in the Delete Channels tool.

02:24

And it's optionally referred to in the Channels Filter,

02:28

where I can choose to filter what I can see on the screen using that parameter control settings.

02:33

Or alternatively, do it independently by changing the settings in this window.

Video transcript

00:00

Let me use set keyframe, and by default, channels are created for all of the transform parameters, but not for the visibility.

00:09

And this is because the keyframe tools refer to what is set up in the parameter control window.

00:15

So, I can use this to, for example, limit the keyframes to only the X translate, and the Y rotate.

00:22

So, if I now delete these static actions and set the keyframe again, it only sets those two channels.

00:30

Let's do the second keyframe and set that.

00:38

So, it means we're not having to use Delete Static Actions all the time.

00:43

So, let's say I have another keyframe I want to set and roll this ball down the slope.

00:50

That's now going to involve a Z parameter.

00:53

But I'd be slightly cautious before doing that move, and I'm going to go back to my keyframes and I'm going to overwrite them

00:59

to include that Z parameter.

01:02

Otherwise, when I set my third keyframe, then this Z value will get baked in the only value, and my ball will stay at this level.

01:16

So, let's have a look at animating visibility.

01:20

And I'll do that on this slope part.

01:24

So, if I go back to the beginning and set that keyframe, I've only got the visibility set there,

01:30

and then if I go to keyframe 10, I can set the keyframe again.

01:35

And the only way to change the visibility is to do it on the keyframe value.

01:42

So, anything below .5 is invisible, and anything above .5 is visible.

01:48

So, if I play that back, my slope is appearing too soon, and that's because these keyframes are being evaluated from 0 to 1,

01:55

so halfway along, it becomes greater than 0.5.

01:59

So when I'm animating visibility, I'll typically use tangent type, which is Step.

02:05

And what Step will do is, it will hold that value constantly until you hit the next keyframe, and then it will suddenly change to the next value.

02:14

and we get our slope appearing when we want it to.

02:17

So, the Parameter Control settings are referred to in the Set Keyframe and also in the Delete Channels tool.

02:24

And it's optionally referred to in the Channels Filter,

02:28

where I can choose to filter what I can see on the screen using that parameter control settings.

02:33

Or alternatively, do it independently by changing the settings in this window.

Video quiz

Required for course completion

Which of the following Animation Editor controls does NOT allow you to change the Parameter Control settings?

(Select one)
Select an answer

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