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Transcript
00:03
Let's now look at the leg.
00:05
All we need is the base scale value multiplied by the rigs scale.
00:11
So we need the left leg tab
00:13
and the scale factor node.
00:16
Again, we have the base leg length here.
00:19
So duplicate the node
00:21
and rename it to leg. Left global scale,
00:24
open it up
00:26
now copy the input two X value up to input one X
00:33
and change the operation to multiply
00:36
next.
00:37
We need to connect the root control to the global scale nodes, input two X attribute.
00:43
So bring this in
00:46
and connect scale Y to input two X.
00:51
OK. That's updated.
00:53
Now we just connect this to the scale factor
00:55
node to replace the base leg length value here
00:59
with the one which will adjust with the rigs scale,
01:03
take output X and connect it to input two X
01:08
and the leg snaps back.
01:10
So it's the correct scale. Now,
01:12
if we scale the rig,
01:14
the torso, left arm and left leg, all look fine. Now.
01:19
So now we need to update the right side
01:24
and we can now scale the rig without any issues.
01:27
We can also move it and rotate it too.
00:03
Let's now look at the leg.
00:05
All we need is the base scale value multiplied by the rigs scale.
00:11
So we need the left leg tab
00:13
and the scale factor node.
00:16
Again, we have the base leg length here.
00:19
So duplicate the node
00:21
and rename it to leg. Left global scale,
00:24
open it up
00:26
now copy the input two X value up to input one X
00:33
and change the operation to multiply
00:36
next.
00:37
We need to connect the root control to the global scale nodes, input two X attribute.
00:43
So bring this in
00:46
and connect scale Y to input two X.
00:51
OK. That's updated.
00:53
Now we just connect this to the scale factor
00:55
node to replace the base leg length value here
00:59
with the one which will adjust with the rigs scale,
01:03
take output X and connect it to input two X
01:08
and the leg snaps back.
01:10
So it's the correct scale. Now,
01:12
if we scale the rig,
01:14
the torso, left arm and left leg, all look fine. Now.
01:19
So now we need to update the right side
01:24
and we can now scale the rig without any issues.
01:27
We can also move it and rotate it too.