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00:04
In this video you'll learn how to create and edit materials
00:09
and more specifically
00:11
you'll create an 8" tile material and
00:14
define the graphics and appearance properties.
00:18
You'll then see how to create a material
00:20
library and add materials to the material library
00:32
in rev it
00:33
materials control how model elements display in views and rendered images.
00:40
To see all of the materials in your project,
00:43
switch to the managed tap
00:47
in the settings panel,
00:48
click materials to open the material browser
00:55
in the material browser.
00:56
You can see a large list of materials and you can browse through the list
01:02
or you can search for a specific material by typing in the search field.
01:08
Additionally,
01:10
at the bottom of the material browser you can expand
01:14
home and then see the material libraries that are open
01:21
in this example there's just currently won the A. E. C.
01:24
Materials library and you can expand that to then
01:28
access the various categories of materials and materials.
01:35
For this example I'll type tile into the search field
01:40
and then the list is filtered to just the materials that contain the phrase tile.
01:47
Additionally
01:49
at the bottom
01:50
the list is filtered as well to show the materials in the material libraries
01:56
that contain
01:57
the phrase tile.
01:59
In order to add a material from a library
02:03
into the project.
02:05
You can hover over a material listing
02:08
and then click the arrow button where the tool tip says adds material to document
02:16
And when you do
02:17
that material will be added to the project and
02:20
will be available for use in your project.
02:25
If you do not see a material that you need,
02:27
you can create a new material or you can duplicate an existing material.
02:34
For example, when you right click a material
02:36
there are two duplicate options,
02:39
duplicate material and assets which will duplicate the material
02:44
as well as duplicate the material assets.
02:49
The second option is duplicate using shared assets.
02:53
When you use that option,
02:55
it will duplicate the material but keep the same material assets.
03:00
In other words,
03:01
they will be shared between the duplicated the new
03:05
duplicated material as well as the material that was duplicated
03:11
for this example I'll select duplicate material and assets
03:16
and now I can enter a new name for this material.
03:21
I'll change it to 8" and then press enter
03:27
and I can simply select it when I select it in the material browser.
03:31
Then all of the material parameters will appear over in the material editor.
03:39
There are several tabs on the identity tab.
03:42
You can control the material name as well as descriptive information,
03:48
any product information that you want to add and
03:51
additionally rabbit annotation information which contains the material.
03:56
Keynote parameter
03:59
on the graphics tab.
04:01
You can control the shading which will control
04:05
how the material appears in a shaded view.
04:09
And then you can also control the surface pattern and cut pattern
04:15
for this example
04:17
the under surface pattern and foreground. I'll click in the pattern field
04:23
and it opens up the fill patterns. Dialogue
04:26
and I can select either a drafting pattern or a model pattern.
04:31
I'll switch to the select model and then scroll down
04:36
and I'll select eight inch tile and then click OK
04:41
under the under surface pattern, under background.
04:45
When I click in that field you can see that only drafting is available.
04:50
So for foreground patterns you can select either
04:56
a drafting pattern or a model pattern.
04:60
But for the background fill patterns, you can only select drafting patterns.
05:06
So that's something you need to be aware of.
05:09
And then similarly you could add a cut pattern if needed.
05:13
If that material requires a cut pattern depending on
05:17
how it's going to be used in the model.
05:18
You could specify that as well
05:22
on the appearance tab.
05:23
You can control how the material will appear in a realistic
05:29
visual style as well as when the material is rendered.
05:34
And then there are also physical and thermal assets that can
05:38
be modified and those are used for analysis of that material.
05:47
At this point we have a new material created
05:50
Now let's take a look at how to create a new material library.
05:55
How clear the search field here
05:58
and then at the bottom
06:01
I will expand the button at the left here which says creates,
06:05
opens and edits user defined libraries.
06:08
And when you expand that
06:10
you can choose to open an existing library.
06:13
So if you already have a company material library that you need to
06:18
open you can choose that option or you could create a new library.
06:23
I'll select that option.
06:25
And then for the name I will enter
06:29
insert prep and then click save.
06:32
And now I have a new material library created
06:37
called cert prep.
06:39
When I right click the cert prep material library I can
06:45
create a category so I could create a category of materials.
06:49
I could rename it several options here.
06:53
I'm going to go back to the search field and type
06:56
tile and I'm going to look for the new material.
06:60
We just created our eight inch tile and I'm gonna right click that material
07:05
and then I'll select add to and now I can see my favorites,
07:10
I can add it to favorites and then I can also
07:12
add it to the new material library that we just created.
07:17
So I'll select certain prep
07:20
and now I've just added our new material to the cert prep material library.
07:28
Once again we could add additional categories to that material library.
07:34
Then we could go through here and add additional materials and then
07:37
we'd be able to use that material library and other projects.
07:41
And once again, if you open up a new project,
07:44
simply expand this button at the bottom and select open existing library and
07:50
then all the materials that you added would be available in that project
00:04
In this video you'll learn how to create and edit materials
00:09
and more specifically
00:11
you'll create an 8" tile material and
00:14
define the graphics and appearance properties.
00:18
You'll then see how to create a material
00:20
library and add materials to the material library
00:32
in rev it
00:33
materials control how model elements display in views and rendered images.
00:40
To see all of the materials in your project,
00:43
switch to the managed tap
00:47
in the settings panel,
00:48
click materials to open the material browser
00:55
in the material browser.
00:56
You can see a large list of materials and you can browse through the list
01:02
or you can search for a specific material by typing in the search field.
01:08
Additionally,
01:10
at the bottom of the material browser you can expand
01:14
home and then see the material libraries that are open
01:21
in this example there's just currently won the A. E. C.
01:24
Materials library and you can expand that to then
01:28
access the various categories of materials and materials.
01:35
For this example I'll type tile into the search field
01:40
and then the list is filtered to just the materials that contain the phrase tile.
01:47
Additionally
01:49
at the bottom
01:50
the list is filtered as well to show the materials in the material libraries
01:56
that contain
01:57
the phrase tile.
01:59
In order to add a material from a library
02:03
into the project.
02:05
You can hover over a material listing
02:08
and then click the arrow button where the tool tip says adds material to document
02:16
And when you do
02:17
that material will be added to the project and
02:20
will be available for use in your project.
02:25
If you do not see a material that you need,
02:27
you can create a new material or you can duplicate an existing material.
02:34
For example, when you right click a material
02:36
there are two duplicate options,
02:39
duplicate material and assets which will duplicate the material
02:44
as well as duplicate the material assets.
02:49
The second option is duplicate using shared assets.
02:53
When you use that option,
02:55
it will duplicate the material but keep the same material assets.
03:00
In other words,
03:01
they will be shared between the duplicated the new
03:05
duplicated material as well as the material that was duplicated
03:11
for this example I'll select duplicate material and assets
03:16
and now I can enter a new name for this material.
03:21
I'll change it to 8" and then press enter
03:27
and I can simply select it when I select it in the material browser.
03:31
Then all of the material parameters will appear over in the material editor.
03:39
There are several tabs on the identity tab.
03:42
You can control the material name as well as descriptive information,
03:48
any product information that you want to add and
03:51
additionally rabbit annotation information which contains the material.
03:56
Keynote parameter
03:59
on the graphics tab.
04:01
You can control the shading which will control
04:05
how the material appears in a shaded view.
04:09
And then you can also control the surface pattern and cut pattern
04:15
for this example
04:17
the under surface pattern and foreground. I'll click in the pattern field
04:23
and it opens up the fill patterns. Dialogue
04:26
and I can select either a drafting pattern or a model pattern.
04:31
I'll switch to the select model and then scroll down
04:36
and I'll select eight inch tile and then click OK
04:41
under the under surface pattern, under background.
04:45
When I click in that field you can see that only drafting is available.
04:50
So for foreground patterns you can select either
04:56
a drafting pattern or a model pattern.
04:60
But for the background fill patterns, you can only select drafting patterns.
05:06
So that's something you need to be aware of.
05:09
And then similarly you could add a cut pattern if needed.
05:13
If that material requires a cut pattern depending on
05:17
how it's going to be used in the model.
05:18
You could specify that as well
05:22
on the appearance tab.
05:23
You can control how the material will appear in a realistic
05:29
visual style as well as when the material is rendered.
05:34
And then there are also physical and thermal assets that can
05:38
be modified and those are used for analysis of that material.
05:47
At this point we have a new material created
05:50
Now let's take a look at how to create a new material library.
05:55
How clear the search field here
05:58
and then at the bottom
06:01
I will expand the button at the left here which says creates,
06:05
opens and edits user defined libraries.
06:08
And when you expand that
06:10
you can choose to open an existing library.
06:13
So if you already have a company material library that you need to
06:18
open you can choose that option or you could create a new library.
06:23
I'll select that option.
06:25
And then for the name I will enter
06:29
insert prep and then click save.
06:32
And now I have a new material library created
06:37
called cert prep.
06:39
When I right click the cert prep material library I can
06:45
create a category so I could create a category of materials.
06:49
I could rename it several options here.
06:53
I'm going to go back to the search field and type
06:56
tile and I'm going to look for the new material.
06:60
We just created our eight inch tile and I'm gonna right click that material
07:05
and then I'll select add to and now I can see my favorites,
07:10
I can add it to favorites and then I can also
07:12
add it to the new material library that we just created.
07:17
So I'll select certain prep
07:20
and now I've just added our new material to the cert prep material library.
07:28
Once again we could add additional categories to that material library.
07:34
Then we could go through here and add additional materials and then
07:37
we'd be able to use that material library and other projects.
07:41
And once again, if you open up a new project,
07:44
simply expand this button at the bottom and select open existing library and
07:50
then all the materials that you added would be available in that project
Step-by-step guide