• Maya

Realtime rigging – Space swapping

The arms, legs and torso of the creature model are now rigged, but before you move on, learn how to implement some space swapping options. Utilize the Node Editor with Maya’s matrix nodes to add the option to swap between two parents, and also multiple parents. Space swapping provides finer control over the creature for the animator, making it appear even more natural.


Tutorials

Tutorial
Maya
Tutorial
Maya
Tutorial
Maya
Tutorial
Maya
Tutorial
Maya
Tutorial
Maya
Tutorial
Maya