• Maya

Realtime rigging – Squash and stretch

At this point, your realtime creature model could be passed on to an animator, who will bring it to life! However, the rig is not quite complete. To add some extra functionality that will make the character’s limbs and torso even more flexible, you can use squash and stretch on each of the body parts.


Tutorials

Tutorial
Maya
Tutorial
Maya
Tutorial
Maya
Tutorial
Maya
Tutorial
Maya
Tutorial
Maya
Tutorial
Maya
Tutorial
Maya
Tutorial
Maya
Tutorial
Maya