• Maya

Creating a character set

Create a character set that stores all animation channels in a single node, which animators can use to create animation clips in the Trax and Time Editors.


00:04

OK, one more step. And that is to create a character set,

00:08

select all the controls

00:11

and go to control, create character sets and open the options.

00:16

We just need to give it a name.

00:18

So creature underscore Char is fine

00:21

and because we already locked off all the attributes we don't need,

00:24

we can leave these options here

00:27

and let's just create that.

00:31

So here it is.

00:33

And this stores all the animation channels.

00:36

It's really useful for the animators so they can create animation clips which can

00:40

be shared between characters and played around

00:43

with using the tracks and time editors.

Video transcript

00:04

OK, one more step. And that is to create a character set,

00:08

select all the controls

00:11

and go to control, create character sets and open the options.

00:16

We just need to give it a name.

00:18

So creature underscore Char is fine

00:21

and because we already locked off all the attributes we don't need,

00:24

we can leave these options here

00:27

and let's just create that.

00:31

So here it is.

00:33

And this stores all the animation channels.

00:36

It's really useful for the animators so they can create animation clips which can

00:40

be shared between characters and played around

00:43

with using the tracks and time editors.

Was this information helpful?