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00:04
in this video, you'll learn how to control the view Properties. For model views,
00:10
you will also learn how to adjust the camera parameters for three D. Views
00:22
in rev it there are several instance parameters for model views
00:27
to help you customize the views in your project,
00:32
for example,
00:33
looking in the Properties palette
00:35
under graphics
00:37
you can see several parameters.
00:40
A few of the main ones you need to be aware of are the view scale,
00:44
which controls the size of the view and
00:48
the annotations when they're placed on a sheet
00:51
as well as in the actual view.
00:54
The detail level is important because that controls
00:57
the amount of detail that is shown in the
01:00
view and various elements will adjust how much
01:04
detail they show depending on the detail level.
01:09
Additionally you can control the discipline of the view which
01:14
controls the discipline that takes priority in the view.
01:20
Additionally you can access the visibility graphic overrides
01:25
and the graphic display options from the properties palette
01:31
continuing on, you can add an underlay.
01:35
For example,
01:37
I'll open the second floor view
01:40
and then in the Properties palette.
01:42
When I click in the range base level field I
01:46
can expand the drop down and select a base level
01:51
for this example I'll select ground floor
01:55
and then I can control the range top level
01:59
and when I expand that drop down I can select another level to be the top level.
02:04
So I'll select second floor
02:07
and then I can choose the underlay orientation which is either look down or look up.
02:14
So I'll select look down and we're essentially looking
02:18
from the second floor down to the ground floor and
02:23
you can see the walls on the first floor as an underlay here in the second floor view.
02:30
So what that does is allow you to reference
02:33
the model elements on other levels as needed.
02:39
I'll go back to the ground floor, overall view
02:43
and under extents that's where you can control
02:46
the crop region and the annotation crop.
02:50
You can also access the view range.
02:53
When you click edit next to view range rev it opens the view range dialogue and you
02:60
can control the primary range which includes the
03:03
top and bottom as well as the cut plane
03:06
as well as the view depth.
03:09
When you click show rev it will expand the dialogue to show a
03:13
preview image of what each of those controls actually does in the view
03:20
and then hide will collapse that.
03:23
I'll click cancel to close the view range dialog and then
03:27
we'll go back to the properties palette and under identity data.
03:33
That's where you can specify a view template.
03:36
And when you click the button,
03:39
you open the assigned view template dialog and you can assign a view template
03:43
to the view which creates a link between the view template and the view.
03:49
You can also control the view name here as well as specify a title on sheet.
03:55
You can have a different title on sheet than the view name.
04:01
So by default rev it will use the view name but if you want you can add
04:06
a title on sheet for the view title tag to display that when the views on a sheet
04:14
additionally,
04:15
you need to be aware of the phase of the view if especially
04:19
if you're using phasing and when you create model elements in the view,
04:26
the phase created parameter for those elements will match the phase of the view
04:32
and then you can control the face filter which will
04:35
control which face statuses will actually appear in the view.
04:44
Alright, next I'm going to open up
04:47
the site plan view
04:50
and here you can see that the building is oriented slightly different
04:55
and if we go back to the properties palette, one of the parameters
04:59
that we skipped for the time being was orientation
05:02
but that can be set to True North or project North.
05:07
So right now it's set to True North in the site plan view
05:10
but if I change it to project North then it'll match
05:14
the orientation that we saw in the ground floor overall view.
05:19
I change it back to True North,
05:22
then it's oriented to True North.
05:25
Alright, Let's take a look at some three D views.
05:29
If I expand the 3D views branch in the project browser
05:33
and then I'll open the from ST three D view
05:39
and I'll change the visual style to shaded
05:44
Now. First off I'm gonna go to the site plan view
05:48
and then I'm gonna right click the from ST three D view in the project browser
05:54
and I'm going to select show camera
05:57
and what this is going to do is it's going to actually show the camera as
06:03
well as the view extents here in the site plan view which is the active view
06:10
and so here we can actually see the sun path along
06:13
with the view extents from our from ST three D view
06:18
and we can get a good idea of what that view is showing
06:22
and if we want we can actually click and drag the camera
06:26
to adjust
06:28
how that view is
06:32
looking
06:34
and if we go back to the from street view we can see that
06:38
it has been adjusted and obviously our our eye and target is slightly off
06:45
so we can go to the properties palette and scroll down to the camera
06:49
section and here we can adjust both the high elevation and the target elevation.
06:57
So if I change the target elevation to
07:04
and we can see that it adjusts in the view
07:08
and depending on the viewer you are trying to create,
07:11
you may need to make some slight adjustments to the eye elevation and the target
07:16
elevation and you may even need to go back to a specific floor plan view.
07:21
Right click the three D view and choose show camera and make some
07:25
adjustments to the camera position and maybe even the far clip as well.
07:34
So as you can see there are lots of options there to customize
07:39
your views so that they appear exactly like you want them to.
00:04
in this video, you'll learn how to control the view Properties. For model views,
00:10
you will also learn how to adjust the camera parameters for three D. Views
00:22
in rev it there are several instance parameters for model views
00:27
to help you customize the views in your project,
00:32
for example,
00:33
looking in the Properties palette
00:35
under graphics
00:37
you can see several parameters.
00:40
A few of the main ones you need to be aware of are the view scale,
00:44
which controls the size of the view and
00:48
the annotations when they're placed on a sheet
00:51
as well as in the actual view.
00:54
The detail level is important because that controls
00:57
the amount of detail that is shown in the
01:00
view and various elements will adjust how much
01:04
detail they show depending on the detail level.
01:09
Additionally you can control the discipline of the view which
01:14
controls the discipline that takes priority in the view.
01:20
Additionally you can access the visibility graphic overrides
01:25
and the graphic display options from the properties palette
01:31
continuing on, you can add an underlay.
01:35
For example,
01:37
I'll open the second floor view
01:40
and then in the Properties palette.
01:42
When I click in the range base level field I
01:46
can expand the drop down and select a base level
01:51
for this example I'll select ground floor
01:55
and then I can control the range top level
01:59
and when I expand that drop down I can select another level to be the top level.
02:04
So I'll select second floor
02:07
and then I can choose the underlay orientation which is either look down or look up.
02:14
So I'll select look down and we're essentially looking
02:18
from the second floor down to the ground floor and
02:23
you can see the walls on the first floor as an underlay here in the second floor view.
02:30
So what that does is allow you to reference
02:33
the model elements on other levels as needed.
02:39
I'll go back to the ground floor, overall view
02:43
and under extents that's where you can control
02:46
the crop region and the annotation crop.
02:50
You can also access the view range.
02:53
When you click edit next to view range rev it opens the view range dialogue and you
02:60
can control the primary range which includes the
03:03
top and bottom as well as the cut plane
03:06
as well as the view depth.
03:09
When you click show rev it will expand the dialogue to show a
03:13
preview image of what each of those controls actually does in the view
03:20
and then hide will collapse that.
03:23
I'll click cancel to close the view range dialog and then
03:27
we'll go back to the properties palette and under identity data.
03:33
That's where you can specify a view template.
03:36
And when you click the button,
03:39
you open the assigned view template dialog and you can assign a view template
03:43
to the view which creates a link between the view template and the view.
03:49
You can also control the view name here as well as specify a title on sheet.
03:55
You can have a different title on sheet than the view name.
04:01
So by default rev it will use the view name but if you want you can add
04:06
a title on sheet for the view title tag to display that when the views on a sheet
04:14
additionally,
04:15
you need to be aware of the phase of the view if especially
04:19
if you're using phasing and when you create model elements in the view,
04:26
the phase created parameter for those elements will match the phase of the view
04:32
and then you can control the face filter which will
04:35
control which face statuses will actually appear in the view.
04:44
Alright, next I'm going to open up
04:47
the site plan view
04:50
and here you can see that the building is oriented slightly different
04:55
and if we go back to the properties palette, one of the parameters
04:59
that we skipped for the time being was orientation
05:02
but that can be set to True North or project North.
05:07
So right now it's set to True North in the site plan view
05:10
but if I change it to project North then it'll match
05:14
the orientation that we saw in the ground floor overall view.
05:19
I change it back to True North,
05:22
then it's oriented to True North.
05:25
Alright, Let's take a look at some three D views.
05:29
If I expand the 3D views branch in the project browser
05:33
and then I'll open the from ST three D view
05:39
and I'll change the visual style to shaded
05:44
Now. First off I'm gonna go to the site plan view
05:48
and then I'm gonna right click the from ST three D view in the project browser
05:54
and I'm going to select show camera
05:57
and what this is going to do is it's going to actually show the camera as
06:03
well as the view extents here in the site plan view which is the active view
06:10
and so here we can actually see the sun path along
06:13
with the view extents from our from ST three D view
06:18
and we can get a good idea of what that view is showing
06:22
and if we want we can actually click and drag the camera
06:26
to adjust
06:28
how that view is
06:32
looking
06:34
and if we go back to the from street view we can see that
06:38
it has been adjusted and obviously our our eye and target is slightly off
06:45
so we can go to the properties palette and scroll down to the camera
06:49
section and here we can adjust both the high elevation and the target elevation.
06:57
So if I change the target elevation to
07:04
and we can see that it adjusts in the view
07:08
and depending on the viewer you are trying to create,
07:11
you may need to make some slight adjustments to the eye elevation and the target
07:16
elevation and you may even need to go back to a specific floor plan view.
07:21
Right click the three D view and choose show camera and make some
07:25
adjustments to the camera position and maybe even the far clip as well.
07:34
So as you can see there are lots of options there to customize
07:39
your views so that they appear exactly like you want them to.
Step-by-step guide