• Maya

Realtime rigging – Hierarchy and attributes

In Maya, keeping the scene for your model organized is crucial, especially for game rigs because the base skeleton needs to be as clean as possible. So, after you have added the controls to your creature model, it is important to take some time to organize everything correctly and ensure that the controls have the necessary custom attributes, including global rig attributes, limb control attributes, limb stretch, and more.


Tutorials

Tutorial
Maya
Tutorial
Maya
Tutorial
Maya
Tutorial
Maya
Tutorial
Maya
Tutorial
Maya
Tutorial
Maya