• Inventor
  • 3ds Max

Visualize and animate your product in manufacturing

You will start with typical mechanical product design, review different visualization options right in the viewport, then position it within a realistic scene and get your first photo-realistic images. Continue on to explore animation inside Autodesk Inventor and add detailed product assembly or service documentation and videos.


Course overview

You will start with typical mechanical product design, review different visualization options right in the viewport, then position it within a realistic scene and get your first photo-realistic images. Continue on to explore animation inside Autodesk Inventor and add detailed product assembly or service documentation and videos.

Upon completing these lessons, you will acquire the following skills:

  • Visualize your product design with image rendering.
  • Create animation in Autodesk Inventor.
  • Animate assembly or service instruction in Autodesk Inventor.
  • Exporting your project from Autodesk Inventor to virtual reality.
  • Prepping your project for VR.

Course outline

30 min.

Visualize your product design: Image rendering

Learn how to set up the scene, material appearance, and get your first rendered image in Autodesk Inventor.

Learn how to set up the scene, material appearance, and get your first rendered image in Autodesk Inventor.

This content series takes approximately 30 minutes to complete. By the end, you should be able to:

  • Set up materials, appearance and scene settings.
  • Set up the camera and rendering settings in Inventor Studio.
  • Render photo-realistic images for presentation and promotion.

About the author

This content series was developed and recorded by Thom Tremblay, Mechanical Engineer, Author, and Certified Instructor. In 1988 Thom Tremblay started working as a drafter and mechanical designer in shipbuilding, planning, casework, commercial electronics, and centrifugal compressors eventually led Thom using his skills to teach others. With over twenty years of experience consulting with businesses and educational institutions of all types and sizes, Thom has developed an understanding of how people use and learn technologies. Thom also holds professional certifications in Autodesk AutoCAD and Autodesk Inventor and is an Autodesk Certified Instructor. Thom has authored several books and online learning content on Autodesk Inventor and is authoring online learning content for Fusion.

Before you start


15 min.

Create animation of your product in Autodesk Inventor

In this content series, you will set up component motion and visibility, camera rotation and generate an animation of your assembly.

In this content series, you will set up component motion and visibility, camera rotation and generate an animation of your assembly.

This content series takes approximately 15 minutes to complete. By the end, you should be able to:

  • Create an animation of your product.

About the author

This content series was developed and recorded by Thom Tremblay, Mechanical Engineer, Author, and Certified Instructor. In 1988 Thom Tremblay started working as a drafter and mechanical designer in shipbuilding, planning, casework, commercial electronics, and centrifugal compressors eventually led Thom using his skills to teach others. With over twenty years of experience consulting with businesses and educational institutions of all types and sizes, Thom has developed an understanding of how people use and learn technologies. Thom also holds professional certifications in Autodesk AutoCAD and Autodesk Inventor and is an Autodesk Certified Instructor. Thom has authored several books and online learning content on Autodesk Inventor and is authoring online learning content for Fusion.

Before you start


30 min.

Animate assembly or service instruction in Autodesk Inventor

Learn how to create an exploded view of an assembly, prepare images for assembly or service instruction, and export an assembly or service animation. 

Learn how to create an exploded view of an assembly, prepare images for assembly or service instruction, and export an assembly or service animation.

This content series takes approximately 30 minutes to complete. By the end, you should be able to:

  • Animate assembly or service instruction.
  • Create a 3D model and exploded view on the web.

About the author

This content series was developed and recorded by Thom Tremblay, Mechanical Engineer, Author, and Certified Instructor. In 1988 Thom Tremblay started working as a drafter and mechanical designer in shipbuilding, planning, casework, commercial electronics, and centrifugal compressors eventually led Thom using his skills to teach others. With over twenty years of experience consulting with businesses and educational institutions of all types and sizes, Thom has developed an understanding of how people use and learn technologies. Thom also holds professional certifications in Autodesk AutoCAD and Autodesk Inventor and is an Autodesk Certified Instructor. Thom has authored several books and online learning content on Autodesk Inventor and is authoring online learning content for Fusion.

Before you start


20 min.

From Inventor to virtual reality

The focus of this content series is to take an Inventor tractor model, bring it to 3ds Max, and put it in the VR environment.

The focus of this content series is to take an Inventor tractor model, bring it to 3ds Max, and put it in the VR environment.

This content series takes approximately 20 minutes to complete. By the end, you should be able to:

  • Export from Inventor.
  • Set up units in 3ds Max.
  • Import Inventor data into 3ds Max.
  • Streamline your project.

Prerequisites

This content series requires user-level knowledge of Inventor and 3ds Max and is focused on best practices and its industry applications. If you don't have experiences with this product, we recommend you to take foundational training using one of the resources below:

About the author

This content series was created by Anil Choudhary and Ben Bisares, Support Specialists at Autodesk.

Before you start


15 min.

Prepping for VR

The focus of this content series is to prepare our dataset in 3ds Max for use in VR using 3ds Max Interactive.

The focus of this content series is to prepare our dataset in 3ds Max for use in VR using 3ds Max Interactive.

This content series takes approximately 15 minutes to complete. By the end, you should be able to:

  • Group and pivot points.
  • Understand materials.
  • Populate Material Editor.

Prerequisites

This content series requires user-level knowledge of Inventor and 3ds Max and is focused on best practices and its industry applications. If you don't have experiences with this product, we recommend you to take foundational training using one of the resources below:

About the author

This content series was created by Anil Choudhary and Ben Bisares, Support Specialists at Autodesk.

Before you start