• Maya

Realtime rigging – Spine FK and IK systems

When you have a clean model, you can start adding the FK and IK systems that the controls will drive. And since this is a game rig, creating a series of control joints results in a cleaner rig, especially when it comes to exporting it. So, once the controls and control joints are in place, you can build the main spine rig.


Tutorials

Tutorial
Maya
Tutorial
Maya
Tutorial
Maya
Tutorial
Maya
Tutorial
Maya
Tutorial
Maya
Tutorial
Maya
Tutorial
Maya