Module


11 min.

Create visualizations in Alias


Module overview

Creating stunning visualizations of your completed Alias model starts with learning how to assign shaders, textures, and other effects, even decals. You can use preset shaders from the Shader Library, or, using procedural textures, you can create custom shaders, then add them to your own custom shader library to be used again later. It’s also handy for you to learn how to use switch shaders with the Variant Lister to quickly create a number of model variations. And for the final touches, you can utilize Ambient Occlusion to generate shadows for added definition, add image-based lighting effects, and create custom geometric environments for your model’s background.

At the end of this module, you will be able to:

  • Apply shaders, textures, decals, and other visualization effects to your concept model.
  • Create custom shaders and switch shaders, then use them to generate variants of your concept model.
  • Add a background that matches your concept model, and apply shadows and lighting effects that show it best.